Пример #1
0
    static int set_onFinish(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UITween          obj       = (UITween)o;
            UITween.OnFinish arg0      = null;
            LuaTypes         funcType2 = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (UITween.OnFinish)ToLua.CheckObject(L, 2, typeof(UITween.OnFinish));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(UITween.OnFinish), func) as UITween.OnFinish;
            }

            obj.onFinish = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onFinish on a nil value" : e.Message));
        }
    }
Пример #2
0
    static int get_onFinish(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UITween          obj = (UITween)o;
            UITween.OnFinish ret = obj.onFinish;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onFinish on a nil value" : e.Message));
        }
    }
Пример #3
0
    public static Delegate UITween_OnFinish(LuaFunction func, LuaTable self, bool flag)
    {
        if (func == null)
        {
            UITween.OnFinish fn = delegate(UnityEngine.GameObject param0, int param1) { };
            return(fn);
        }

        if (!flag)
        {
            UITween_OnFinish_Event target = new UITween_OnFinish_Event(func);
            UITween.OnFinish       d      = target.Call;
            target.method = d.Method;
            return(d);
        }
        else
        {
            UITween_OnFinish_Event target = new UITween_OnFinish_Event(func, self);
            UITween.OnFinish       d      = target.CallWithSelf;
            target.method = d.Method;
            return(d);
        }
    }