Пример #1
0
 public static void WinSetting(bool win)
 {
     if (win)
     {
         PetManager.Instance.DeleteScreenFXOfBattles();
         EntityWorld.Instance.ActSelf.IsDisplayingByLayer = true;
         Utils.SetCameraCullingMask(CamerasMgr.CameraMain, 5);
         UINodesManager.SetNoEventsUIRootByIsShow(false);
     }
     else
     {
         EntityWorld.Instance.ActSelf.IsDisplayingByLayer = false;
         Utils.SetCameraCullingMask(CamerasMgr.CameraMain, 1);
         UINodesManager.SetNoEventsUIRootByIsShow(true);
     }
 }
Пример #2
0
 public static void Show2DUI(bool isShow, int hide_nodes = 0)
 {
     UINodesManager.NoEventsUIRoot_IsShow = isShow;
     if (isShow)
     {
         UINodesManager.SetNoEventsUIRootByIsShow(true);
         UINodesManager.cs_NormalUIRoot.set_enabled(true);
         UINodesManager.cs_MiddleUIRoot.set_enabled(true);
         UINodesManager.cs_TopUIRoot.set_enabled(true);
         UINodesManager.cs_T2RootOfSpecial.set_enabled(true);
         UINodesManager.cs_T3RootOfSpecial.set_enabled(true);
     }
     else
     {
         if (UINodeBit.IsContainNode(hide_nodes, 1))
         {
             UINodesManager.SetNoEventsUIRootByIsShow(false);
         }
         if (UINodeBit.IsContainNode(hide_nodes, 2))
         {
             UINodesManager.cs_NormalUIRoot.set_enabled(false);
         }
         if (UINodeBit.IsContainNode(hide_nodes, 4))
         {
             UINodesManager.cs_MiddleUIRoot.set_enabled(false);
         }
         if (UINodeBit.IsContainNode(hide_nodes, 8))
         {
             UINodesManager.cs_TopUIRoot.set_enabled(false);
         }
         if (UINodeBit.IsContainNode(hide_nodes, 16))
         {
             UINodesManager.cs_T2RootOfSpecial.set_enabled(false);
         }
         if (UINodeBit.IsContainNode(hide_nodes, 32))
         {
             UINodesManager.cs_T3RootOfSpecial.set_enabled(false);
         }
     }
 }