Пример #1
0
    private void openWindow(UIPanelBase panel, bool active, params object[] paramsList)
    {
        Debuger.Log("begin open window and the pannel is " + panel.name);
        if (panel == null || panel.gameObject == null)
        {
            Debuger.LogError("the panel is null");
            return;
        }

        if (g_LoadedWindow == null)
        {
            Debuger.LogError("the loaded window is null");
            return;
        }

        // change window status
        if (active)
        {
            //DontUseThisShowPanel(panel, paramsList);
        }
        else
        {
            Debuger.Log("show window false and the panel name is " + panel.name);
            if (panel.gameObject.activeInHierarchy)
            {
                panel.OnClose();
                panel.gameObject.SetActive(false);
                ManageActiveWindow(false, panel);
            }
        }
    }
Пример #2
0
 public void ClosePanel(UIPanelBase panel)
 {
     panel.gameObject.SetActive(false);
     panel.isOpend = false;
     panel.OnClose();
 }