public static void CreateRenderTexture(ref RenderTexture renderTexture, string name) { int pixelWidth = CamerasMgr.CameraMain.get_pixelWidth(); int pixelHeight = CamerasMgr.CameraMain.get_pixelHeight(); UIConst.GetRealScreenSize(out pixelWidth, out pixelHeight); ShaderEffectUtils.SafeCreateRenderTexture(ref renderTexture, name, 16, 7, 1, pixelWidth, pixelHeight); }
public static int GetRealScreenSizeHeight() { int num; int result; UIConst.GetRealScreenSize(out num, out result); return(result); }
public static void GetRealScreenScale(out float realScaleScreenWidth, out float realScaleScreenHeight) { int num; int num2; UIConst.GetRealScreenSize(out num, out num2); realScaleScreenWidth = (float)num / UIConst.UI_SIZE_WIDTH; realScaleScreenHeight = (float)num2 / UIConst.UI_SIZE_HEIGHT; }
private void Start() { int num; int num2; UIConst.GetRealScreenSize(out num, out num2); RectTransform rectTransform = base.get_transform() as RectTransform; if (rectTransform != null) { rectTransform.set_sizeDelta(new Vector2((float)num, (float)num2)); } }
private void SetSize() { int num; int num2; UIConst.GetRealScreenSize(out num, out num2); num += 20; num2 += 20; if (this.state == FXMaskLayer.MaskState.SizeXZ) { base.get_transform().set_localScale(new Vector3((float)num, 1f, (float)num2)); } else if (this.state == FXMaskLayer.MaskState.SizeXY) { base.get_transform().set_localScale(new Vector3((float)num, (float)num2, 1f)); } }
public static void GetBound(ref float x, ref float y, float width_targettran, float height_targettran, Vector2 pivot) { int num; int num2; UIConst.GetRealScreenSize(out num, out num2); if (pivot.x == 0f) { if (x + width_targettran > (float)(num / 2)) { x = (float)(num / 2) - width_targettran; } if (x < (float)(-(float)(num / 2))) { x = (float)(-(float)(num / 2)); } } else if (pivot.x == 0.5f) { if (x + width_targettran / 2f > (float)(num / 2)) { x = (float)(num / 2) - width_targettran / 2f; } if (x - width_targettran / 2f < (float)(-(float)(num / 2))) { x = (float)(-(float)(num / 2)) + width_targettran / 2f; } } else if (pivot.x == 1f) { if (x > (float)(num / 2)) { x = (float)(num / 2); } if (x - width_targettran < (float)(-(float)(num / 2))) { x = (float)(-(float)(num / 2)) + width_targettran; } } if (pivot.y == 0f) { if (y + height_targettran > (float)(num2 / 2)) { y = (float)(num2 / 2) - height_targettran; } if (y < (float)(-(float)(num2 / 2))) { y = (float)(-(float)(num2 / 2)); } } else if (pivot.y == 0.5f) { if (y + height_targettran / 2f > (float)(num2 / 2)) { y = (float)(num2 / 2) - height_targettran / 2f; } if (y - height_targettran / 2f < (float)(-(float)(num2 / 2))) { y = (float)(-(float)(num2 / 2)) + height_targettran / 2f; } } else if (pivot.y == 1f) { if (y > (float)(num2 / 2)) { y = (float)(num2 / 2); } if (y - height_targettran < (float)(-(float)(num2 / 2))) { y = (float)(-(float)(num2 / 2)) + height_targettran; } } }