void AddMapLabel(ILabel label) { if (label.GetShow() == EShow.All || label.GetShow() == EShow.MinMap) { UIMapLabel uiLabel = null; if (this.m_MapLabelPool.Count > 0) { uiLabel = this.m_MapLabelPool.Dequeue(); uiLabel.gameObject.SetActive(true); } else { GameObject obj = GameObject.Instantiate(mMapLabelPrefab) as GameObject; obj.transform.parent = mSubInfoPanel.transform; obj.transform.localPosition = Vector3.zero; obj.transform.localScale = Vector3.one; obj.transform.localRotation = Quaternion.identity; uiLabel = obj.GetComponent <UIMapLabel>(); } if (uiLabel != null) { uiLabel.transform.localScale = Vector3.one; uiLabel.SetLabel(label, true); uiLabel.gameObject.name = "MinMapLabel: " + uiLabel._ILabel.GetText(); this.m_CurrentMapLabelList.Add(uiLabel); } TryAddMonsterSiegeEffect(uiLabel); if (label.GetType() == ELabelType.Mission) { MissionLabel ml = label as MissionLabel; if (ml.m_attachOnID != 0) { uiLabel.SetLabelPosByNPC(ml.m_attachOnID); } //missionID = ml.m_missionID; //if ((label as MissionLabel).m_target != null) // targetID = ml.m_target.mID; //if (Pathea.PeGameMgr.IsStory) //{ // if (MissionRepository.m_MissionCommonMap.ContainsKey(missionID)) // { // if (ml.m_type == MissionLabelType.misLb_target) // { // if (MissionRepository.m_TypeFollow.ContainsKey(targetID)) // { // TypeFollowData fol = MissionManager.GetTypeFollowData(targetID); // if (fol.m_LookNameID != 0) // uiLabel.SetLabelPosByNPC(fol.m_LookNameID); // } // else if (MissionRepository.m_TypeSearch.ContainsKey(targetID)) // { // TypeSearchData ser = MissionManager.GetTypeSearchData(targetID); // if (ser.m_NpcID != 0) // uiLabel.SetLabelPosByNPC(ser.m_NpcID); // } // } // else if (ml.m_type == MissionLabelType.misLb_unActive) // { // uiLabel.SetLabelPosByNPC(MissionRepository.m_MissionCommonMap[missionID].m_iNpc); // } // else if (ml.m_type == MissionLabelType.misLb_end) // { // uiLabel.SetLabelPosByNPC(MissionRepository.m_MissionCommonMap[missionID].m_iReplyNpc); // } // } // else // { // foreach (var item in NpcMissionDataRepository.dicMissionData) // { // if (item.Value.m_RandomMission != missionID) // continue; // if (ml.m_type == MissionLabelType.misLb_unActive) // { // uiLabel.SetLabelPosByNPC(item.Key); // } // else if (ml.m_type == MissionLabelType.misLb_end) // { // uiLabel.SetLabelPosByNPC(item.Key); // } // } // } //} //else //{ // if (AdRMRepository.m_AdRandMisMap.ContainsKey(missionID)) // { // if (ml.m_type == MissionLabelType.misLb_target) // { // if (AdRMRepository.m_AdTypeFollow.ContainsKey(targetID)) // { // TypeFollowData fol = MissionManager.GetTypeFollowData(targetID); // if (fol.m_LookNameID != 0) // uiLabel.SetLabelPosByNPC(fol.m_LookNameID); // } // else if (AdRMRepository.m_AdTypeSearch.ContainsKey(targetID)) // { // TypeSearchData ser = MissionManager.GetTypeSearchData(targetID); // if (ser.m_NpcID != 0) // uiLabel.SetLabelPosByNPC(ser.m_NpcID); // } // } // else if (ml.m_type == MissionLabelType.misLb_unActive) // { // uiLabel.SetLabelPosByNPC(AdRMRepository.m_AdRandMisMap[missionID].m_iNpc); // } // else if (ml.m_type == MissionLabelType.misLb_end) // { // uiLabel.SetLabelPosByNPC(AdRMRepository.m_AdRandMisMap[missionID].m_iReplyNpc); // } // } //} } } }