public void ActiveDialogMessage(bool state)
 {
     if (m_DialogMessageUI.IsNullOrDestroy())
     {
         Debug.LogError(GetType() + " error: DialogMessage UI is null");
         return;
     }
     m_DialogMessageUI.Active(state);
 }
 public void ActiveConnectionStatusMessage(bool state)
 {
     if (m_ConnectionStatusUI.IsNullOrDestroy())
     {
         Debug.LogError(GetType() + " error: ConnectionStatus UI is null");
         return;
     }
     m_ConnectionStatusUI.Active(state);
 }