/// <summary> /// 初始化 /// </summary> public override void Initialize() { UICompositeViewMounts mounts = GetTransform().GetComponent <UICompositeViewMounts>(); if (mounts) { BackBox = mounts.BackBox; TitleBox = mounts.TitleBox; ListBox = mounts.ListBox; TipBox = mounts.TipBox; PageBox = mounts.PageBox; SortBox = mounts.SortBox; OtherBox = mounts.OtherBox; ModelBox = mounts.ModelBox; HotkeyBox = mounts.HotkeyBox; } Root = FindComponent <Transform>("Content"); AnimatorController = GetTransform().GetComponent <UIAnimationEvent>(); //初始化页面状态 CfgEternityProxy cfg = Facade.RetrieveProxy(ProxyName.CfgEternityProxy) as CfgEternityProxy; UiConfig? uiConfig = cfg.GetUIConfig((uint)Name); if (uiConfig.HasValue && !m_ViewStates.ContainsKey(Name)) { UIViewState state = new UIViewState(); state.UIConfig = uiConfig; state.Initialize(); m_ViewStates.Add(Name, state); } }
public void OnShowView(UIViewState state, UIView.UIViewDelegate handler) { if (state == UIViewState.OPENED) { isActionTermsOfServiceView = true; Debug.Log("[NMGPlayMode.UIViewManager] OPENED"); } else if (state == UIViewState.FAILED) { isActionTermsOfServiceView = false; Debug.Log("[NMGPlayMode.UIViewManager] FAILED"); } else if (state == UIViewState.CLOSED) { isActionTermsOfServiceView = false; Debug.Log("[NMGPlayMode.UIViewManager] CLOSED"); NMGPlayerPrefs.SetTermsOfServiceViewShowed("True"); } else if (state == UIViewState.REWARDED) { isActionTermsOfServiceView = false; Debug.Log("[NMGPlayMode.UIViewManager] REWARDED"); } if (handler != null) { handler(state); } }
/// <summary> /// 应用到指定状态 /// </summary> /// <param name="State"></param> public void ApplyTo(UIViewState State) { State.SetPageIndex(PageIndex); State.SetPageCategoryIndex(PageIndex, CategoryIndex); State.SetPageSortIndex(PageIndex, SortIndex); State.GetPage(PageIndex).ListLayoutMode = LayoutMode; State.GetPage(PageIndex).ListSelection = SelectionIndex; State.GetPage(PageIndex).ListSelectionOffset = SelectionOffset; State.SetCompareMode(CompareMode); State.SetCompareIndex(CompareIndex); }
public void EnterLoadingAppState() { viewState = UIViewState.LoadingApp; VideoBrowser.instance.Show(false); VideoDetails.instance.Show(false); VideoControls.instance.Show(false); // Geometry GeometryManager.instance.Show(false); }
public void EnterVideoDetailsState(string videoProjectID) { viewState = UIViewState.VideoDetails; VideoBrowser.instance.Show(false); VideoDetails.instance.Show(true, videoProjectID); VideoControls.instance.Show(false); // Selection is required CustomCursor.instance.Show(true); // Geometry GeometryManager.instance.Show(true); }
//被隐藏 public virtual void OnHide() { //if (ViewState == UIViewState.Visible) //{ //从相机的视域体内推出 Vector3 pos = transform.localPosition; pos.z = -99999; transform.localPosition = pos; ViewState = UIViewState.Nonvisible; this.gameObject.SetActive(false); //} //去掉背景 Destroy(bgObj); }
public void EnterPlayingVideoState() { // Wait 25 frames before accepting any input from this state. delayInput = 25; viewState = UIViewState.PlayingVideo; VideoBrowser.instance.Show(false); VideoDetails.instance.Show(false); VideoControls.instance.Show(false); //Initially no selection required CustomCursor.instance.Show(false); // Geometry GeometryManager.instance.Show(false); }
public void EnterBrowseVideoState() { VRInput.Confirm.Pressed = false; viewState = UIViewState.BrowsingVideos; VideoBrowser.instance.Show(true); VideoDetails.instance.Show(false); VideoControls.instance.Show(false); // Selection is required CustomCursor.instance.Show(true); // Geometry GeometryManager.instance.Show(true); //We re-entered the video browser so we need to refresh the list (maybe not always?) VideoBrowser.instance.RefreshVideoList(); }
//被显示时 public virtual void OnShow() { if (!gameObject.activeSelf) { gameObject.SetActive(true); } if (ViewState != UIViewState.Visible) { //将z坐标归0 Vector3 pos = transform.localPosition; pos.z = 0; transform.localPosition = pos; ViewState = UIViewState.Visible; InitBG(); } UpdateView(); }
public void EnterPausedVideoState(bool pause = false) { //Pause the video if it is playing if (pause) { App.Player.Pause(); } VideoControls.instance.SetPauseResumeIcon(App.Player.IsPlaying); viewState = UIViewState.PausedVideo; VideoBrowser.instance.Show(false); VideoDetails.instance.Show(false); VideoControls.instance.Show(true); // Selection required CustomCursor.instance.Show(true); // Geometry GeometryManager.instance.Show(false); }
/// <summary> /// 构造函数 /// </summary> /// <param name="tipBox"></param> public StandaloneTip(RectTransform tipBox) { m_TipBox = tipBox; m_State = new UIViewState(); }
public UIViewAction(string id, UIViewState state) { m_ID = id; m_State = state; }
private void SetUIVisibility(UIViewState uiState) { // Stop all UI animation first to prevent concurrency issues. this.ItineraryViewAnimation.Pause(); this.TransitOptionsViewAnimation.Pause(); this.OnlyStartEndInputViewAnimation.Pause(); this.MapViewOnlyAnimation.Pause(); switch (uiState) { case UIViewState.ItineraryView: this.ItineraryViewAnimation.Begin(); this.ApplicationBar.IsVisible = true; if (this._viewModel.SelectedTransitTrip != null) { if (this.directionsStepView.SelectedItem == -1) { this.mainMap.SetView(this._viewModel.SelectedTransitTrip.MapView); // set zoom a little lower so endpoints don't underlap overlays this.mainMap.ZoomLevel = this.mainMap.TargetZoomLevel - 0.4; } } break; case UIViewState.TransitOptionsView: this.ApplicationBar.IsVisible = false; this.bottomGrid.Height = 800 - this.topGrid.ActualHeight - 32; this.TransitOptionsViewAnimation.Begin(); break; case UIViewState.OnlyStartEndInputsView: this.ApplicationBar.IsVisible = false; this.OnlyStartEndInputViewAnimation.Completed += (s, a) => this.endingInput.Focus(); this.OnlyStartEndInputViewAnimation.Begin(); break; case UIViewState.MapViewOnly: this.MapViewOnlyAnimation.Begin(); this.ApplicationBar.IsVisible = true; break; } var appbarmenuDirections = (ApplicationBarMenuItem)this.ApplicationBar.MenuItems[(int)AppBarMenuItemOrder.Directions]; appbarmenuDirections.IsEnabled = this._viewModel.SelectedTransitTrip != null; var appbariconResults = (ApplicationBarIconButton)this.ApplicationBar.Buttons[(int)AppBarIconOrder.Results]; appbariconResults.IsEnabled = this._viewModel.TransitDescriptionCollection != null && this._viewModel.TransitDescriptionCollection.Count != 0; var appbariconSteps = (ApplicationBarIconButton)this.ApplicationBar.Buttons[(int)AppBarIconOrder.Steps]; appbariconSteps.IsEnabled = this._viewModel.SelectedTransitTrip != null; this.CurrentViewState = uiState; }