Пример #1
0
        static int _s_set_onPressUp(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UIPointerDownUp gen_to_be_invoked = (UIPointerDownUp)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.onPressUp = (UnityEngine.Events.UIPointerEvent)translator.GetObject(L, 2, typeof(UnityEngine.Events.UIPointerEvent));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
Пример #2
0
        static int _g_get_onPressUp(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UIPointerDownUp gen_to_be_invoked = (UIPointerDownUp)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.onPressUp);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
Пример #3
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    UIPointerDownUp gen_ret = new UIPointerDownUp();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UIPointerDownUp constructor!"));
        }
Пример #4
0
        static int _m_OnPointerUp(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UIPointerDownUp gen_to_be_invoked = (UIPointerDownUp)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));

                    gen_to_be_invoked.OnPointerUp(_eventData);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }