static int RepositionOnlyOneLevel(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UITable obj = (UITable)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UITable"); obj.RepositionOnlyOneLevel(); return(0); }
static int RepositionOnlyOneLevel(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UITable obj = (UITable)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UITable"); obj.RepositionOnlyOneLevel(); return(0); }