Пример #1
0
        //unity
        private void Start()
        {
            //set init values
            difficulty = 1;
#if UNITY_WEBGL && !UNITY_EDITOR
            float sensitivity = 0.55f;
#else
            float sensitivity = 0.5f;
#endif
            bool sound = false;

            //setup control
#if UNITY_ANDROID && !UNITY_EDITOR
            control   = gameObject.AddComponent <GyroControl>();
            uiManager = new UIWithTaps(UIManagerFactory.getInstance().CreateBig());
#else
            control = gameObject.AddComponent <SliderControl>();
            // uiManager = new UIWithKeyHandler(UIManagerFactory.getInstance().Create());
            uiManager = new UIWithTaps(UIManagerFactory.getInstance().CreateBig());
#endif
            control.SetSensitivity(sensitivity);
            //setup physics
            physics = new GamePhysics();
            physics.SetDifficulty(difficulty);
            //setup score
            score = new GameScore();
            score.SetDifficulty(difficulty);

            uiManager.onMenuCommand += OnMenuCommand;
            uiManager.Initialize(difficulty, sound, sensitivity);
            //uiManager.MakeFlexible(true);
            soundManager.Play(sound);

            PauseGame(true);
        }
Пример #2
0
        //IHSUIComponent widget;

        // Use this for initialization
        void Start()
        {
            manager = UIManagerFactory.CreateDefaultUIManager();
            manager.Init(this.transform);

            panel  = manager.CreatePanel <DemoPanel1>("panel1", "PANEL 1");
            panel2 = manager.CreatePanel <DemoPanel1>("panel1", "PANEL 2");
            panel3 = manager.CreatePanel <DemoPanel1>("panel1", "PANEL 3");
            panel4 = manager.CreatePanel <DemoPanel1>("panel1", "PANEL 4");

            DemoWidgetSidebar widget = manager.CreateWidget <DemoWidgetSidebar>("sidebar", panel2, panel2.transform);

            widget.Init(DemoWidgetSidebar.WidgetType.Toggle);
            widget.AddItem(new DemoWidgetSidebar.SideBarWidgetSelectItem("签到", () => { Debug.Log("sdf"); }));
            widget.AddItem(new DemoWidgetSidebar.SideBarWidgetSelectItem("抽签", () => { Debug.Log("sdfsdf"); }));
            widget.AddItem(new DemoWidgetSidebar.SideBarWidgetSelectItem("开始", () => { Debug.Log("sdfsdfsdf"); }));
            //manager.CreateWidget<DemoWidgetSidebar>("sidebar", panel3, panel3.transform);
            manager.DestroyPanel(panel4);

            StartCoroutine(Test());
        }