void Update() { UI_FRAMES.Update(); Character p = sCharactersManager.characters[0]; playerFrame.GetComponent <PlayerFrame>().SetValues(p.lvl, p.nickname, p.moraleCurrent, p.morale, p.powerCurrent, p.power, p.lvl * p.lvl * 100); int tid = sCharactersManager.characters[0].targetId; if (tid > sCharactersManager.characters.Count - 1) { sCharactersManager.characters[0].targetId = -1; } else { if (tid >= 0) { targetFrame.SetActive(true); Character t = sCharactersManager.characters[tid]; targetFrame.GetComponent <TargetFrame>().SetValues(t.lvl, t.nickname, t.moraleCurrent, t.morale, t.powerCurrent, t.power); } else { targetFrame.SetActive(false); } } }
void Start() { UI_FRAMES.frames.Add(UI_FRAMES.GenerateFrame1("ramka1", 300, 150, "tytul", "To na tyle historyji o magu.", "OK", true)); frame = UI_FRAMES.frames.Count - 1; }
void OnMouseDown() { UI_FRAMES.Activate(frame); }
void Start() { UI_FRAMES.frames.Add(UI_FRAMES.GenerateFrame1("ramka1", 300, 150, "tytul", "Użyleś magicznego świecącego orba należącego do wielkiego Maga Glutojajec !\n\n Lepiej zabieraj orba i zwiewaj!", "OK", true)); frame = UI_FRAMES.frames.Count - 1; }