private void MoveMapLevelDown() { rootConsole.ClearMap(); MapGenerator mapGenerator = new MapGenerator(this, mapWidth, mapHeight, 20, 13, 7, ++mapLevel); World = mapGenerator.CreateMap(); rootConsole.GenerateMap(World); rootConsole.SetPlayer(Player); World.UpdatePlayerFieldOfView(Player); Draw(); MessageLog = new MessageLog(this); commandSystem = new CommandSystem(this); }