void ShowStartNewGameConfirmationPopup() { _popupPanel.ConfirmationResponseAction += StartNewGamePopupResponse; _popupPanel.ClosePopupAction += HidePopup; _popupPanel.gameObject.SetActive(true); _popupPanel.SetPopup(PopupType.NewGame); }
void ShowBackToMenuConfirmationPopup() { _pauseScreen.gameObject.SetActive(false); // Set pause screen to inactive _popupPanel.ClosePopupAction += HideBackToMenuConfirmationPopup; _popupPanel.ConfirmationResponseAction += BackToMainMenu; _inputReader.EnableMenuInput(); _popupPanel.gameObject.SetActive(true); _popupPanel.SetPopup(PopupType.BackToMenu); }