Пример #1
0
 public override void SetContent(UI_BaseContent content)
 {
     base.SetContent(content);
     //通关人数
     if (SM_SceneManager.Instance.CurLevelData.CurCharacter.characterAnimator.AnimatorState.Success)
     {
         BtnText.text = SM_SceneManager.Instance.CheckCrossAll() ? "重新挑战" : "下一关";
     }
     else
     {
         BtnText.text = "重新开始";
     }
     OrderText.text = UiBaseContent.SettleString + "";
 }
Пример #2
0
 public override void SetContent(UI_BaseContent content)
 {
     base.SetContent(content);
 }
Пример #3
0
 public virtual void SetContent(UI_BaseContent content)
 {
 }
Пример #4
0
 public override void SetContent(UI_BaseContent content)
 {
     base.SetContent(content);
     _des.text = UiBaseContent.des;
 }
Пример #5
0
 public override void SetContent(UI_BaseContent content)
 {
     base.SetContent(content);
     LevelText.text = SM_SceneManager.Instance.CurLevelData.LevelDes;
 }
Пример #6
0
 public override void SetContent(UI_BaseContent content)
 {
     base.SetContent(content);
     CheckCharacterIndex();
 }