static int _s_set_onPressUp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UIPointerDownUp gen_to_be_invoked = (UIPointerDownUp)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onPressUp = (UnityEngine.Events.UIPointerEvent)translator.GetObject(L, 2, typeof(UnityEngine.Events.UIPointerEvent)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_onPressUp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UIPointerDownUp gen_to_be_invoked = (UIPointerDownUp)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onPressUp); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { UIPointerDownUp gen_ret = new UIPointerDownUp(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UIPointerDownUp constructor!")); }
static int _m_OnPointerUp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UIPointerDownUp gen_to_be_invoked = (UIPointerDownUp)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); gen_to_be_invoked.OnPointerUp(_eventData); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }