Пример #1
0
 void Awake()
 {
     mInput = GetComponent <UISymbolInput>();
 }
Пример #2
0
    public override void OnInspectorGUI()
    {
        UISymbolInput input = target as UISymbolInput;

        serializedObject.Update();
        GUILayout.Space(3f);
        NGUIEditorTools.SetLabelWidth(110f);
        //NGUIEditorTools.DrawProperty(serializedObject, "m_Script");

        EditorGUI.BeginDisabledGroup(serializedObject.isEditingMultipleObjects);
        SerializedProperty label = NGUIEditorTools.DrawProperty(serializedObject, "label");

        EditorGUI.EndDisabledGroup();

        EditorGUI.BeginDisabledGroup(label == null || label.objectReferenceValue == null);
        {
            if (Application.isPlaying)
            {
                NGUIEditorTools.DrawPaddedProperty("Value", serializedObject, "mValue");
            }
            else
            {
                NGUIEditorTools.DrawPaddedProperty("Starting Value", serializedObject, "mValue");
            }
            NGUIEditorTools.DrawPaddedProperty(serializedObject, "savedAs");
            NGUIEditorTools.DrawProperty("Active Text Color", serializedObject, "activeTextColor");

            EditorGUI.BeginDisabledGroup(serializedObject.isEditingMultipleObjects);
            {
                if (label != null && label.objectReferenceValue != null)
                {
                    SerializedObject ob = new SerializedObject(label.objectReferenceValue);
                    ob.Update();
                    NGUIEditorTools.DrawProperty("Inactive Color", ob, "mColor");
                    ob.ApplyModifiedProperties();
                }
                else
                {
                    EditorGUILayout.ColorField("Inactive Color", Color.white);
                }
            }
            EditorGUI.EndDisabledGroup();

            NGUIEditorTools.DrawProperty("Caret Color", serializedObject, "caretColor");
            NGUIEditorTools.DrawProperty("Selection Color", serializedObject, "selectionColor");
            NGUIEditorTools.DrawPaddedProperty(serializedObject, "inputType");
            NGUIEditorTools.DrawPaddedProperty(serializedObject, "validation");
            NGUIEditorTools.DrawPaddedProperty("Mobile Keyboard", serializedObject, "keyboardType");
            NGUIEditorTools.DrawPaddedProperty("  Hide Input", serializedObject, "hideInput");
            NGUIEditorTools.DrawPaddedProperty(serializedObject, "onReturnKey");

            // Deprecated, use UIKeyNavigation instead.
            //NGUIEditorTools.DrawProperty(serializedObject, "selectOnTab");

            SerializedProperty sp = serializedObject.FindProperty("characterLimit");

            GUILayout.BeginHorizontal();

            if (sp.hasMultipleDifferentValues || input.characterLimit > 0)
            {
                EditorGUILayout.PropertyField(sp);
                NGUIEditorTools.DrawPadding();
            }
            else
            {
                EditorGUILayout.PropertyField(sp);
                GUILayout.Label("unlimited");
            }
            GUILayout.EndHorizontal();

            NGUIEditorTools.SetLabelWidth(80f);
            EditorGUI.BeginDisabledGroup(serializedObject.isEditingMultipleObjects);
            NGUIEditorTools.DrawEvents("On Submit", input, input.onSubmit);
            NGUIEditorTools.DrawEvents("On Change", input, input.onChange);
            NGUIEditorTools.DrawEvents("On Open", input, input.onOpen);
            EditorGUI.EndDisabledGroup();
        }
        EditorGUI.EndDisabledGroup();
        serializedObject.ApplyModifiedProperties();
    }