public GameObject GetObjClone(RuneDetailObjType objType) { switch (objType) { case RuneDetailObjType.ScrollRect: return(UIResourceMgr.Clone(mScrollRectObj) as GameObject); case RuneDetailObjType.Title: return(UIResourceMgr.Clone(mTitleObj) as GameObject); case RuneDetailObjType.Content: return(UIResourceMgr.Clone(mContentObj) as GameObject); case RuneDetailObjType.TwoAttri: return(UIResourceMgr.Clone(mTwoAttriObj) as GameObject); case RuneDetailObjType.ThreAttri: return(UIResourceMgr.Clone(mThreeAttriObj) as GameObject); default: Debug.LogError("不存在的类型:" + objType); return(null); } }