public static void Bind(IntPtr L) { AnimationWrap.Register(L); AnimatorWrap.Register(L); ApplicationWrap.Register(L); AssetBundleWrap.Register(L); BaseLuaWrap.Register(L); BehaviourWrap.Register(L); ColorWrap.Register(L); ComponentWrap.Register(L); CoreWrap.Register(L); DebugWrap.Register(L); DeviceInfoWrap.Register(L); DownLoadFromWebWrap.Register(L); EventListenerWrap.Register(L); EventSenderWrap.Register(L); GameObjectWrap.Register(L); JumperWrap.Register(L); LuaLinkerWrap.Register(L); LuaManagerWrap.Register(L); LuaScriptMgrWrap.Register(L); LuaToolsWrap.Register(L); MathWrap.Register(L); MonoBehaviourWrap.Register(L); NGUIDebugWrap.Register(L); ObjectWrap.Register(L); ResourcesWrap.Register(L); TimeWrap.Register(L); TransformWrap.Register(L); TweenAlphaWrap.Register(L); TweenPositionWrap.Register(L); TweenScaleWrap.Register(L); TypeWrap.Register(L); UIBasicSpriteWrap.Register(L); UIButtonColorWrap.Register(L); UIButtonWrap.Register(L); UICameraWrap.Register(L); UIEventManagerWrap.Register(L); UILabelWrap.Register(L); UIPanelWrap.Register(L); UIProgressBarWrap.Register(L); UIRectWrap.Register(L); UISliderWrap.Register(L); UISpriteWrap.Register(L); UITextureWrap.Register(L); UITweenerWrap.Register(L); UIWidgetContainerWrap.Register(L); Vector2Wrap.Register(L); Vector3Wrap.Register(L); UIWidgetWrap.Register(L); DirectoryWrap.Register(L); FileWrap.Register(L); yieldWrap.Register(L); }
public static void Bind(LuaState L) { float t = Time.realtimeSinceStartup; L.BeginModule(null); LuaInterface_DebuggerWrap.Register(L); LuaProfilerWrap.Register(L); UIPanelWrap.Register(L); UILabelWrap.Register(L); UIGridWrap.Register(L); UISliderWrap.Register(L); UIProgressBarWrap.Register(L); UIWidgetContainerWrap.Register(L); UITextureWrap.Register(L); UISpriteWrap.Register(L); UIScrollViewWrap.Register(L); UIScrollBarWrap.Register(L); UIRectWrap.Register(L); UIWidgetWrap.Register(L); UIBasicSpriteWrap.Register(L); BaseWrap.Register(L); ManagerWrap.Register(L); L.BeginModule("UnityEngine"); UnityEngine_ComponentWrap.Register(L); UnityEngine_TransformWrap.Register(L); UnityEngine_MaterialWrap.Register(L); UnityEngine_LightWrap.Register(L); UnityEngine_CameraWrap.Register(L); UnityEngine_AudioSourceWrap.Register(L); UnityEngine_BehaviourWrap.Register(L); UnityEngine_MonoBehaviourWrap.Register(L); UnityEngine_GameObjectWrap.Register(L); UnityEngine_TrackedReferenceWrap.Register(L); UnityEngine_ApplicationWrap.Register(L); UnityEngine_PhysicsWrap.Register(L); UnityEngine_ColliderWrap.Register(L); UnityEngine_TimeWrap.Register(L); UnityEngine_TextureWrap.Register(L); UnityEngine_Texture2DWrap.Register(L); UnityEngine_ShaderWrap.Register(L); UnityEngine_RendererWrap.Register(L); UnityEngine_WWWWrap.Register(L); UnityEngine_ScreenWrap.Register(L); UnityEngine_CameraClearFlagsWrap.Register(L); UnityEngine_AudioClipWrap.Register(L); UnityEngine_AssetBundleWrap.Register(L); UnityEngine_ParticleSystemWrap.Register(L); UnityEngine_AsyncOperationWrap.Register(L); UnityEngine_LightTypeWrap.Register(L); UnityEngine_SleepTimeoutWrap.Register(L); UnityEngine_AnimatorWrap.Register(L); UnityEngine_InputWrap.Register(L); UnityEngine_KeyCodeWrap.Register(L); UnityEngine_SkinnedMeshRendererWrap.Register(L); UnityEngine_SpaceWrap.Register(L); UnityEngine_AnimationBlendModeWrap.Register(L); UnityEngine_QueueModeWrap.Register(L); UnityEngine_PlayModeWrap.Register(L); UnityEngine_WrapModeWrap.Register(L); UnityEngine_QualitySettingsWrap.Register(L); UnityEngine_RenderSettingsWrap.Register(L); UnityEngine_ResourcesWrap.Register(L); L.BeginModule("Events"); L.RegFunction("UnityAction", UnityEngine_Events_UnityAction); L.EndModule(); L.BeginModule("Application"); L.RegFunction("LogCallback", UnityEngine_Application_LogCallback); L.EndModule(); L.BeginModule("AudioClip"); L.RegFunction("PCMReaderCallback", UnityEngine_AudioClip_PCMReaderCallback); L.RegFunction("PCMSetPositionCallback", UnityEngine_AudioClip_PCMSetPositionCallback); L.EndModule(); L.EndModule(); L.BeginModule("LuaFramework"); LuaFramework_UtilWrap.Register(L); LuaFramework_WrapGridWrap.Register(L); LuaFramework_AppConstWrap.Register(L); LuaFramework_LuaHelperWrap.Register(L); LuaFramework_ByteBufferWrap.Register(L); LuaFramework_LuaBehaviourWrap.Register(L); LuaFramework_GameManagerWrap.Register(L); LuaFramework_LuaManagerWrap.Register(L); LuaFramework_PanelManagerWrap.Register(L); LuaFramework_SoundManagerWrap.Register(L); LuaFramework_TimerManagerWrap.Register(L); LuaFramework_ThreadManagerWrap.Register(L); LuaFramework_NetworkManagerWrap.Register(L); LuaFramework_ResourceManagerWrap.Register(L); L.EndModule(); L.BeginModule("Config"); L.BeginModule("ConfigObj"); Config_ConfigObj_IconConfigWrap.Register(L); L.EndModule(); L.EndModule(); L.BeginModule("System"); L.RegFunction("Action", System_Action); L.RegFunction("Predicate_int", System_Predicate_int); L.RegFunction("Action_int", System_Action_int); L.RegFunction("Comparison_int", System_Comparison_int); L.RegFunction("Func_int_int", System_Func_int_int); L.RegFunction("Comparison_UnityEngine_Transform", System_Comparison_UnityEngine_Transform); L.RegFunction("Action_NotiData", System_Action_NotiData); L.EndModule(); L.BeginModule("UIPanel"); L.RegFunction("OnGeometryUpdated", UIPanel_OnGeometryUpdated); L.RegFunction("OnClippingMoved", UIPanel_OnClippingMoved); L.EndModule(); L.BeginModule("UIWidget"); L.RegFunction("OnDimensionsChanged", UIWidget_OnDimensionsChanged); L.RegFunction("OnPostFillCallback", UIWidget_OnPostFillCallback); L.RegFunction("HitCheck", UIWidget_HitCheck); L.EndModule(); L.BeginModule("UIDrawCall"); L.RegFunction("OnRenderCallback", UIDrawCall_OnRenderCallback); L.EndModule(); L.BeginModule("UIGrid"); L.RegFunction("OnReposition", UIGrid_OnReposition); L.EndModule(); L.BeginModule("UIProgressBar"); L.RegFunction("OnDragFinished", UIProgressBar_OnDragFinished); L.EndModule(); L.BeginModule("UIScrollView"); L.RegFunction("OnDragNotification", UIScrollView_OnDragNotification); L.EndModule(); L.EndModule(); L.BeginPreLoad(); L.AddPreLoad("UnityEngine.MeshRenderer", LuaOpen_UnityEngine_MeshRenderer, typeof(UnityEngine.MeshRenderer)); L.AddPreLoad("UnityEngine.ParticleEmitter", LuaOpen_UnityEngine_ParticleEmitter, typeof(UnityEngine.ParticleEmitter)); L.AddPreLoad("UnityEngine.ParticleRenderer", LuaOpen_UnityEngine_ParticleRenderer, typeof(UnityEngine.ParticleRenderer)); L.AddPreLoad("UnityEngine.ParticleAnimator", LuaOpen_UnityEngine_ParticleAnimator, typeof(UnityEngine.ParticleAnimator)); L.AddPreLoad("UnityEngine.BoxCollider", LuaOpen_UnityEngine_BoxCollider, typeof(UnityEngine.BoxCollider)); L.AddPreLoad("UnityEngine.MeshCollider", LuaOpen_UnityEngine_MeshCollider, typeof(UnityEngine.MeshCollider)); L.AddPreLoad("UnityEngine.SphereCollider", LuaOpen_UnityEngine_SphereCollider, typeof(UnityEngine.SphereCollider)); L.AddPreLoad("UnityEngine.CharacterController", LuaOpen_UnityEngine_CharacterController, typeof(UnityEngine.CharacterController)); L.AddPreLoad("UnityEngine.CapsuleCollider", LuaOpen_UnityEngine_CapsuleCollider, typeof(UnityEngine.CapsuleCollider)); L.AddPreLoad("UnityEngine.Animation", LuaOpen_UnityEngine_Animation, typeof(UnityEngine.Animation)); L.AddPreLoad("UnityEngine.AnimationClip", LuaOpen_UnityEngine_AnimationClip, typeof(UnityEngine.AnimationClip)); L.AddPreLoad("UnityEngine.AnimationState", LuaOpen_UnityEngine_AnimationState, typeof(UnityEngine.AnimationState)); L.AddPreLoad("UnityEngine.BlendWeights", LuaOpen_UnityEngine_BlendWeights, typeof(UnityEngine.BlendWeights)); L.AddPreLoad("UnityEngine.RenderTexture", LuaOpen_UnityEngine_RenderTexture, typeof(UnityEngine.RenderTexture)); L.AddPreLoad("UnityEngine.Rigidbody", LuaOpen_UnityEngine_Rigidbody, typeof(UnityEngine.Rigidbody)); L.EndPreLoad(); Debugger.Log("Register lua type cost time: {0}", Time.realtimeSinceStartup - t); }
public static void Bind(LuaState L) { float t = Time.realtimeSinceStartup; L.BeginModule(null); DebuggerWrap.Register(L); ScriptProxyWrap.Register(L); JJButtonWrap.Register(L); JJLabelWrap.Register(L); LeanTweenWrap.Register(L); LTDescrImplWrap.Register(L); LeanTweenTypeWrap.Register(L); UIButtonWrap.Register(L); EventDelegateWrap.Register(L); UIGridWrap.Register(L); UISpriteAnimationWrap.Register(L); UIEventListenerWrap.Register(L); UICameraWrap.Register(L); UISpriteWrap.Register(L); UIPanelWrap.Register(L); JJEventTriggerWrap.Register(L); MathUtilWrap.Register(L); ViewWrap.Register(L); BaseWrap.Register(L); ManagerWrap.Register(L); UIButtonColorWrap.Register(L); UIWidgetContainerWrap.Register(L); UIBasicSpriteWrap.Register(L); UIWidgetWrap.Register(L); UIRectWrap.Register(L); L.BeginModule("UnityEngine"); UnityEngine_ApplicationWrap.Register(L); UnityEngine_ComponentWrap.Register(L); UnityEngine_BehaviourWrap.Register(L); UnityEngine_MonoBehaviourWrap.Register(L); UnityEngine_GameObjectWrap.Register(L); UnityEngine_TransformWrap.Register(L); UnityEngine_TrackedReferenceWrap.Register(L); UnityEngine_ApplicationWrap.Register(L); UnityEngine_PhysicsWrap.Register(L); UnityEngine_ColliderWrap.Register(L); UnityEngine_TimeWrap.Register(L); UnityEngine_TextureWrap.Register(L); UnityEngine_Texture2DWrap.Register(L); UnityEngine_ShaderWrap.Register(L); UnityEngine_MaterialWrap.Register(L); UnityEngine_RendererWrap.Register(L); UnityEngine_WWWWrap.Register(L); UnityEngine_ScreenWrap.Register(L); UnityEngine_CameraWrap.Register(L); UnityEngine_CameraClearFlagsWrap.Register(L); UnityEngine_AudioClipWrap.Register(L); UnityEngine_AudioSourceWrap.Register(L); UnityEngine_AssetBundleWrap.Register(L); UnityEngine_ParticleSystemWrap.Register(L); UnityEngine_AsyncOperationWrap.Register(L); UnityEngine_LightWrap.Register(L); UnityEngine_LightTypeWrap.Register(L); UnityEngine_SleepTimeoutWrap.Register(L); UnityEngine_AnimatorWrap.Register(L); UnityEngine_InputWrap.Register(L); UnityEngine_KeyCodeWrap.Register(L); UnityEngine_SkinnedMeshRendererWrap.Register(L); UnityEngine_SpaceWrap.Register(L); UnityEngine_MeshRendererWrap.Register(L); UnityEngine_ParticleEmitterWrap.Register(L); UnityEngine_ParticleRendererWrap.Register(L); UnityEngine_ParticleAnimatorWrap.Register(L); UnityEngine_BoxColliderWrap.Register(L); UnityEngine_MeshColliderWrap.Register(L); UnityEngine_SphereColliderWrap.Register(L); UnityEngine_CharacterControllerWrap.Register(L); UnityEngine_CapsuleColliderWrap.Register(L); UnityEngine_AnimationWrap.Register(L); UnityEngine_AnimationClipWrap.Register(L); UnityEngine_AnimationStateWrap.Register(L); UnityEngine_AnimationBlendModeWrap.Register(L); UnityEngine_QueueModeWrap.Register(L); UnityEngine_PlayModeWrap.Register(L); UnityEngine_WrapModeWrap.Register(L); UnityEngine_QualitySettingsWrap.Register(L); UnityEngine_RenderSettingsWrap.Register(L); UnityEngine_BlendWeightsWrap.Register(L); UnityEngine_RenderTextureWrap.Register(L); UnityEngine_RigidbodyWrap.Register(L); UnityEngine_RectTransformWrap.Register(L); UnityEngine_PrimitiveTypeWrap.Register(L); L.BeginModule("UI"); UnityEngine_UI_TextWrap.Register(L); UnityEngine_UI_MaskableGraphicWrap.Register(L); UnityEngine_UI_GraphicWrap.Register(L); L.EndModule(); L.BeginModule("Experimental"); L.BeginModule("Director"); UnityEngine_Experimental_Director_DirectorPlayerWrap.Register(L); L.EndModule(); L.EndModule(); L.BeginModule("EventSystems"); UnityEngine_EventSystems_UIBehaviourWrap.Register(L); L.EndModule(); L.BeginModule("Events"); L.RegFunction("UnityAction", UnityEngine_Events_UnityAction); L.EndModule(); L.EndModule(); L.BeginModule("LuaFramework"); LuaFramework_UtilWrap.Register(L); LuaFramework_AppConstWrap.Register(L); LuaFramework_LuaHelperWrap.Register(L); LuaFramework_ByteBufferWrap.Register(L); LuaFramework_LuaBehaviourWrap.Register(L); LuaFramework_GameManagerWrap.Register(L); LuaFramework_LuaManagerWrap.Register(L); LuaFramework_SoundManagerWrap.Register(L); LuaFramework_TimerManagerWrap.Register(L); LuaFramework_ThreadManagerWrap.Register(L); LuaFramework_NetworkManagerWrap.Register(L); LuaFramework_ResourceManagerWrap.Register(L); L.EndModule(); L.BeginModule("System"); L.RegFunction("Action", System_Action); L.RegFunction("Action_NotiData", System_Action_NotiData); L.RegFunction("Action_object", System_Action_object); L.RegFunction("Action_float", System_Action_float); L.RegFunction("Action_float_float", System_Action_float_float); L.RegFunction("Action_UnityEngine_Color", System_Action_UnityEngine_Color); L.RegFunction("Action_UnityEngine_Vector2", System_Action_UnityEngine_Vector2); L.RegFunction("Action_UnityEngine_Vector3", System_Action_UnityEngine_Vector3); L.RegFunction("Action_float_object", System_Action_float_object); L.RegFunction("Action_LTEvent", System_Action_LTEvent); L.RegFunction("Action_UnityEngine_Vector3_object", System_Action_UnityEngine_Vector3_object); L.RegFunction("Comparison_UnityEngine_Transform", System_Comparison_UnityEngine_Transform); L.EndModule(); L.EndModule(); Debugger.Log("Register lua type cost time: {0}", Time.realtimeSinceStartup - t); }
public static void Bind(IntPtr L, string type = null) { if (type == null || wrapList.Contains(type)) { return; } wrapList.Add(type); type += "Wrap"; switch (type) { case "AnimationBlendModeWrap": AnimationBlendModeWrap.Register(L); break; case "AnimationClipWrap": AnimationClipWrap.Register(L); break; case "AnimationStateWrap": AnimationStateWrap.Register(L); break; case "AnimationWrap": AnimationWrap.Register(L); break; case "AppConstWrap": AppConstWrap.Register(L); break; case "ApplicationWrap": ApplicationWrap.Register(L); break; case "AssetBundleWrap": AssetBundleWrap.Register(L); break; case "AsyncOperationWrap": AsyncOperationWrap.Register(L); break; case "AudioClipWrap": AudioClipWrap.Register(L); break; case "AudioSourceWrap": AudioSourceWrap.Register(L); break; case "BehaviourWrap": BehaviourWrap.Register(L); break; case "BlendWeightsWrap": BlendWeightsWrap.Register(L); break; case "BoxColliderWrap": BoxColliderWrap.Register(L); break; case "CameraClearFlagsWrap": CameraClearFlagsWrap.Register(L); break; case "CameraWrap": CameraWrap.Register(L); break; case "CharacterControllerWrap": CharacterControllerWrap.Register(L); break; case "ColliderWrap": ColliderWrap.Register(L); break; case "ComponentWrap": ComponentWrap.Register(L); break; case "DebuggerWrap": DebuggerWrap.Register(L); break; case "DelegateFactoryWrap": DelegateFactoryWrap.Register(L); break; case "DelegateWrap": DelegateWrap.Register(L); break; case "EnumWrap": EnumWrap.Register(L); break; case "GameObjectWrap": GameObjectWrap.Register(L); break; case "IEnumeratorWrap": IEnumeratorWrap.Register(L); break; case "InputWrap": InputWrap.Register(L); break; case "KeyCodeWrap": KeyCodeWrap.Register(L); break; case "LightTypeWrap": LightTypeWrap.Register(L); break; case "LightWrap": LightWrap.Register(L); break; case "LocalizationWrap": LocalizationWrap.Register(L); break; case "LuaEnumTypeWrap": LuaEnumTypeWrap.Register(L); break; case "MaterialWrap": MaterialWrap.Register(L); break; case "MeshColliderWrap": MeshColliderWrap.Register(L); break; case "MeshRendererWrap": MeshRendererWrap.Register(L); break; case "MonoBehaviourWrap": MonoBehaviourWrap.Register(L); break; case "NGUIToolsWrap": NGUIToolsWrap.Register(L); break; case "ObjectWrap": ObjectWrap.Register(L); break; case "ParticleAnimatorWrap": ParticleAnimatorWrap.Register(L); break; case "ParticleEmitterWrap": ParticleEmitterWrap.Register(L); break; case "ParticleRendererWrap": ParticleRendererWrap.Register(L); break; case "ParticleSystemWrap": ParticleSystemWrap.Register(L); break; case "PhysicsWrap": PhysicsWrap.Register(L); break; case "PlayModeWrap": PlayModeWrap.Register(L); break; case "QualitySettingsWrap": QualitySettingsWrap.Register(L); break; case "QueueModeWrap": QueueModeWrap.Register(L); break; case "RendererWrap": RendererWrap.Register(L); break; case "RenderSettingsWrap": RenderSettingsWrap.Register(L); break; case "RenderTextureWrap": RenderTextureWrap.Register(L); break; case "ScreenWrap": ScreenWrap.Register(L); break; case "SkinnedMeshRendererWrap": SkinnedMeshRendererWrap.Register(L); break; case "SleepTimeoutWrap": SleepTimeoutWrap.Register(L); break; case "SpaceWrap": SpaceWrap.Register(L); break; case "SphereColliderWrap": SphereColliderWrap.Register(L); break; case "stringWrap": stringWrap.Register(L); break; case "System_ObjectWrap": System_ObjectWrap.Register(L); break; case "TestDelegateListenerWrap": TestDelegateListenerWrap.Register(L); break; case "TestEventListenerWrap": TestEventListenerWrap.Register(L); break; case "TestLuaDelegateWrap": TestLuaDelegateWrap.Register(L); break; case "TextureWrap": TextureWrap.Register(L); break; case "TimeWrap": TimeWrap.Register(L); break; case "TouchPhaseWrap": TouchPhaseWrap.Register(L); break; case "TrackedReferenceWrap": TrackedReferenceWrap.Register(L); break; case "TransformWrap": TransformWrap.Register(L); break; case "TweenPositionWrap": TweenPositionWrap.Register(L); break; case "TweenRotationWrap": TweenRotationWrap.Register(L); break; case "TweenScaleWrap": TweenScaleWrap.Register(L); break; case "TweenWidthWrap": TweenWidthWrap.Register(L); break; case "TypeWrap": TypeWrap.Register(L); break; case "UIAtlasWrap": UIAtlasWrap.Register(L); break; case "UIBasicSpriteWrap": UIBasicSpriteWrap.Register(L); break; case "UIButtonWrap": UIButtonWrap.Register(L); break; case "UICameraWrap": UICameraWrap.Register(L); break; case "UICenterOnChildWrap": UICenterOnChildWrap.Register(L); break; case "UIEventListenerWrap": UIEventListenerWrap.Register(L); break; case "UIGridWrap": UIGridWrap.Register(L); break; case "UIInputWrap": UIInputWrap.Register(L); break; case "UILabelWrap": UILabelWrap.Register(L); break; case "UIPanelWrap": UIPanelWrap.Register(L); break; case "UIProgressBarWrap": UIProgressBarWrap.Register(L); break; case "UIRectWrap": UIRectWrap.Register(L); break; case "UIScrollViewWrap": UIScrollViewWrap.Register(L); break; case "UISliderWrap": UISliderWrap.Register(L); break; case "UISpriteWrap": UISpriteWrap.Register(L); break; case "UITextureWrap": UITextureWrap.Register(L); break; case "UIToggleWrap": UIToggleWrap.Register(L); break; case "UITweenerWrap": UITweenerWrap.Register(L); break; case "UIWidgetContainerWrap": UIWidgetContainerWrap.Register(L); break; case "UIWidgetWrap": UIWidgetWrap.Register(L); break; case "UtilsWrap": UtilsWrap.Register(L); break; case "UtilWrap": UtilWrap.Register(L); break; case "WWWWrap": WWWWrap.Register(L); break; } }
public static void Bind(LuaState L) { float t = Time.realtimeSinceStartup; L.BeginModule(null); LuaRootWrap.Register(L); UIScriptWrap.Register(L); UIElementWrap.Register(L); UIItemWrap.Register(L); ResourceManager_LuaWrap.Register(L); UILabelWrap.Register(L); UISpriteWrap.Register(L); UITableWrap.Register(L); UIPanelWrap.Register(L); UITextureWrap.Register(L); TestProtolWrap.Register(L); LuaHelperWrap.Register(L); LocalDataManagerWrap.Register(L); NGUIToolsWrap.Register(L); LuaInterface_DebuggerWrap.Register(L); Singleton_ResourceManager_LuaWrap.Register(L); UIWidgetWrap.Register(L); UIRectWrap.Register(L); UIBasicSpriteWrap.Register(L); UIWidgetContainerWrap.Register(L); L.BeginModule("UnityEngine"); UnityEngine_ComponentWrap.Register(L); UnityEngine_TransformWrap.Register(L); UnityEngine_MaterialWrap.Register(L); UnityEngine_LightWrap.Register(L); UnityEngine_CameraWrap.Register(L); UnityEngine_AudioSourceWrap.Register(L); UnityEngine_BehaviourWrap.Register(L); UnityEngine_MonoBehaviourWrap.Register(L); UnityEngine_GameObjectWrap.Register(L); UnityEngine_TrackedReferenceWrap.Register(L); UnityEngine_ApplicationWrap.Register(L); UnityEngine_PhysicsWrap.Register(L); UnityEngine_ColliderWrap.Register(L); UnityEngine_TimeWrap.Register(L); UnityEngine_TextureWrap.Register(L); UnityEngine_Texture2DWrap.Register(L); UnityEngine_ShaderWrap.Register(L); UnityEngine_RendererWrap.Register(L); UnityEngine_WWWWrap.Register(L); UnityEngine_DebugWrap.Register(L); UnityEngine_ScreenWrap.Register(L); UnityEngine_CameraClearFlagsWrap.Register(L); UnityEngine_AudioClipWrap.Register(L); UnityEngine_AssetBundleWrap.Register(L); UnityEngine_ParticleSystemWrap.Register(L); UnityEngine_AsyncOperationWrap.Register(L); UnityEngine_LightTypeWrap.Register(L); UnityEngine_SleepTimeoutWrap.Register(L); UnityEngine_AnimatorWrap.Register(L); UnityEngine_InputWrap.Register(L); UnityEngine_KeyCodeWrap.Register(L); UnityEngine_SkinnedMeshRendererWrap.Register(L); UnityEngine_SpaceWrap.Register(L); UnityEngine_AnimationBlendModeWrap.Register(L); UnityEngine_QueueModeWrap.Register(L); UnityEngine_PlayModeWrap.Register(L); UnityEngine_WrapModeWrap.Register(L); UnityEngine_QualitySettingsWrap.Register(L); UnityEngine_RenderSettingsWrap.Register(L); UnityEngine_ResourcesWrap.Register(L); L.BeginModule("Experimental"); L.BeginModule("Director"); UnityEngine_Experimental_Director_DirectorPlayerWrap.Register(L); L.EndModule(); L.EndModule(); L.BeginModule("Events"); L.RegFunction("UnityAction", UnityEngine_Events_UnityAction); L.EndModule(); L.BeginModule("Camera"); L.RegFunction("CameraCallback", UnityEngine_Camera_CameraCallback); L.EndModule(); L.BeginModule("Application"); L.RegFunction("LogCallback", UnityEngine_Application_LogCallback); L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback); L.EndModule(); L.BeginModule("AudioClip"); L.RegFunction("PCMReaderCallback", UnityEngine_AudioClip_PCMReaderCallback); L.RegFunction("PCMSetPositionCallback", UnityEngine_AudioClip_PCMSetPositionCallback); L.EndModule(); L.EndModule(); L.BeginModule("System"); L.RegFunction("Action", System_Action); L.RegFunction("Predicate_int", System_Predicate_int); L.RegFunction("Action_int", System_Action_int); L.RegFunction("Comparison_int", System_Comparison_int); L.RegFunction("Func_int_int", System_Func_int_int); L.RegFunction("Comparison_UnityEngine_Transform", System_Comparison_UnityEngine_Transform); L.EndModule(); L.BeginModule("UIWidget"); L.RegFunction("OnDimensionsChanged", UIWidget_OnDimensionsChanged); L.RegFunction("OnPostFillCallback", UIWidget_OnPostFillCallback); L.RegFunction("HitCheck", UIWidget_HitCheck); L.EndModule(); L.BeginModule("UIDrawCall"); L.RegFunction("OnRenderCallback", UIDrawCall_OnRenderCallback); L.EndModule(); L.BeginModule("UITable"); L.RegFunction("OnReposition", UITable_OnReposition); L.EndModule(); L.BeginModule("UIPanel"); L.RegFunction("OnGeometryUpdated", UIPanel_OnGeometryUpdated); L.RegFunction("OnClippingMoved", UIPanel_OnClippingMoved); L.EndModule(); L.EndModule(); L.BeginPreLoad(); L.AddPreLoad("UnityEngine.MeshRenderer", LuaOpen_UnityEngine_MeshRenderer, typeof(UnityEngine.MeshRenderer)); L.AddPreLoad("UnityEngine.ParticleEmitter", LuaOpen_UnityEngine_ParticleEmitter, typeof(UnityEngine.ParticleEmitter)); L.AddPreLoad("UnityEngine.ParticleRenderer", LuaOpen_UnityEngine_ParticleRenderer, typeof(UnityEngine.ParticleRenderer)); L.AddPreLoad("UnityEngine.ParticleAnimator", LuaOpen_UnityEngine_ParticleAnimator, typeof(UnityEngine.ParticleAnimator)); L.AddPreLoad("UnityEngine.BoxCollider", LuaOpen_UnityEngine_BoxCollider, typeof(UnityEngine.BoxCollider)); L.AddPreLoad("UnityEngine.MeshCollider", LuaOpen_UnityEngine_MeshCollider, typeof(UnityEngine.MeshCollider)); L.AddPreLoad("UnityEngine.SphereCollider", LuaOpen_UnityEngine_SphereCollider, typeof(UnityEngine.SphereCollider)); L.AddPreLoad("UnityEngine.CharacterController", LuaOpen_UnityEngine_CharacterController, typeof(UnityEngine.CharacterController)); L.AddPreLoad("UnityEngine.CapsuleCollider", LuaOpen_UnityEngine_CapsuleCollider, typeof(UnityEngine.CapsuleCollider)); L.AddPreLoad("UnityEngine.Animation", LuaOpen_UnityEngine_Animation, typeof(UnityEngine.Animation)); L.AddPreLoad("UnityEngine.AnimationClip", LuaOpen_UnityEngine_AnimationClip, typeof(UnityEngine.AnimationClip)); L.AddPreLoad("UnityEngine.AnimationState", LuaOpen_UnityEngine_AnimationState, typeof(UnityEngine.AnimationState)); L.AddPreLoad("UnityEngine.BlendWeights", LuaOpen_UnityEngine_BlendWeights, typeof(UnityEngine.BlendWeights)); L.AddPreLoad("UnityEngine.RenderTexture", LuaOpen_UnityEngine_RenderTexture, typeof(UnityEngine.RenderTexture)); L.AddPreLoad("UnityEngine.Rigidbody", LuaOpen_UnityEngine_Rigidbody, typeof(UnityEngine.Rigidbody)); L.EndPreLoad(); Debugger.Log("Register lua type cost time: {0}", Time.realtimeSinceStartup - t); }
public static void Bind(IntPtr L, string type = null) { if (type == null || wrapList.Contains(type)) { return; } wrapList.Add(type); type += "Wrap"; switch (type) { case "AppConstWrap": AppConstWrap.Register(L); break; case "ApplicationWrap": ApplicationWrap.Register(L); break; case "AssetBundleWrap": AssetBundleWrap.Register(L); break; case "BehaviourWrap": BehaviourWrap.Register(L); break; case "BoxColliderWrap": BoxColliderWrap.Register(L); break; case "CameraWrap": CameraWrap.Register(L); break; case "ColliderWrap": ColliderWrap.Register(L); break; case "ComponentWrap": ComponentWrap.Register(L); break; case "DebuggerWrap": DebuggerWrap.Register(L); break; case "DelegateFactoryWrap": DelegateFactoryWrap.Register(L); break; case "DelegateWrap": DelegateWrap.Register(L); break; case "DelManagerWrap": DelManagerWrap.Register(L); break; case "EnumWrap": EnumWrap.Register(L); break; case "EventDelegateWrap": EventDelegateWrap.Register(L); break; case "GameObjectWrap": GameObjectWrap.Register(L); break; case "HotfixManagerWrap": HotfixManagerWrap.Register(L); break; case "HotfixWrap": HotfixWrap.Register(L); break; case "IEnumeratorWrap": IEnumeratorWrap.Register(L); break; case "InputWrap": InputWrap.Register(L); break; case "LocalizationWrap": LocalizationWrap.Register(L); break; case "LuaDlgWrap": LuaDlgWrap.Register(L); break; case "LuaEngineWrap": LuaEngineWrap.Register(L); break; case "LuaEnumTypeWrap": LuaEnumTypeWrap.Register(L); break; case "LuaGameInfoWrap": LuaGameInfoWrap.Register(L); break; case "LuaStringBufferWrap": LuaStringBufferWrap.Register(L); break; case "LuaUIManagerWrap": LuaUIManagerWrap.Register(L); break; case "MonoBehaviourWrap": MonoBehaviourWrap.Register(L); break; case "NGUIToolsWrap": NGUIToolsWrap.Register(L); break; case "ObjectWrap": ObjectWrap.Register(L); break; case "PlayerPrefsWrap": PlayerPrefsWrap.Register(L); break; case "PrivateExtensionsWrap": PrivateExtensionsWrap.Register(L); break; case "PublicExtensionsWrap": PublicExtensionsWrap.Register(L); break; case "ScreenWrap": ScreenWrap.Register(L); break; case "stringWrap": stringWrap.Register(L); break; case "System_IO_BinaryReaderWrap": System_IO_BinaryReaderWrap.Register(L); break; case "System_ObjectWrap": System_ObjectWrap.Register(L); break; case "TestProtolWrap": TestProtolWrap.Register(L); break; case "TimeWrap": TimeWrap.Register(L); break; case "TransformWrap": TransformWrap.Register(L); break; case "TypeWrap": TypeWrap.Register(L); break; case "UIAtlasWrap": UIAtlasWrap.Register(L); break; case "UIButtonColorWrap": UIButtonColorWrap.Register(L); break; case "UIButtonWrap": UIButtonWrap.Register(L); break; case "UICameraWrap": UICameraWrap.Register(L); break; case "UICenterOnChildWrap": UICenterOnChildWrap.Register(L); break; case "UIDummyWrap": UIDummyWrap.Register(L); break; case "UIEventListenerWrap": UIEventListenerWrap.Register(L); break; case "UIGridWrap": UIGridWrap.Register(L); break; case "UIInputWrap": UIInputWrap.Register(L); break; case "UILabelWrap": UILabelWrap.Register(L); break; case "UIProgressBarWrap": UIProgressBarWrap.Register(L); break; case "UIRectWrap": UIRectWrap.Register(L); break; case "UIScrollViewWrap": UIScrollViewWrap.Register(L); break; case "UISliderWrap": UISliderWrap.Register(L); break; case "UISpriteWrap": UISpriteWrap.Register(L); break; case "UITableWrap": UITableWrap.Register(L); break; case "UITextureWrap": UITextureWrap.Register(L); break; case "UIToggleWrap": UIToggleWrap.Register(L); break; case "UIWidgetContainerWrap": UIWidgetContainerWrap.Register(L); break; case "UIWidgetWrap": UIWidgetWrap.Register(L); break; case "XUtliPoolLib_XDirectoryWrap": XUtliPoolLib_XDirectoryWrap.Register(L); break; case "XUtliPoolLib_XFileWrap": XUtliPoolLib_XFileWrap.Register(L); break; case "XUtliPoolLib_XLuaLongWrap": XUtliPoolLib_XLuaLongWrap.Register(L); break; } }
public static void Bind(IntPtr L, string type = null) { if (type == null || wrapList.Contains(type)) { return; } wrapList.Add(type); type += "Wrap"; switch (type) { case "ActivityConfigWrap": ActivityConfigWrap.Register(L); break; case "ActivityDataWrap": ActivityDataWrap.Register(L); break; case "AIConfigWrap": AIConfigWrap.Register(L); break; case "AnimationBlendModeWrap": AnimationBlendModeWrap.Register(L); break; case "AnimationClipWrap": AnimationClipWrap.Register(L); break; case "AnimationRespWrap": AnimationRespWrap.Register(L); break; case "AnimationStateWrap": AnimationStateWrap.Register(L); break; case "AnimationWrap": AnimationWrap.Register(L); break; case "AnimatorStateInfoWrap": AnimatorStateInfoWrap.Register(L); break; case "AnimatorWrap": AnimatorWrap.Register(L); break; case "AnnouncementConfigWrap": AnnouncementConfigWrap.Register(L); break; case "AnnouncementItemWrap": AnnouncementItemWrap.Register(L); break; case "ApplicationWrap": ApplicationWrap.Register(L); break; case "AssetBundleWrap": AssetBundleWrap.Register(L); break; case "AsyncItemWrap": AsyncItemWrap.Register(L); break; case "AsyncOperationWrap": AsyncOperationWrap.Register(L); break; case "AttrDataWrap": AttrDataWrap.Register(L); break; case "AttributeTypeWrap": AttributeTypeWrap.Register(L); break; case "AttrNameConfigWrap": AttrNameConfigWrap.Register(L); break; case "AttrNameDataWrap": AttrNameDataWrap.Register(L); break; case "AudioClipWrap": AudioClipWrap.Register(L); break; case "AudioListenerWrap": AudioListenerWrap.Register(L); break; case "AudioManagerWrap": AudioManagerWrap.Register(L); break; case "AudioSourceWrap": AudioSourceWrap.Register(L); break; case "AwardConfigListWrap": AwardConfigListWrap.Register(L); break; case "AwardPackDataConfigWrap": AwardPackDataConfigWrap.Register(L); break; case "BadgeAttrBaseConfigWrap": BadgeAttrBaseConfigWrap.Register(L); break; case "BadgeAttrConfigDictionaryWrap": BadgeAttrConfigDictionaryWrap.Register(L); break; case "BadgeAttrConfigWrap": BadgeAttrConfigWrap.Register(L); break; case "BadgeBookListWrap": BadgeBookListWrap.Register(L); break; case "BadgeSlotBaseConfigDictionaryWrap": BadgeSlotBaseConfigDictionaryWrap.Register(L); break; case "BadgeSlotBaseConfigKeyValuePairWrap": BadgeSlotBaseConfigKeyValuePairWrap.Register(L); break; case "BadgeSlotBaseConfigWrap": BadgeSlotBaseConfigWrap.Register(L); break; case "BadgeSlotConfigWrap": BadgeSlotConfigWrap.Register(L); break; case "BadgeSlotListWrap": BadgeSlotListWrap.Register(L); break; case "BadgeSystemInfoWrap": BadgeSystemInfoWrap.Register(L); break; case "BaseDataBuyConfigWrap": BaseDataBuyConfigWrap.Register(L); break; case "BaseDataConfig2ListWrap": BaseDataConfig2ListWrap.Register(L); break; case "BaseDataConfig2Wrap": BaseDataConfig2Wrap.Register(L); break; case "BehaviourWrap": BehaviourWrap.Register(L); break; case "BlendWeightsWrap": BlendWeightsWrap.Register(L); break; case "BlockableWrap": BlockableWrap.Register(L); break; case "BoxColliderWrap": BoxColliderWrap.Register(L); break; case "BullFightConfigWrap": BullFightConfigWrap.Register(L); break; case "BullFightLevelDictionaryWrap": BullFightLevelDictionaryWrap.Register(L); break; case "BullFightLevelKeyValuePairWrap": BullFightLevelKeyValuePairWrap.Register(L); break; case "BullFightLevelWrap": BullFightLevelWrap.Register(L); break; case "BuyDataWrap": BuyDataWrap.Register(L); break; case "CameraClearFlagsWrap": CameraClearFlagsWrap.Register(L); break; case "CameraWrap": CameraWrap.Register(L); break; case "CareerConfigWrap": CareerConfigWrap.Register(L); break; case "ChapterConfigDictionaryWrap": ChapterConfigDictionaryWrap.Register(L); break; case "ChapterConfigKeyValuePairWrap": ChapterConfigKeyValuePairWrap.Register(L); break; case "ChapterDictionaryWrap": ChapterDictionaryWrap.Register(L); break; case "ChapterKeyValuePairWrap": ChapterKeyValuePairWrap.Register(L); break; case "ChapterWrap": ChapterWrap.Register(L); break; case "CharacterControllerWrap": CharacterControllerWrap.Register(L); break; case "ChatBroadcastListWrap": ChatBroadcastListWrap.Register(L); break; case "ChatBroadcastWrap": ChatBroadcastWrap.Register(L); break; case "ChatContentWrap": ChatContentWrap.Register(L); break; case "ClientWrap": ClientWrap.Register(L); break; case "ColliderWrap": ColliderWrap.Register(L); break; case "CommonConfigWrap": CommonConfigWrap.Register(L); break; case "CommonFunctionWrap": CommonFunctionWrap.Register(L); break; case "ComponentWrap": ComponentWrap.Register(L); break; case "ConditionTypeWrap": ConditionTypeWrap.Register(L); break; case "ConditionValidatorWrap": ConditionValidatorWrap.Register(L); break; case "DataByIdListWrap": DataByIdListWrap.Register(L); break; case "DataByIdWrap": DataByIdWrap.Register(L); break; case "DaySignDataWrap": DaySignDataWrap.Register(L); break; case "DBG_0Wrap": DBG_0Wrap.Register(L); break; case "DBG_1Wrap": DBG_1Wrap.Register(L); break; case "DebuggerWrap": DebuggerWrap.Register(L); break; case "DelegateWrap": DelegateWrap.Register(L); break; case "DynamicStringManagerWrap": DynamicStringManagerWrap.Register(L); break; case "EnumWrap": EnumWrap.Register(L); break; case "EquipInfoListWrap": EquipInfoListWrap.Register(L); break; case "EquipInfoWrap": EquipInfoWrap.Register(L); break; case "EquipmentBaseDataConfigWrap": EquipmentBaseDataConfigWrap.Register(L); break; case "EquipmentConfigWrap": EquipmentConfigWrap.Register(L); break; case "EquipmentSlotListWrap": EquipmentSlotListWrap.Register(L); break; case "EquipmentSlotWrap": EquipmentSlotWrap.Register(L); break; case "EventDelegateListWrap": EventDelegateListWrap.Register(L); break; case "EventDelegateWrap": EventDelegateWrap.Register(L); break; case "ExerciseInfoKeyValuePairWrap": ExerciseInfoKeyValuePairWrap.Register(L); break; case "ExerciseInfoListDictionaryWrap": ExerciseInfoListDictionaryWrap.Register(L); break; case "ExerciseInfoListWrap": ExerciseInfoListWrap.Register(L); break; case "ExerciseInfoWrap": ExerciseInfoWrap.Register(L); break; case "FashionAttrWrap": FashionAttrWrap.Register(L); break; case "FashionConfigWrap": FashionConfigWrap.Register(L); break; case "FashionDataWrap": FashionDataWrap.Register(L); break; case "FashionShopConfigItemDictionaryWrap": FashionShopConfigItemDictionaryWrap.Register(L); break; case "FashionShopConfigItemListWrap": FashionShopConfigItemListWrap.Register(L); break; case "FashionShopConfigItemWrap": FashionShopConfigItemWrap.Register(L); break; case "FashionShopConfigWrap": FashionShopConfigWrap.Register(L); break; case "FashionSlotProtoListWrap": FashionSlotProtoListWrap.Register(L); break; case "FashionSlotProtoWrap": FashionSlotProtoWrap.Register(L); break; case "FightRoleInfoListWrap": FightRoleInfoListWrap.Register(L); break; case "FightRoleListDictionaryWrap": FightRoleListDictionaryWrap.Register(L); break; case "fogs_proto_config_AwardConfigWrap": fogs_proto_config_AwardConfigWrap.Register(L); break; case "fogs_proto_config_AwardPackConfigWrap": fogs_proto_config_AwardPackConfigWrap.Register(L); break; case "fogs_proto_config_ChapterConfigWrap": fogs_proto_config_ChapterConfigWrap.Register(L); break; case "fogs_proto_config_DataConstructionWrap": fogs_proto_config_DataConstructionWrap.Register(L); break; case "fogs_proto_config_GenerateNewGoodsArgConfigWrap": fogs_proto_config_GenerateNewGoodsArgConfigWrap.Register(L); break; case "fogs_proto_config_GoodsAttrConfigWrap": fogs_proto_config_GoodsAttrConfigWrap.Register(L); break; case "fogs_proto_config_GoodsCompositeConfigWrap": fogs_proto_config_GoodsCompositeConfigWrap.Register(L); break; case "fogs_proto_config_GoodsUseConfigWrap": fogs_proto_config_GoodsUseConfigWrap.Register(L); break; case "fogs_proto_config_LotteryConfigWrap": fogs_proto_config_LotteryConfigWrap.Register(L); break; case "fogs_proto_config_NPCConfigWrap": fogs_proto_config_NPCConfigWrap.Register(L); break; case "fogs_proto_config_QualifyingNewConfigWrap": fogs_proto_config_QualifyingNewConfigWrap.Register(L); break; case "fogs_proto_config_QualifyingNewerConfigWrap": fogs_proto_config_QualifyingNewerConfigWrap.Register(L); break; case "fogs_proto_config_QualifyingNewerLeagueAwardsConfigWrap": fogs_proto_config_QualifyingNewerLeagueAwardsConfigWrap.Register(L); break; case "fogs_proto_config_QualifyingNewerSeasonConfigWrap": fogs_proto_config_QualifyingNewerSeasonConfigWrap.Register(L); break; case "fogs_proto_config_QualifyingNewSeasonConfigWrap": fogs_proto_config_QualifyingNewSeasonConfigWrap.Register(L); break; case "fogs_proto_config_RankConfigWrap": fogs_proto_config_RankConfigWrap.Register(L); break; case "fogs_proto_config_SectionConfigWrap": fogs_proto_config_SectionConfigWrap.Register(L); break; case "fogs_proto_config_StoreRefreshConsumeConfigWrap": fogs_proto_config_StoreRefreshConsumeConfigWrap.Register(L); break; case "fogs_proto_config_TaskConfigWrap": fogs_proto_config_TaskConfigWrap.Register(L); break; case "fogs_proto_msg_ActivityInfoWrap": fogs_proto_msg_ActivityInfoWrap.Register(L); break; case "fogs_proto_msg_BadgeBookWrap": fogs_proto_msg_BadgeBookWrap.Register(L); break; case "fogs_proto_msg_BadgeCGWrap": fogs_proto_msg_BadgeCGWrap.Register(L); break; case "fogs_proto_msg_BadgeSlotStatusWrap": fogs_proto_msg_BadgeSlotStatusWrap.Register(L); break; case "fogs_proto_msg_BadgeSlotWrap": fogs_proto_msg_BadgeSlotWrap.Register(L); break; case "fogs_proto_msg_BullFightWrap": fogs_proto_msg_BullFightWrap.Register(L); break; case "fogs_proto_msg_ChatChannelTypeWrap": fogs_proto_msg_ChatChannelTypeWrap.Register(L); break; case "fogs_proto_msg_EnhanceExerciseRespWrap": fogs_proto_msg_EnhanceExerciseRespWrap.Register(L); break; case "fogs_proto_msg_EnhanceLevelRespWrap": fogs_proto_msg_EnhanceLevelRespWrap.Register(L); break; case "fogs_proto_msg_EquipmentOperationTypeWrap": fogs_proto_msg_EquipmentOperationTypeWrap.Register(L); break; case "fogs_proto_msg_EquipmentSlotIDWrap": fogs_proto_msg_EquipmentSlotIDWrap.Register(L); break; case "fogs_proto_msg_EquipmentTypeWrap": fogs_proto_msg_EquipmentTypeWrap.Register(L); break; case "fogs_proto_msg_ErrorIDWrap": fogs_proto_msg_ErrorIDWrap.Register(L); break; case "fogs_proto_msg_FashionOperationTypeWrap": fogs_proto_msg_FashionOperationTypeWrap.Register(L); break; case "fogs_proto_msg_FightRoleInfoWrap": fogs_proto_msg_FightRoleInfoWrap.Register(L); break; case "fogs_proto_msg_FightRoleWrap": fogs_proto_msg_FightRoleWrap.Register(L); break; case "fogs_proto_msg_FightStatusWrap": fogs_proto_msg_FightStatusWrap.Register(L); break; case "fogs_proto_msg_FriendInfoWrap": fogs_proto_msg_FriendInfoWrap.Register(L); break; case "fogs_proto_msg_FriendOperationTypeWrap": fogs_proto_msg_FriendOperationTypeWrap.Register(L); break; case "fogs_proto_msg_GameModeInfoWrap": fogs_proto_msg_GameModeInfoWrap.Register(L); break; case "fogs_proto_msg_GameModeWrap": fogs_proto_msg_GameModeWrap.Register(L); break; case "fogs_proto_msg_GenderTypeWrap": fogs_proto_msg_GenderTypeWrap.Register(L); break; case "fogs_proto_msg_GoodsCategoryWrap": fogs_proto_msg_GoodsCategoryWrap.Register(L); break; case "fogs_proto_msg_GoodsProtoWrap": fogs_proto_msg_GoodsProtoWrap.Register(L); break; case "fogs_proto_msg_GoodsQualityWrap": fogs_proto_msg_GoodsQualityWrap.Register(L); break; case "fogs_proto_msg_ImproveQualityRespWrap": fogs_proto_msg_ImproveQualityRespWrap.Register(L); break; case "fogs_proto_msg_InviteRoleRespWrap": fogs_proto_msg_InviteRoleRespWrap.Register(L); break; case "fogs_proto_msg_LotteryInfoWrap": fogs_proto_msg_LotteryInfoWrap.Register(L); break; case "fogs_proto_msg_MailInfoWrap": fogs_proto_msg_MailInfoWrap.Register(L); break; case "fogs_proto_msg_MatchTypeWrap": fogs_proto_msg_MatchTypeWrap.Register(L); break; case "fogs_proto_msg_NewComerInfoWrap": fogs_proto_msg_NewComerInfoWrap.Register(L); break; case "fogs_proto_msg_PlayerDataWrap": fogs_proto_msg_PlayerDataWrap.Register(L); break; case "fogs_proto_msg_PositionTypeWrap": fogs_proto_msg_PositionTypeWrap.Register(L); break; case "fogs_proto_msg_PvpLadderInfoWrap": fogs_proto_msg_PvpLadderInfoWrap.Register(L); break; case "fogs_proto_msg_PvpPlusInfoWrap": fogs_proto_msg_PvpPlusInfoWrap.Register(L); break; case "fogs_proto_msg_QualifyingInfoWrap": fogs_proto_msg_QualifyingInfoWrap.Register(L); break; case "fogs_proto_msg_QualifyingNewerInfoWrap": fogs_proto_msg_QualifyingNewerInfoWrap.Register(L); break; case "fogs_proto_msg_QualifyingNewInfoWrap": fogs_proto_msg_QualifyingNewInfoWrap.Register(L); break; case "fogs_proto_msg_ResetRoleRespWrap": fogs_proto_msg_ResetRoleRespWrap.Register(L); break; case "fogs_proto_msg_RoleInfoWrap": fogs_proto_msg_RoleInfoWrap.Register(L); break; case "fogs_proto_msg_ShootInfoWrap": fogs_proto_msg_ShootInfoWrap.Register(L); break; case "fogs_proto_msg_SignInfoWrap": fogs_proto_msg_SignInfoWrap.Register(L); break; case "fogs_proto_msg_StoreTypeWrap": fogs_proto_msg_StoreTypeWrap.Register(L); break; case "fogs_proto_msg_TaskDataWrap": fogs_proto_msg_TaskDataWrap.Register(L); break; case "fogs_proto_msg_TaskInfoWrap": fogs_proto_msg_TaskInfoWrap.Register(L); break; case "fogs_proto_msg_TaskTypeWrap": fogs_proto_msg_TaskTypeWrap.Register(L); break; case "fogs_proto_msg_TattooTypeWrap": fogs_proto_msg_TattooTypeWrap.Register(L); break; case "fogs_proto_msg_TeamTypeWrap": fogs_proto_msg_TeamTypeWrap.Register(L); break; case "fogs_proto_msg_TourInfoWrap": fogs_proto_msg_TourInfoWrap.Register(L); break; case "fogs_proto_msg_TrainingInfoWrap": fogs_proto_msg_TrainingInfoWrap.Register(L); break; case "fogs_proto_msg_TrainingStateWrap": fogs_proto_msg_TrainingStateWrap.Register(L); break; case "fogs_proto_msg_vipOperTypeWrap": fogs_proto_msg_vipOperTypeWrap.Register(L); break; case "FriendDataWrap": FriendDataWrap.Register(L); break; case "FuncConditionWrap": FuncConditionWrap.Register(L); break; case "FunctionConditionConfigWrap": FunctionConditionConfigWrap.Register(L); break; case "GameMatchWrap": GameMatchWrap.Register(L); break; case "GameMatch_1ON1Wrap": GameMatch_1ON1Wrap.Register(L); break; case "GameMatch_AsynPVP3ON3Wrap": GameMatch_AsynPVP3ON3Wrap.Register(L); break; case "GameMatch_ConfigWrap": GameMatch_ConfigWrap.Register(L); break; case "GameMatch_LeagueTypeWrap": GameMatch_LeagueTypeWrap.Register(L); break; case "GameMatch_MultiPlayerWrap": GameMatch_MultiPlayerWrap.Register(L); break; case "GameMatch_Practice1V1Wrap": GameMatch_Practice1V1Wrap.Register(L); break; case "GameMatch_TypeWrap": GameMatch_TypeWrap.Register(L); break; case "GameModeConfigWrap": GameModeConfigWrap.Register(L); break; case "GameModeInfoListWrap": GameModeInfoListWrap.Register(L); break; case "GameModeWrap": GameModeWrap.Register(L); break; case "GameObjectPlaceholderWrap": GameObjectPlaceholderWrap.Register(L); break; case "GameObjectWrap": GameObjectWrap.Register(L); break; case "GameSceneWrap": GameSceneWrap.Register(L); break; case "GameSystemWrap": GameSystemWrap.Register(L); break; case "GameUtilsWrap": GameUtilsWrap.Register(L); break; case "GenerateNewGoodsArgConfigListWrap": GenerateNewGoodsArgConfigListWrap.Register(L); break; case "GlobalConstWrap": GlobalConstWrap.Register(L); break; case "GoodsAttrConfigDictionaryWrap": GoodsAttrConfigDictionaryWrap.Register(L); break; case "GoodsAttrConfigKeyValuePairWrap": GoodsAttrConfigKeyValuePairWrap.Register(L); break; case "GoodsComposeBaseNewConfigWrap": GoodsComposeBaseNewConfigWrap.Register(L); break; case "GoodsComposeNewConfigWrap": GoodsComposeNewConfigWrap.Register(L); break; case "GoodsConfigWrap": GoodsConfigWrap.Register(L); break; case "GoodsDictionaryWrap": GoodsDictionaryWrap.Register(L); break; case "GoodsKeyValuePairWrap": GoodsKeyValuePairWrap.Register(L); break; case "GoodsListWrap": GoodsListWrap.Register(L); break; case "GoodsWrap": GoodsWrap.Register(L); break; case "GuideModuleWrap": GuideModuleWrap.Register(L); break; case "GuideSystemWrap": GuideSystemWrap.Register(L); break; case "GuideTipWrap": GuideTipWrap.Register(L); break; case "IEnumeratorWrap": IEnumeratorWrap.Register(L); break; case "IM_NumberWrap": IM_NumberWrap.Register(L); break; case "IM_Vector3Wrap": IM_Vector3Wrap.Register(L); break; case "InputWrap": InputWrap.Register(L); break; case "IntListWrap": IntListWrap.Register(L); break; case "KeyCodeWrap": KeyCodeWrap.Register(L); break; case "KeyValueDataListWrap": KeyValueDataListWrap.Register(L); break; case "KeyValueDataWrap": KeyValueDataWrap.Register(L); break; case "LadderConfigWrap": LadderConfigWrap.Register(L); break; case "LadderLevelWrap": LadderLevelWrap.Register(L); break; case "LadderRewardWrap": LadderRewardWrap.Register(L); break; case "LadderSeasonWrap": LadderSeasonWrap.Register(L); break; case "LayerMaskWrap": LayerMaskWrap.Register(L); break; case "LightTypeWrap": LightTypeWrap.Register(L); break; case "LightWrap": LightWrap.Register(L); break; case "LocalizationWrap": LocalizationWrap.Register(L); break; case "LoginIDManagerWrap": LoginIDManagerWrap.Register(L); break; case "LotteryConfigWrap": LotteryConfigWrap.Register(L); break; case "LuaComponentWrap": LuaComponentWrap.Register(L); break; case "LuaHelperWrap": LuaHelperWrap.Register(L); break; case "MailInfoListWrap": MailInfoListWrap.Register(L); break; case "MainPlayerWrap": MainPlayerWrap.Register(L); break; case "MapConfigWrap": MapConfigWrap.Register(L); break; case "MapGroupDataWrap": MapGroupDataWrap.Register(L); break; case "MatchStateBeginWrap": MatchStateBeginWrap.Register(L); break; case "MatchStateFoulWrap": MatchStateFoulWrap.Register(L); break; case "MatchStateGoalWrap": MatchStateGoalWrap.Register(L); break; case "MatchStateMachineWrap": MatchStateMachineWrap.Register(L); break; case "MatchStateOpeningWrap": MatchStateOpeningWrap.Register(L); break; case "MatchStateOverWrap": MatchStateOverWrap.Register(L); break; case "MatchStatePlayerCloseUpWrap": MatchStatePlayerCloseUpWrap.Register(L); break; case "MatchStatePlayingWrap": MatchStatePlayingWrap.Register(L); break; case "MatchStatePlotWrap": MatchStatePlotWrap.Register(L); break; case "MatchStateShowRuleWrap": MatchStateShowRuleWrap.Register(L); break; case "MatchStateTipOffWrap": MatchStateTipOffWrap.Register(L); break; case "MatchStateWrap": MatchStateWrap.Register(L); break; case "MatchState_StateWrap": MatchState_StateWrap.Register(L); break; case "MaterialWrap": MaterialWrap.Register(L); break; case "MeshColliderWrap": MeshColliderWrap.Register(L); break; case "MeshFilterWrap": MeshFilterWrap.Register(L); break; case "MeshRendererWrap": MeshRendererWrap.Register(L); break; case "MeshWrap": MeshWrap.Register(L); break; case "ModelShowItemWrap": ModelShowItemWrap.Register(L); break; case "MonoBehaviourWrap": MonoBehaviourWrap.Register(L); break; case "MonthSignDataWrap": MonthSignDataWrap.Register(L); break; case "MotionWrap": MotionWrap.Register(L); break; case "MultiLabelWrap": MultiLabelWrap.Register(L); break; case "NetworkConnWrap": NetworkConnWrap.Register(L); break; case "NetworkManagerWrap": NetworkManagerWrap.Register(L); break; case "NetworkProfilerWrap": NetworkProfilerWrap.Register(L); break; case "NewComerSignConfigWrap": NewComerSignConfigWrap.Register(L); break; case "NewComerSignDataDictionaryWrap": NewComerSignDataDictionaryWrap.Register(L); break; case "NewComerSignDataKeyValuePairWrap": NewComerSignDataKeyValuePairWrap.Register(L); break; case "NewComerSignDataWrap": NewComerSignDataWrap.Register(L); break; case "NewComerTotalDataDictionaryWrap": NewComerTotalDataDictionaryWrap.Register(L); break; case "NewComerTotalDataKeyValuePairWrap": NewComerTotalDataKeyValuePairWrap.Register(L); break; case "NewComerTotalDataWrap": NewComerTotalDataWrap.Register(L); break; case "NewComerTrialInfoWrap": NewComerTrialInfoWrap.Register(L); break; case "NGUITextWrap": NGUITextWrap.Register(L); break; case "NGUIText_AlignmentWrap": NGUIText_AlignmentWrap.Register(L); break; case "NGUIToolsWrap": NGUIToolsWrap.Register(L); break; case "NPCDataConfigWrap": NPCDataConfigWrap.Register(L); break; case "ObjectWrap": ObjectWrap.Register(L); break; case "ParticleAnimatorWrap": ParticleAnimatorWrap.Register(L); break; case "ParticleEmitterWrap": ParticleEmitterWrap.Register(L); break; case "ParticleRendererWrap": ParticleRendererWrap.Register(L); break; case "ParticleSystemRendererWrap": ParticleSystemRendererWrap.Register(L); break; case "ParticleSystemWrap": ParticleSystemWrap.Register(L); break; case "PhysicsWrap": PhysicsWrap.Register(L); break; case "PlatNetworkWrap": PlatNetworkWrap.Register(L); break; case "PlayerDataBridgeWrap": PlayerDataBridgeWrap.Register(L); break; case "PlayerInfoVisualizerWrap": PlayerInfoVisualizerWrap.Register(L); break; case "PlayerListWrap": PlayerListWrap.Register(L); break; case "PlayerModelWrap": PlayerModelWrap.Register(L); break; case "PlayerPrefsWrap": PlayerPrefsWrap.Register(L); break; case "PlayerStateMachineWrap": PlayerStateMachineWrap.Register(L); break; case "PlayerStateMachine_ListenerWrap": PlayerStateMachine_ListenerWrap.Register(L); break; case "PlayerStateWrap": PlayerStateWrap.Register(L); break; case "PlayerState_BackBlockWrap": PlayerState_BackBlockWrap.Register(L); break; case "PlayerState_BackCompeteWrap": PlayerState_BackCompeteWrap.Register(L); break; case "PlayerState_BackToBackForwardWrap": PlayerState_BackToBackForwardWrap.Register(L); break; case "PlayerState_BackToBackWrap": PlayerState_BackToBackWrap.Register(L); break; case "PlayerState_BackToStandWrap": PlayerState_BackToStandWrap.Register(L); break; case "PlayerState_BackTurnRunWrap": PlayerState_BackTurnRunWrap.Register(L); break; case "PlayerState_BlockWrap": PlayerState_BlockWrap.Register(L); break; case "PlayerState_BodyThrowCatchWrap": PlayerState_BodyThrowCatchWrap.Register(L); break; case "PlayerState_CrossedWrap": PlayerState_CrossedWrap.Register(L); break; case "PlayerState_CrossOverWrap": PlayerState_CrossOverWrap.Register(L); break; case "PlayerState_DefenseCrossWrap": PlayerState_DefenseCrossWrap.Register(L); break; case "PlayerState_DefenseWrap": PlayerState_DefenseWrap.Register(L); break; case "PlayerState_DisturbWrap": PlayerState_DisturbWrap.Register(L); break; case "PlayerState_DunkWrap": PlayerState_DunkWrap.Register(L); break; case "PlayerState_FallGroundWrap": PlayerState_FallGroundWrap.Register(L); break; case "PlayerState_FallLostBallWrap": PlayerState_FallLostBallWrap.Register(L); break; case "PlayerState_GoalPoseWrap": PlayerState_GoalPoseWrap.Register(L); break; case "PlayerState_HoldWrap": PlayerState_HoldWrap.Register(L); break; case "PlayerState_KnockedWrap": PlayerState_KnockedWrap.Register(L); break; case "PlayerState_LayupFailedWrap": PlayerState_LayupFailedWrap.Register(L); break; case "PlayerState_LayupWrap": PlayerState_LayupWrap.Register(L); break; case "PlayerState_PickupWrap": PlayerState_PickupWrap.Register(L); break; case "PlayerState_PrepareToShootWrap": PlayerState_PrepareToShootWrap.Register(L); break; case "PlayerState_ReboundWrap": PlayerState_ReboundWrap.Register(L); break; case "PlayerState_ResultPoseWrap": PlayerState_ResultPoseWrap.Register(L); break; case "PlayerState_RunWrap": PlayerState_RunWrap.Register(L); break; case "PlayerState_RushWrap": PlayerState_RushWrap.Register(L); break; case "PlayerState_ShootWrap": PlayerState_ShootWrap.Register(L); break; case "PlayerState_SkillWrap": PlayerState_SkillWrap.Register(L); break; case "PlayerState_StandWrap": PlayerState_StandWrap.Register(L); break; case "PlayerState_StateWrap": PlayerState_StateWrap.Register(L); break; case "PlayerState_StealWrap": PlayerState_StealWrap.Register(L); break; case "PlayerState_StolenWrap": PlayerState_StolenWrap.Register(L); break; case "PlayerWrap": PlayerWrap.Register(L); break; case "PlayModeWrap": PlayModeWrap.Register(L); break; case "PlaySoundManagerWrap": PlaySoundManagerWrap.Register(L); break; case "PositionTypeUintDictionaryWrap": PositionTypeUintDictionaryWrap.Register(L); break; case "PracticePveConfigWrap": PracticePveConfigWrap.Register(L); break; case "PracticePveDataWrap": PracticePveDataWrap.Register(L); break; case "PractiseConfigWrap": PractiseConfigWrap.Register(L); break; case "PractiseDataDictionaryWrap": PractiseDataDictionaryWrap.Register(L); break; case "PractiseDataKeyValuePairWrap": PractiseDataKeyValuePairWrap.Register(L); break; case "PractiseDataWrap": PractiseDataWrap.Register(L); break; case "PractiseData_TypeWrap": PractiseData_TypeWrap.Register(L); break; case "PresentHpConfigWrap": PresentHpConfigWrap.Register(L); break; case "ProfilerWrap": ProfilerWrap.Register(L); break; case "PvpRegularInfoWrap": PvpRegularInfoWrap.Register(L); break; case "QualifyingAwardsDataListWrap": QualifyingAwardsDataListWrap.Register(L); break; case "QualifyingAwardsDataWrap": QualifyingAwardsDataWrap.Register(L); break; case "QualifyingConfigWrap": QualifyingConfigWrap.Register(L); break; case "QualifyingNewConfigWrap": QualifyingNewConfigWrap.Register(L); break; case "QualifyingNewerConfigWrap": QualifyingNewerConfigWrap.Register(L); break; case "QualityAttrCorConfigWrap": QualityAttrCorConfigWrap.Register(L); break; case "QualitySettingsWrap": QualitySettingsWrap.Register(L); break; case "QueueModeWrap": QueueModeWrap.Register(L); break; case "RankConfigWrap": RankConfigWrap.Register(L); break; case "RankSubTypeWrap": RankSubTypeWrap.Register(L); break; case "RankTypeWrap": RankTypeWrap.Register(L); break; case "RechargeDictionaryWrap": RechargeDictionaryWrap.Register(L); break; case "RechargeKeyValuePairWrap": RechargeKeyValuePairWrap.Register(L); break; case "RechargeWrap": RechargeWrap.Register(L); break; case "RendererWrap": RendererWrap.Register(L); break; case "RenderSettingsWrap": RenderSettingsWrap.Register(L); break; case "RenderTextureWrap": RenderTextureWrap.Register(L); break; case "ResourceLoadManagerWrap": ResourceLoadManagerWrap.Register(L); break; case "ResourcesWrap": ResourcesWrap.Register(L); break; case "RobotPlayerListWrap": RobotPlayerListWrap.Register(L); break; case "RoleBaseData2ListWrap": RoleBaseData2ListWrap.Register(L); break; case "RoleBaseData2Wrap": RoleBaseData2Wrap.Register(L); break; case "RoleBaseDataDictionarryWrap": RoleBaseDataDictionarryWrap.Register(L); break; case "RoleBaseDataKeyValuePairWrap": RoleBaseDataKeyValuePairWrap.Register(L); break; case "RoleGiftConfigWrap": RoleGiftConfigWrap.Register(L); break; case "RoleInfoListWrap": RoleInfoListWrap.Register(L); break; case "RoleLevelConfigWrap": RoleLevelConfigWrap.Register(L); break; case "RoleShapeConfigWrap": RoleShapeConfigWrap.Register(L); break; case "RoleShapeDictionaryWrap": RoleShapeDictionaryWrap.Register(L); break; case "RoleShapeKeyValuePairWrap": RoleShapeKeyValuePairWrap.Register(L); break; case "RoleShapeWrap": RoleShapeWrap.Register(L); break; case "SchedulerWrap": SchedulerWrap.Register(L); break; case "ScreenWrap": ScreenWrap.Register(L); break; case "ScrollViewAsyncLoadItemWrap": ScrollViewAsyncLoadItemWrap.Register(L); break; case "ScrollViewIncLoadWrap": ScrollViewIncLoadWrap.Register(L); break; case "SectionConfigDictionaryWrap": SectionConfigDictionaryWrap.Register(L); break; case "SectionDictionaryWrap": SectionDictionaryWrap.Register(L); break; case "SectionKeyValuePairWrap": SectionKeyValuePairWrap.Register(L); break; case "SectionWrap": SectionWrap.Register(L); break; case "ShaderWrap": ShaderWrap.Register(L); break; case "ShootGameConfigWrap": ShootGameConfigWrap.Register(L); break; case "ShootGameWrap": ShootGameWrap.Register(L); break; case "SignConfigWrap": SignConfigWrap.Register(L); break; case "Singleton_AudioManagerWrap": Singleton_AudioManagerWrap.Register(L); break; case "Singleton_ConditionValidatorWrap": Singleton_ConditionValidatorWrap.Register(L); break; case "Singleton_DebuggerWrap": Singleton_DebuggerWrap.Register(L); break; case "Singleton_GuideSystemWrap": Singleton_GuideSystemWrap.Register(L); break; case "Singleton_MainPlayerWrap": Singleton_MainPlayerWrap.Register(L); break; case "Singleton_PlatNetworkWrap": Singleton_PlatNetworkWrap.Register(L); break; case "Singleton_ResourceLoadManagerWrap": Singleton_ResourceLoadManagerWrap.Register(L); break; case "SkillAttrWrap": SkillAttrWrap.Register(L); break; case "SkillConfigWrap": SkillConfigWrap.Register(L); break; case "SkillConsumableListWrap": SkillConsumableListWrap.Register(L); break; case "SkillConsumableWrap": SkillConsumableWrap.Register(L); break; case "SkillLevelDictionaryWrap": SkillLevelDictionaryWrap.Register(L); break; case "SkillLevelWrap": SkillLevelWrap.Register(L); break; case "SkillSlotProtoListWrap": SkillSlotProtoListWrap.Register(L); break; case "SkillSlotProWrap": SkillSlotProWrap.Register(L); break; case "SkillTypeWrap": SkillTypeWrap.Register(L); break; case "SkillUpConfigWrap": SkillUpConfigWrap.Register(L); break; case "SkinnedMeshRendererWrap": SkinnedMeshRendererWrap.Register(L); break; case "SleepTimeoutWrap": SleepTimeoutWrap.Register(L); break; case "SpaceWrap": SpaceWrap.Register(L); break; case "SphereColliderWrap": SphereColliderWrap.Register(L); break; case "SpringPanelWrap": SpringPanelWrap.Register(L); break; case "StarAttrConfigWrap": StarAttrConfigWrap.Register(L); break; case "StarAttrWrap": StarAttrWrap.Register(L); break; case "StoreGoodsConfigWrap": StoreGoodsConfigWrap.Register(L); break; case "StoreGoodsDataListDictionaryWrap": StoreGoodsDataListDictionaryWrap.Register(L); break; case "StoreGoodsDataListKeyValuePairWrap": StoreGoodsDataListKeyValuePairWrap.Register(L); break; case "StoreGoodsDataListWrap": StoreGoodsDataListWrap.Register(L); break; case "StoreGoodsDataWrap": StoreGoodsDataWrap.Register(L); break; case "StrengthBarWrap": StrengthBarWrap.Register(L); break; case "StringListWrap": StringListWrap.Register(L); break; case "StringUintDictionaryWrap": StringUintDictionaryWrap.Register(L); break; case "StringUintKeyValuePairWrap": StringUintKeyValuePairWrap.Register(L); break; case "stringWrap": stringWrap.Register(L); break; case "SuitAddnAttrDataWrap": SuitAddnAttrDataWrap.Register(L); break; case "System_ObjectWrap": System_ObjectWrap.Register(L); break; case "TalentConfigWrap": TalentConfigWrap.Register(L); break; case "TalentItemWrap": TalentItemWrap.Register(L); break; case "TaskDataConfigWrap": TaskDataConfigWrap.Register(L); break; case "TaskDataListWrap": TaskDataListWrap.Register(L); break; case "TeamLevelConfigWrap": TeamLevelConfigWrap.Register(L); break; case "TeamLevelDataWrap": TeamLevelDataWrap.Register(L); break; case "TextAssetWrap": TextAssetWrap.Register(L); break; case "TextLabelReplaceWrap": TextLabelReplaceWrap.Register(L); break; case "Texture2DWrap": Texture2DWrap.Register(L); break; case "TextureWrap": TextureWrap.Register(L); break; case "TouchPhaseWrap": TouchPhaseWrap.Register(L); break; case "TourConfigWrap": TourConfigWrap.Register(L); break; case "TourDataWrap": TourDataWrap.Register(L); break; case "TrackedReferenceWrap": TrackedReferenceWrap.Register(L); break; case "TransformWrap": TransformWrap.Register(L); break; case "TrialConfigWrap": TrialConfigWrap.Register(L); break; case "TrialDataListWrap": TrialDataListWrap.Register(L); break; case "TrialDataWrap": TrialDataWrap.Register(L); break; case "TweenPositionWrap": TweenPositionWrap.Register(L); break; case "TweenRotationWrap": TweenRotationWrap.Register(L); break; case "TweenScaleWrap": TweenScaleWrap.Register(L); break; case "TweenWidthWrap": TweenWidthWrap.Register(L); break; case "TypeWrap": TypeWrap.Register(L); break; case "UBasketballWrap": UBasketballWrap.Register(L); break; case "UBasketWrap": UBasketWrap.Register(L); break; case "UIAtlasWrap": UIAtlasWrap.Register(L); break; case "UIBasicSpriteWrap": UIBasicSpriteWrap.Register(L); break; case "UIBasicSprite_FlipWrap": UIBasicSprite_FlipWrap.Register(L); break; case "UIButtonColorWrap": UIButtonColorWrap.Register(L); break; case "UIButtonWrap": UIButtonWrap.Register(L); break; case "UICameraWrap": UICameraWrap.Register(L); break; case "UICenterOnChildWrap": UICenterOnChildWrap.Register(L); break; case "UIChallengeLoadingWrap": UIChallengeLoadingWrap.Register(L); break; case "UICloseOnClickWrap": UICloseOnClickWrap.Register(L); break; case "UIDragDropItemEventWrap": UIDragDropItemEventWrap.Register(L); break; case "UIDragDropItemWrap": UIDragDropItemWrap.Register(L); break; case "UIDragScrollViewWrap": UIDragScrollViewWrap.Register(L); break; case "UIEventListenerWrap": UIEventListenerWrap.Register(L); break; case "UIForm_ShowHideDirectionWrap": UIForm_ShowHideDirectionWrap.Register(L); break; case "UIGridWrap": UIGridWrap.Register(L); break; case "UIGrid_ArrangementWrap": UIGrid_ArrangementWrap.Register(L); break; case "UIInputWrap": UIInputWrap.Register(L); break; case "UILabelWrap": UILabelWrap.Register(L); break; case "UIManagerWrap": UIManagerWrap.Register(L); break; case "UintBooleanKeyValuePairWrap": UintBooleanKeyValuePairWrap.Register(L); break; case "UintBooleanListWrap": UintBooleanListWrap.Register(L); break; case "UintDictionaryDictionaryWrap": UintDictionaryDictionaryWrap.Register(L); break; case "UintDictionaryKeyValuePairWrap": UintDictionaryKeyValuePairWrap.Register(L); break; case "UintDictionaryWrap": UintDictionaryWrap.Register(L); break; case "UintKeyValuePairWrap": UintKeyValuePairWrap.Register(L); break; case "UintListWrap": UintListWrap.Register(L); break; case "UIPanelWrap": UIPanelWrap.Register(L); break; case "UIProgressBarWrap": UIProgressBarWrap.Register(L); break; case "UIRectWrap": UIRectWrap.Register(L); break; case "UIRect_AnchorPointWrap": UIRect_AnchorPointWrap.Register(L); break; case "UIScrollBarWrap": UIScrollBarWrap.Register(L); break; case "UIScrollViewWrap": UIScrollViewWrap.Register(L); break; case "UISliderWrap": UISliderWrap.Register(L); break; case "UISpriteWrap": UISpriteWrap.Register(L); break; case "UIStoreFashionWrap": UIStoreFashionWrap.Register(L); break; case "UITableWrap": UITableWrap.Register(L); break; case "UITextureWrap": UITextureWrap.Register(L); break; case "UIToggleWrap": UIToggleWrap.Register(L); break; case "UITweenerWrap": UITweenerWrap.Register(L); break; case "UITweener_MethodWrap": UITweener_MethodWrap.Register(L); break; case "UIViewportWrap": UIViewportWrap.Register(L); break; case "UIWidgetContainerWrap": UIWidgetContainerWrap.Register(L); break; case "UIWidgetWrap": UIWidgetWrap.Register(L); break; case "UIWidget_PivotWrap": UIWidget_PivotWrap.Register(L); break; case "UIWrapContentWrap": UIWrapContentWrap.Register(L); break; case "UnityEngine_Experimental_Director_DirectorPlayerWrap": UnityEngine_Experimental_Director_DirectorPlayerWrap.Register(L); break; case "UnityTimeWrap": UnityTimeWrap.Register(L); break; case "UtilWrap": UtilWrap.Register(L); break; case "VipDataWrap": VipDataWrap.Register(L); break; case "VipPrivilegeConfigWrap": VipPrivilegeConfigWrap.Register(L); break; case "VipStateWrap": VipStateWrap.Register(L); break; case "WidgetPlaceholderWrap": WidgetPlaceholderWrap.Register(L); break; case "YieldInstructionWrap": YieldInstructionWrap.Register(L); break; } }
public static void Bind(IntPtr L, string type = null) { if (type == null || LuaBinder.wrapList.Contains(type)) { return; } LuaBinder.wrapList.Add(type); type += "Wrap"; string text = type; switch (text) { case "AnimationBlendModeWrap": AnimationBlendModeWrap.Register(L); break; case "AnimationClipWrap": AnimationClipWrap.Register(L); break; case "AnimationStateWrap": AnimationStateWrap.Register(L); break; case "AnimationWrap": AnimationWrap.Register(L); break; case "AppConstWrap": AppConstWrap.Register(L); break; case "ApplicationWrap": ApplicationWrap.Register(L); break; case "AssetBundleWrap": AssetBundleWrap.Register(L); break; case "AsyncOperationWrap": AsyncOperationWrap.Register(L); break; case "BehaviourWrap": BehaviourWrap.Register(L); break; case "BlendWeightsWrap": BlendWeightsWrap.Register(L); break; case "BoxColliderWrap": BoxColliderWrap.Register(L); break; case "CameraWrap": CameraWrap.Register(L); break; case "CharacterControllerWrap": CharacterControllerWrap.Register(L); break; case "ColliderWrap": ColliderWrap.Register(L); break; case "ComponentWrap": ComponentWrap.Register(L); break; case "DebuggerWrap": DebuggerWrap.Register(L); break; case "DelegateFactoryWrap": DelegateFactoryWrap.Register(L); break; case "DelegateWrap": DelegateWrap.Register(L); break; case "DelManagerWrap": DelManagerWrap.Register(L); break; case "EnumWrap": EnumWrap.Register(L); break; case "EventDelegateWrap": EventDelegateWrap.Register(L); break; case "GameObjectWrap": GameObjectWrap.Register(L); break; case "HotfixManagerWrap": HotfixManagerWrap.Register(L); break; case "HotfixWrap": HotfixWrap.Register(L); break; case "IEnumeratorWrap": IEnumeratorWrap.Register(L); break; case "InputWrap": InputWrap.Register(L); break; case "KeyCodeWrap": KeyCodeWrap.Register(L); break; case "LocalizationWrap": LocalizationWrap.Register(L); break; case "LuaDlgWrap": LuaDlgWrap.Register(L); break; case "LuaEngineWrap": LuaEngineWrap.Register(L); break; case "LuaEnumTypeWrap": LuaEnumTypeWrap.Register(L); break; case "LuaGameInfoWrap": LuaGameInfoWrap.Register(L); break; case "LuaStringBufferWrap": LuaStringBufferWrap.Register(L); break; case "LuaUIManagerWrap": LuaUIManagerWrap.Register(L); break; case "MaterialWrap": MaterialWrap.Register(L); break; case "MeshColliderWrap": MeshColliderWrap.Register(L); break; case "MeshRendererWrap": MeshRendererWrap.Register(L); break; case "MonoBehaviourWrap": MonoBehaviourWrap.Register(L); break; case "NGUIToolsWrap": NGUIToolsWrap.Register(L); break; case "ObjectWrap": ObjectWrap.Register(L); break; case "ParticleSystemWrap": ParticleSystemWrap.Register(L); break; case "PhysicsWrap": PhysicsWrap.Register(L); break; case "PrivateExtensionsWrap": PrivateExtensionsWrap.Register(L); break; case "PublicExtensionsWrap": PublicExtensionsWrap.Register(L); break; case "RendererWrap": RendererWrap.Register(L); break; case "RenderSettingsWrap": RenderSettingsWrap.Register(L); break; case "RenderTextureWrap": RenderTextureWrap.Register(L); break; case "ScreenWrap": ScreenWrap.Register(L); break; case "SkinnedMeshRendererWrap": SkinnedMeshRendererWrap.Register(L); break; case "SleepTimeoutWrap": SleepTimeoutWrap.Register(L); break; case "SphereColliderWrap": SphereColliderWrap.Register(L); break; case "stringWrap": stringWrap.Register(L); break; case "System_IO_BinaryReaderWrap": System_IO_BinaryReaderWrap.Register(L); break; case "System_ObjectWrap": System_ObjectWrap.Register(L); break; case "TestProtolWrap": TestProtolWrap.Register(L); break; case "TextureWrap": TextureWrap.Register(L); break; case "TimeWrap": TimeWrap.Register(L); break; case "TouchPhaseWrap": TouchPhaseWrap.Register(L); break; case "TransformWrap": TransformWrap.Register(L); break; case "TweenPositionWrap": TweenPositionWrap.Register(L); break; case "TweenRotationWrap": TweenRotationWrap.Register(L); break; case "TweenScaleWrap": TweenScaleWrap.Register(L); break; case "TweenWidthWrap": TweenWidthWrap.Register(L); break; case "TypeWrap": TypeWrap.Register(L); break; case "UIAtlasWrap": UIAtlasWrap.Register(L); break; case "UIButtonColorWrap": UIButtonColorWrap.Register(L); break; case "UIButtonWrap": UIButtonWrap.Register(L); break; case "UICameraWrap": UICameraWrap.Register(L); break; case "UICenterOnChildWrap": UICenterOnChildWrap.Register(L); break; case "UIDummyWrap": UIDummyWrap.Register(L); break; case "UIEventListenerWrap": UIEventListenerWrap.Register(L); break; case "UIGridWrap": UIGridWrap.Register(L); break; case "UIInputWrap": UIInputWrap.Register(L); break; case "UILabelWrap": UILabelWrap.Register(L); break; case "UIPlayTweenWrap": UIPlayTweenWrap.Register(L); break; case "UIProgressBarWrap": UIProgressBarWrap.Register(L); break; case "UIRectWrap": UIRectWrap.Register(L); break; case "UIScrollViewWrap": UIScrollViewWrap.Register(L); break; case "UISliderWrap": UISliderWrap.Register(L); break; case "UISpriteWrap": UISpriteWrap.Register(L); break; case "UITableWrap": UITableWrap.Register(L); break; case "UITextureWrap": UITextureWrap.Register(L); break; case "UIToggleWrap": UIToggleWrap.Register(L); break; case "UITweenerWrap": UITweenerWrap.Register(L); break; case "UIWidgetContainerWrap": UIWidgetContainerWrap.Register(L); break; case "UIWidgetWrap": UIWidgetWrap.Register(L); break; case "UtilWrap": UtilWrap.Register(L); break; case "WWWWrap": WWWWrap.Register(L); break; case "XUtliPoolLib_XLuaLongWrap": XUtliPoolLib_XLuaLongWrap.Register(L); break; } }
public static void Bind(LuaState L) { float t = Time.realtimeSinceStartup; L.BeginModule(null); DebuggerWrap.Register(L); UIPanelWrap.Register(L); UILabelWrap.Register(L); UIGridWrap.Register(L); SpringPanelWrap.Register(L); UIScrollViewWrap.Register(L); UIScrollBarWrap.Register(L); UICenterOnChildWrap.Register(L); UIInputWrap.Register(L); UISpriteWrap.Register(L); TweenAlphaWrap.Register(L); TweenPositionWrap.Register(L); TweenScaleWrap.Register(L); UITextureWrap.Register(L); LoadingManagerWrap.Register(L); LuaUtilityManagerWrap.Register(L); UIRectWrap.Register(L); UIWidgetWrap.Register(L); UIWidgetContainerWrap.Register(L); UISliderWrap.Register(L); UIProgressBarWrap.Register(L); UIBasicSpriteWrap.Register(L); UITweenerWrap.Register(L); BaseWrap.Register(L); ManagerWrap.Register(L); L.BeginModule("UnityEngine"); UnityEngine_ComponentWrap.Register(L); UnityEngine_BehaviourWrap.Register(L); UnityEngine_MonoBehaviourWrap.Register(L); UnityEngine_GameObjectWrap.Register(L); UnityEngine_TransformWrap.Register(L); UnityEngine_SpaceWrap.Register(L); UnityEngine_CameraWrap.Register(L); UnityEngine_CameraClearFlagsWrap.Register(L); UnityEngine_MaterialWrap.Register(L); UnityEngine_RendererWrap.Register(L); UnityEngine_MeshRendererWrap.Register(L); UnityEngine_SkinnedMeshRendererWrap.Register(L); UnityEngine_LightWrap.Register(L); UnityEngine_LightTypeWrap.Register(L); UnityEngine_ParticleEmitterWrap.Register(L); UnityEngine_ParticleRendererWrap.Register(L); UnityEngine_ParticleAnimatorWrap.Register(L); UnityEngine_ParticleSystemWrap.Register(L); UnityEngine_PhysicsWrap.Register(L); UnityEngine_ColliderWrap.Register(L); UnityEngine_BoxColliderWrap.Register(L); UnityEngine_MeshColliderWrap.Register(L); UnityEngine_SphereColliderWrap.Register(L); UnityEngine_CharacterControllerWrap.Register(L); UnityEngine_AnimationWrap.Register(L); UnityEngine_AnimationClipWrap.Register(L); UnityEngine_TrackedReferenceWrap.Register(L); UnityEngine_AnimationStateWrap.Register(L); UnityEngine_QueueModeWrap.Register(L); UnityEngine_PlayModeWrap.Register(L); UnityEngine_AudioClipWrap.Register(L); UnityEngine_AudioSourceWrap.Register(L); UnityEngine_ApplicationWrap.Register(L); UnityEngine_InputWrap.Register(L); UnityEngine_KeyCodeWrap.Register(L); UnityEngine_ScreenWrap.Register(L); UnityEngine_TimeWrap.Register(L); UnityEngine_RenderSettingsWrap.Register(L); UnityEngine_SleepTimeoutWrap.Register(L); UnityEngine_AsyncOperationWrap.Register(L); UnityEngine_AssetBundleWrap.Register(L); UnityEngine_BlendWeightsWrap.Register(L); UnityEngine_QualitySettingsWrap.Register(L); UnityEngine_AnimationBlendModeWrap.Register(L); UnityEngine_RenderTextureWrap.Register(L); UnityEngine_RigidbodyWrap.Register(L); UnityEngine_CapsuleColliderWrap.Register(L); UnityEngine_WrapModeWrap.Register(L); UnityEngine_TextureWrap.Register(L); UnityEngine_ShaderWrap.Register(L); UnityEngine_Texture2DWrap.Register(L); UnityEngine_WWWWrap.Register(L); L.BeginModule("Events"); L.RegFunction("UnityAction", UnityEngine_Events_UnityAction); L.EndModule(); L.EndModule(); L.BeginModule("MyFrameWork"); MyFrameWork_UtilWrap.Register(L); MyFrameWork_AppConstWrap.Register(L); MyFrameWork_LuaHelperWrap.Register(L); MyFrameWork_ByteBufferWrap.Register(L); MyFrameWork_LuaBehaviourWrap.Register(L); MyFrameWork_LuaDragWrap.Register(L); MyFrameWork_EventDispatcherWrap.Register(L); MyFrameWork_GameManagerWrap.Register(L); MyFrameWork_LuaManagerWrap.Register(L); MyFrameWork_UIMgrWrap.Register(L); MyFrameWork_BaseUIWrap.Register(L); MyFrameWork_MusicManagerWrap.Register(L); MyFrameWork_TimerManagerWrap.Register(L); MyFrameWork_ThreadManagerWrap.Register(L); MyFrameWork_NetworkManagerWrap.Register(L); MyFrameWork_FightDataManagerWrap.Register(L); MyFrameWork_ResourceMgrWrap.Register(L); MyFrameWork_E_UIStyleWrap.Register(L); MyFrameWork_E_UITypeWrap.Register(L); MyFrameWork_E_UIMaskStyleWrap.Register(L); MyFrameWork_E_LayerTypeWrap.Register(L); L.EndModule(); L.BeginModule("System"); L.RegFunction("Action", System_Action); L.EndModule(); L.EndModule(); Debugger.Log("Register lua type cost time: {0}", Time.realtimeSinceStartup - t); }
public static void Bind(IntPtr L, string type = null) { if (type == null || wrapList.Contains(type)) { return; } wrapList.Add(type); type += "Wrap"; switch (type) { case "AnimatorWrap": AnimatorWrap.Register(L); break; case "ApplicationWrap": ApplicationWrap.Register(L); break; case "BehaviourWrap": BehaviourWrap.Register(L); break; case "BoxColliderWrap": BoxColliderWrap.Register(L); break; case "CameraWrap": CameraWrap.Register(L); break; case "ColliderWrap": ColliderWrap.Register(L); break; case "ColorWrap": ColorWrap.Register(L); break; case "ComponentWrap": ComponentWrap.Register(L); break; case "DebugWrap": DebugWrap.Register(L); break; case "DelegateWrap": DelegateWrap.Register(L); break; case "EnumWrap": EnumWrap.Register(L); break; case "EventWrap": EventWrap.Register(L); break; case "GameObjectWrap": GameObjectWrap.Register(L); break; case "IEnumeratorWrap": IEnumeratorWrap.Register(L); break; case "InputWrap": InputWrap.Register(L); break; case "LuaHelperWrap": LuaHelperWrap.Register(L); break; case "MonoToolsWrap": MonoToolsWrap.Register(L); break; case "NGUITextWrap": NGUITextWrap.Register(L); break; case "ObjectWrap": ObjectWrap.Register(L); break; case "PlayerPrefsWrap": PlayerPrefsWrap.Register(L); break; case "RectWrap": RectWrap.Register(L); break; case "RenderSettingsWrap": RenderSettingsWrap.Register(L); break; case "ScreenWrap": ScreenWrap.Register(L); break; case "SpringPanelWrap": SpringPanelWrap.Register(L); break; case "stringWrap": stringWrap.Register(L); break; case "SystemInfoWrap": SystemInfoWrap.Register(L); break; case "System_ObjectWrap": System_ObjectWrap.Register(L); break; case "TextureWrap": TextureWrap.Register(L); break; case "TimerWrap": TimerWrap.Register(L); break; case "TimeWrap": TimeWrap.Register(L); break; case "TransformWrap": TransformWrap.Register(L); break; case "TweenAlphaWrap": TweenAlphaWrap.Register(L); break; case "TweenPositionWrap": TweenPositionWrap.Register(L); break; case "TweenScaleWrap": TweenScaleWrap.Register(L); break; case "TypeWrap": TypeWrap.Register(L); break; case "UIBasicSpriteWrap": UIBasicSpriteWrap.Register(L); break; case "UICameraWrap": UICameraWrap.Register(L); break; case "UICenterOnChildWrap": UICenterOnChildWrap.Register(L); break; case "UIDragScrollViewWrap": UIDragScrollViewWrap.Register(L); break; case "UIEventListenerWrap": UIEventListenerWrap.Register(L); break; case "UIGridWrap": UIGridWrap.Register(L); break; case "UIInputWrap": UIInputWrap.Register(L); break; case "UILabelWrap": UILabelWrap.Register(L); break; case "UIPanelWrap": UIPanelWrap.Register(L); break; case "UIPlayTweenWrap": UIPlayTweenWrap.Register(L); break; case "UIProgressBarWrap": UIProgressBarWrap.Register(L); break; case "UIRectWrap": UIRectWrap.Register(L); break; case "UIRootWrap": UIRootWrap.Register(L); break; case "UIScrollViewWrap": UIScrollViewWrap.Register(L); break; case "UISliderWrap": UISliderWrap.Register(L); break; case "UISpriteWrap": UISpriteWrap.Register(L); break; case "UITableWrap": UITableWrap.Register(L); break; case "UITextureWrap": UITextureWrap.Register(L); break; case "UIToggleWrap": UIToggleWrap.Register(L); break; case "UITweenerWrap": UITweenerWrap.Register(L); break; case "UIWidgetContainerWrap": UIWidgetContainerWrap.Register(L); break; case "UIWidgetWrap": UIWidgetWrap.Register(L); break; case "Vector2Wrap": Vector2Wrap.Register(L); break; case "Vector3Wrap": Vector3Wrap.Register(L); break; case "Vector4Wrap": Vector4Wrap.Register(L); break; } }