Пример #1
0
    private void AddItem(ScenarioList.Item item)
    {
        UIScenarioItem itemUI = UIManager.OpenWindow(_itemPrefab, _contents) as UIScenarioItem;

        itemUI.Set(item
                   , delegate { OnItemSelected(item._ID); }
                   );
    }
Пример #2
0
    private void AddItem(ScenarioList.Item item)
    {
        UIScenarioItem itemUI = UIManager.CreateWidget <UIScenarioItem>(_itemPrefab, _contents);

        itemUI.Set(item
                   , delegate { OnItemSelected(item._ID); }
                   );
    }