Пример #1
0
    public void InitHeadIntroduce(ItemOfReward _ItemOfReward, Vector3 m_Pos)
    {
        GameObject obj1 = null;

        m_IntroducePos = m_Pos;
        obj1           = PrefabLoader.loadFromPack("LS/pbLSCardHeadIntroduct") as GameObject;
        if (obj1 != null)
        {
            GameObject         go = NGUITools.AddChild(DBUIController.mDBUIInstance._TopRoot, obj1);
            UIEggCellIntroduct mm = go.gameObject.GetComponent <UIEggCellIntroduct>();
            m_UIEggCellIntroduct = mm;
            m_UIEggCellIntroduct.OnShow(_ItemOfReward);
        }
    }
Пример #2
0
    public void InitHeadIntroduce(ItemOfReward _ItemOfReward, Vector3 m_Pos)
    {
        m_IntroducePos = m_Pos;
        GameObject obj1 = PrefabLoader.loadFromPack("LS/pbLSCardHeadIntroduct") as GameObject;

        if (obj1 != null)
        {
            go = NGUITools.AddChild(gameObject, obj1);
            go.SetActive(true);
            UIEggCellIntroduct mm = go.gameObject.GetComponent <UIEggCellIntroduct>();
            m_UIEggCellIntroduct           = mm;
            mm.obj.transform.localPosition = m_IntroducePos;
            m_UIEggCellIntroduct.OnShow(_ItemOfReward);
        }
    }