//选择职业 public void OnCreateTypeChange(int index) { if (LastChooseType == index) { return; } var ee = new UIEvent_CreateRoleType_Change(index); EventDispatcher.Instance.DispatchEvent(ee); LastChooseType = index; }
void OnCreateRoleEvent(IEvent ievent) { var ee = ievent as UIEvent_ShowCreateRole; var nIndex = ee.index; if (0 == nIndex) { SwitchMode(StateType.SelectMyRole, GetLastSelectRoleIdx()); } else { SwitchMode(StateType.CreateNewRole, 0); var eeee = new UIEvent_CreateRoleType_Change(0); EventDispatcher.Instance.DispatchEvent(eeee); } }