private void InitUI() { _instance = this; m_transform = this.transform; btn_switch = m_transform.Find("btn_switch").GetComponent <Button>(); btn_stop = m_transform.Find("btn_stop").GetComponent <Button>(); btn_speed = m_transform.Find("btn_speed").GetComponent <Button>(); text_kills = m_transform.Find("Image_timeBg/lbl_kills").GetComponent <Text>(); _v3Gold = m_transform.Find("Image_timeBg/Image_gold").localPosition; _v3Wood = m_transform.Find("Image_timeBg/Image_wood").localPosition; _uifightBallMatch = m_transform.GetComponent <UIFightBallMatch>(); _uiBallManager = m_transform.GetComponent <UIBallManager>(); SetKillMonsterNum(0); }
private void InitUI() { _instance = this; m_transform = this.transform; btn_switch = m_transform.Find("btn_switch").GetComponent<Button>(); btn_stop = m_transform.Find("btn_stop").GetComponent<Button>(); btn_speed = m_transform.Find("btn_speed").GetComponent<Button>(); text_kills = m_transform.Find("Image_timeBg/lbl_kills").GetComponent<Text>(); _v3Gold = m_transform.Find("Image_timeBg/Image_gold").localPosition; _v3Wood = m_transform.Find("Image_timeBg/Image_wood").localPosition; _uifightBallMatch = m_transform.GetComponent<UIFightBallMatch>(); _uiBallManager = m_transform.GetComponent<UIBallManager>(); SetKillMonsterNum(0); }