public void UnRegister() { mChatArray.Clear(); mChatCellStructList.Clear(); mUIMessageTag = null; mUIMessageMain = null; mUIMessageMail = null; }
void OnDestroy() { mInput = null; mUITable2 = null; mFreeNum = null; MessageMgr.GetInstance().Clear(); _instance = null; }
//main panel void CreateInfoPanel() { UnityEngine.Object obj = PrefabLoader.loadFromPack("LS/pbLSInformation"); if (obj != null) { GameObject go = RUIMonoBehaviour.Instantiate(obj) as GameObject; mUIMessageMain = go.GetComponent <UIMessageMain>(); RED.AddChild(go.gameObject, DBUIController.mDBUIInstance._bottomRoot); } }
void OnDestory() { // curViewIsAlive = false; _instance = null; }
void Awake() { _instance = this; // curViewIsAlive = true; }