public void connectionSuccessful() { UIControllerClientStarter.getInstance().connectionSuccessful(); setState(GraphicsState.Login); // LobbyLoading'i Login'e cevirdim cunku server zaten simdilik // otomatik olarak EnterLobby mesaji gonderiyor ve lobbyloading // cagiriliyor. -Batu //setState(GraphicsState.LobbyLoading); }
public static UIControllerClientStarter getInstance() { if (_instance == null) { GameObject go = GameObject.Find("ControllerClientStarter"); if (go != null) _instance = go.GetComponent<UIControllerClientStarter>(); } return _instance; }
public static UIControllerClientStarter getInstance() { if (_instance == null) { GameObject go = GameObject.Find("ControllerClientStarter"); if (go != null) { _instance = go.GetComponent <UIControllerClientStarter>(); } } return(_instance); }
public void connectionFailed() { UIControllerClientStarter.getInstance().connectionFailed(); }
public void tryingToConnect() { UIControllerClientStarter.getInstance().tryingToConnect(); }