public void BtnDefuseApply() { var e = new UIEvent_UnionBtnPassApply(); e.Type = 1; EventDispatcher.Instance.DispatchEvent(e); }
public void BtnDefuseApply() { if (itemListLogic != null) { var itemData = itemListLogic.Item as CharacterBaseInfoDataModel; itemData.Selected = itemData.Selected == 0 ? 1 : 0; var e = new UIEvent_UnionBtnPassApply(); e.Type = 1; EventDispatcher.Instance.DispatchEvent(e); } }