public override void OnStart() { //注册事件 GameManage.Register(GameEventType.Lobby_CreatePlayer, CreatePlayer); //注册生成大厅玩家 GameManage.Register(GameEventType.Lobby_PlayerAllReady, PlayerAllReady); //注册确认选择地图 UIManager.Instance.ChangePanel(PanelType.UILobby); lobbyPanel = UIManager.Instance.curPanel as UILobbyPanel; }
private void Awake() { uiLobby = UIManager.Instance.curPanel as UILobbyPanel; }