Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (playing)
     {
         if (timer < 0)
         {
             playing = false;
         }
         if (!playing)
         {
             UI.EndGame();
         }
         else
         {
             timer -= Time.deltaTime;
             UI.setTimer(timer);
         }
     }
 }