Пример #1
0
        public void ProcessPacket(StationUIInitialSync packet, NebulaConnection conn)
        {
            StationComponent[] gStationPool = null;
            if (packet.planetId == 0)
            {
                gStationPool = GameMain.data.galacticTransport.stationPool;
            }
            else
            {
                PlanetData pData = GameMain.galaxy.PlanetById(packet.planetId);
                if (pData?.factory?.transport != null)
                {
                    gStationPool = pData.factory.transport.stationPool;
                }
            }
            if (gStationPool != null && gStationPool.Length > packet.stationGId && StationUIManager.UIIsSyncedStage == 1)
            {
                StationComponent stationComponent = gStationPool[packet.stationGId];
                if (stationComponent != null)
                {
                    UIStationWindow stationWindow = UIRoot.instance.uiGame.stationWindow;

                    stationComponent.tripRangeDrones       = packet.tripRangeDrones;
                    stationComponent.tripRangeShips        = packet.tripRangeShips;
                    stationComponent.deliveryDrones        = packet.deliveryDrones;
                    stationComponent.deliveryShips         = packet.deliveryShips;
                    stationComponent.warpEnableDist        = packet.warpEnableDist;
                    stationComponent.warperNecessary       = packet.warperNecessary;
                    stationComponent.includeOrbitCollector = packet.includeOrbitCollector;
                    stationComponent.energy        = packet.energy;
                    stationComponent.energyPerTick = packet.energyPerTick;
                    for (int i = 0; i < packet.itemId.Length; i++)
                    {
                        if (stationComponent.storage == null)
                        {
                            // 3 is games default storage places for PLS
                            stationComponent.storage = new StationStore[packet.itemId.Length];
                        }
                        stationComponent.storage[i].itemId      = packet.itemId[i];
                        stationComponent.storage[i].max         = packet.itemCountMax[i];
                        stationComponent.storage[i].count       = packet.itemCount[i];
                        stationComponent.storage[i].remoteOrder = packet.remoteOrder[i];
                        stationComponent.storage[i].localLogic  = (ELogisticStorage)packet.localLogic[i];
                        stationComponent.storage[i].remoteLogic = (ELogisticStorage)packet.remoteLogic[i];
                    }
                    if (stationWindow != null && stationWindow.active)
                    {
                        conn.SendPacket(new StationSubscribeUIUpdates(true, stationComponent.gid));
                        StationUIManager.UIIsSyncedStage++;
                        stationWindow._Free();
                        stationWindow._Init(stationComponent);
                        AccessTools.Field(typeof(UIStationWindow), "_stationId").SetValue(stationWindow, stationComponent.id);
                        stationWindow._Open();
                        stationWindow._Update();
                    }
                    StationUIManager.UIStationId = stationComponent.id;
                }
            }
        }
        public override void ProcessPacket(StationUIInitialSync packet, NebulaConnection conn)
        {
            StationComponent stationComponent = null;

            StationComponent[] gStationPool = GameMain.data.galacticTransport.stationPool;
            StationComponent[] stationPool  = GameMain.data.galaxy.PlanetById(packet.PlanetId).factory.transport.stationPool;

            stationComponent = packet.StationGId > 0 ? gStationPool[packet.StationGId] : stationPool?[packet.StationId];

            if (stationComponent == null)
            {
                Log.Error($"StationUIInitialSyncProcessor: Unable to find requested station on planet {packet.PlanetId} with id {packet.StationId} and gid of {packet.StationGId}");
                return;
            }

            if (StationUIManager.UIIsSyncedStage == 1)
            {
                UIStationWindow stationWindow = UIRoot.instance.uiGame.stationWindow;

                stationComponent.tripRangeDrones       = packet.TripRangeDrones;
                stationComponent.tripRangeShips        = packet.TripRangeShips;
                stationComponent.deliveryDrones        = packet.DeliveryDrones;
                stationComponent.deliveryShips         = packet.DeliveryShips;
                stationComponent.warpEnableDist        = packet.WarperEnableDistance;
                stationComponent.warperNecessary       = packet.WarperNecessary;
                stationComponent.includeOrbitCollector = packet.IncludeOrbitCollector;
                stationComponent.energy        = packet.Energy;
                stationComponent.energyPerTick = packet.EnergyPerTick;

                for (int i = 0; i < packet.ItemId.Length; i++)
                {
                    if (stationComponent.storage == null)
                    {
                        stationComponent.storage = new StationStore[packet.ItemId.Length];
                    }

                    stationComponent.storage[i].itemId      = packet.ItemId[i];
                    stationComponent.storage[i].max         = packet.ItemCountMax[i];
                    stationComponent.storage[i].count       = packet.ItemCount[i];
                    stationComponent.storage[i].remoteOrder = packet.RemoteOrder[i];
                    stationComponent.storage[i].localLogic  = (ELogisticStorage)packet.LocalLogic[i];
                    stationComponent.storage[i].remoteLogic = (ELogisticStorage)packet.RemoteLogic[i];
                }

                if (stationWindow != null && stationWindow.active)
                {
                    conn.SendPacket(new StationSubscribeUIUpdates(true, stationComponent.planetId, stationComponent.id, stationComponent.gid));
                    StationUIManager.UIIsSyncedStage++;
                    stationWindow._Free();
                    stationWindow._Init(stationComponent);
                    AccessTools.Field(typeof(UIStationWindow), "_stationId").SetValue(stationWindow, stationComponent.id);
                    stationWindow._Open();
                    stationWindow._Update();
                }

                StationUIManager.UIStationId = stationComponent.id;
            }
        }
        public void ProcessPacket(StationUIInitialSync packet, NebulaConnection conn)
        {
            Debug.Log("received sync packet");
            StationComponent[] gStationPool = GameMain.data.galacticTransport.stationPool;
            if (gStationPool.Length > packet.stationGId && StationUIManager.UIIsSyncedStage == 1)
            {
                StationComponent stationComponent = gStationPool[packet.stationGId];
                if (stationComponent != null)
                {
                    UIStationWindow stationWindow = UIRoot.instance.uiGame.stationWindow;
                    if (stationWindow != null && stationWindow.active)
                    {
                        // here it was
                    }
                    stationComponent.tripRangeDrones       = packet.tripRangeDrones;
                    stationComponent.tripRangeShips        = packet.tripRangeShips;
                    stationComponent.deliveryDrones        = packet.deliveryDrones;
                    stationComponent.deliveryShips         = packet.deliveryShips;
                    stationComponent.warpEnableDist        = packet.warpEnableDist;
                    stationComponent.warperNecessary       = packet.warperNecessary;
                    stationComponent.includeOrbitCollector = packet.includeOrbitCollector;
                    for (int i = 0; i < packet.itemId.Length; i++)
                    {
                        stationComponent.storage[i].itemId = packet.itemId[i];
                        stationComponent.storage[i].max    = packet.itemCountMax[i];
                        switch (packet.localLogic[i])
                        {
                        case 0:
                            stationComponent.storage[i].localLogic = ELogisticStorage.None;
                            break;

                        case 1:
                            stationComponent.storage[i].localLogic = ELogisticStorage.Supply;
                            break;

                        case 2:
                            stationComponent.storage[i].localLogic = ELogisticStorage.Demand;
                            break;
                        }
                        switch (packet.remoteLogic[i])
                        {
                        case 0:
                            stationComponent.storage[i].remoteLogic = ELogisticStorage.None;
                            break;

                        case 1:
                            stationComponent.storage[i].remoteLogic = ELogisticStorage.Supply;
                            break;

                        case 2:
                            stationComponent.storage[i].remoteLogic = ELogisticStorage.Demand;
                            break;
                        }
                    }
                    if (stationWindow != null && stationWindow.active)
                    {
                        conn.SendPacket(new StationSubscribeUIUpdates(true, stationComponent.gid));
                        StationUIManager.UIIsSyncedStage++;
                        stationWindow._Free();
                        stationWindow._Init(stationComponent);
                        AccessTools.Field(typeof(UIStationWindow), "_stationId").SetValue(stationWindow, stationComponent.id);
                        stationWindow._Open();
                        stationWindow._Update();
                    }
                    StationUIManager.UIStationId = stationComponent.id;
                }
            }
        }