//******************移动相机相关****************** //(获得道具的过程中,gamemanager只传递调用,不处理相关逻辑,不操作propData中的数据。具体逻辑与数据操作交由uiPropList实现) //移动相机 public int CameraMove(CameraMoveContent theTaskContent, CameraCenterController cameraCenterController) { if (!isProcessorWorking && isCameraDefault) { isProcessorWorking = true; nowCameraCenterController = cameraCenterController; isCameraDefault = false; SetIsGlobalObjRespondMouse(false); theCameraController.AddTaskWithCallBack(theTaskContent, this, NormalTriggers.cameraMoveFinishWork); //print("ActiveCameraReturnButton"); uIController.ActiveCameraReturnButton(); return(0); } else { return(-1); } }