static int set_onFinish(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITween obj = (UITween)o; UITween.OnFinish arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (UITween.OnFinish)ToLua.CheckObject(L, 2, typeof(UITween.OnFinish)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(UITween.OnFinish), func) as UITween.OnFinish; } obj.onFinish = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onFinish on a nil value" : e.Message)); } }
static int get_onFinish(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITween obj = (UITween)o; UITween.OnFinish ret = obj.onFinish; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onFinish on a nil value" : e.Message)); } }
public static Delegate UITween_OnFinish(LuaFunction func, LuaTable self, bool flag) { if (func == null) { UITween.OnFinish fn = delegate(UnityEngine.GameObject param0, int param1) { }; return(fn); } if (!flag) { UITween_OnFinish_Event target = new UITween_OnFinish_Event(func); UITween.OnFinish d = target.Call; target.method = d.Method; return(d); } else { UITween_OnFinish_Event target = new UITween_OnFinish_Event(func, self); UITween.OnFinish d = target.CallWithSelf; target.method = d.Method; return(d); } }