public void SwitchLanguage(Object b) { LocalizationManager.Instance.SwitchLanguage(); if (b != null) { GameObject sender = b as GameObject; if (sender != null) { UIElemSwitchValue uIElemSwitch = sender.GetComponent <UIElemSwitchValue>(); uIElemSwitch.Switch(); } } }
public void FastStoneBackMove(Object b) { if (GameManager.FastStoneMove) { return; } GameManager.Instance.SetFastBackMove(); if (b != null) { GameObject sender = b as GameObject; if (sender != null) { UIElemSwitchValue uIElemSwitch = sender.GetComponent <UIElemSwitchValue>(); uIElemSwitch.Switch(GameManager.FastStoneBackMove); } } }