Пример #1
0
        public void connectionSuccessful()
        {
            UIControllerClientStarter.getInstance().connectionSuccessful();

            setState(GraphicsState.Login);                      // LobbyLoading'i Login'e cevirdim cunku server zaten simdilik
            // otomatik olarak EnterLobby mesaji gonderiyor ve lobbyloading
            // cagiriliyor.		-Batu
            //setState(GraphicsState.LobbyLoading);
        }
    public static UIControllerClientStarter getInstance()
    {
        if (_instance == null)
        {
            GameObject go = GameObject.Find("ControllerClientStarter");
            if (go != null)
                _instance = go.GetComponent<UIControllerClientStarter>();
        }

        return _instance;
    }
    public static UIControllerClientStarter getInstance()
    {
        if (_instance == null)
        {
            GameObject go = GameObject.Find("ControllerClientStarter");
            if (go != null)
            {
                _instance = go.GetComponent <UIControllerClientStarter>();
            }
        }

        return(_instance);
    }
Пример #4
0
 public void connectionFailed()
 {
     UIControllerClientStarter.getInstance().connectionFailed();
 }
Пример #5
0
 public void tryingToConnect()
 {
     UIControllerClientStarter.getInstance().tryingToConnect();
 }