public void gameOver(int status) { // if status == 1 then it's a win // TODO: we should change the game over dialog to be win or lose based on result bool aWin = false; if (status == 0) { aWin = checkForWin(); } if (UIDisplayComponent) { mode = InteractMode.GAMEOVER; if (status == 1 || aWin) { UIDisplayComponent.showGameOver(true); } else { UIDisplayComponent.showGameOver(false); } } }