private void Awake() { //Lazy singleton Instance = this; //Reference hud = GetComponent <HUDManager>(); hurtBorder = GetComponent <OnHurtHUDBorder>(); highScoreBoard = GetComponent <HighscoreBoard>(); }
private void Start() { //Reference ui = UIRendererManager.Instance; towerPlacer = PlacementManager.Instance; //Initialize UI display for HUD items ui.DisplayWave(0); ui.DisplayLives(lives); ui.DisplayMoney(money); }
private void Start() { //Reference ui = UIRendererManager.Instance; }