public UIScreenBase SetTransitionScreen(UIScreenType screenType, UIScreenArgs args)
        {
            if (m_transitionScreen != null)
            {
                m_transitionScreen.ReleaseResources();

                m_transitionScreen.transform.parent = null;
                m_transitionScreen.gameObject.SetActive(false);
                GameObject.Destroy(m_transitionScreen.gameObject);
            }

            if (screenType == UIScreenType.None)
            {
                m_transitionScreen = null;
                return(null);
            }

            m_transitionScreen = LoadScreen(screenType) as UIScreenBase;
            if (m_transitionScreen == null)
            {
                return(null);
            }

            IncrementScreenPanelDepth(m_transitionScreen, m_transitionPanelDepth);

            m_transitionScreen.Initialize(args);

            return(m_transitionScreen);
        }
        protected override void OnInitialize(UIScreenArgs args)
        {
            OutroArgs outroArgs = args as OutroArgs;

            Assert.IsNotNull(args);

            int best = PlayerPrefs.GetInt("BestScore");

            if (outroArgs.score > best)
            {
                best = outroArgs.score;
                PlayerPrefs.SetInt("BestScore", best);
            }

            m_score.text = outroArgs.score.ToString();
            m_best.text  = best.ToString();

            m_animator.SetTrigger("Show");

            m_playButton.onClick.AddListener(HandlePlayButtonClicked);
            m_leaderboardsButton.onClick.AddListener(HandleLeaderboardsButtonClicked);
            m_storeButton.onClick.AddListener(HandleStoreButtonClicked);

            m_planeSelector.Initialize();
        }
        public UIScreenBase SetHUD(UIScreenType screenType, UIScreenArgs args)
        {
            if (m_hud != null)
            {
                m_hud.ReleaseResources();

                m_hud.transform.parent = null;
                m_hud.gameObject.SetActive(false);
                GameObject.Destroy(m_hud.gameObject);
            }

            if (screenType == UIScreenType.None)
            {
                m_hud = null;
                return(null);
            }

            m_hud = LoadScreen(screenType);
            if (m_hud == null)
            {
                return(null);
            }

            m_hud.Initialize(args);
            return(m_hud);
        }
        public UIScreenBase PushScreen(UIScreenType screenType, UIScreenArgs args)
        {
            UIScreenBase screen = LoadScreen(screenType);

            if (screen == null)
            {
                return(null);
            }

            m_currentPanelDepth = IncrementScreenPanelDepth(screen, m_currentPanelDepth);

            m_screenStack.Push(screen);
            screen.Initialize(args);

            return(screen);
        }
 protected abstract void OnInitialize(UIScreenArgs args);
 public void Initialize(UIScreenArgs args)
 {
     OnInitialize(args);
 }
Пример #7
0
 protected override void OnInitialize(UIScreenArgs args)
 {
     m_playButton.onClick.AddListener(HandlePlayButtonClicked);
     m_leaderboardsButton.onClick.AddListener(HandleLeaderboardsButtonClicked);
 }
Пример #8
0
 protected override void OnInitialize(UIScreenArgs args)
 {
     SetScore(0);
 }
Пример #9
0
 protected override void OnInitialize(UIScreenArgs args)
 {
     m_playAsGuestButton.onClick.AddListener(HandlePlayAsGuestButtonClicked);
     m_facebookLoginButton.onClick.AddListener(HandleFacebookLoginButtonClicked);
 }