///////////////////////////////////////// protected override void OnRenderCheck(UICheck control, CanvasRenderer renderer) { base.OnRenderCheck(control, renderer); }
private void CheckDisplayBackgroundScene_CheckedChanged(UICheck obj) { SimulationApp.DisplayBackgroundScene = obj.Checked.Value == UICheck.CheckValue.Checked; }
private void CheckFullscreen_CheckedChanged(UICheck obj) { SimulationApp.Fullscreen = obj.Checked.Value == UICheck.CheckValue.Checked; ShowTextRestartToApplyChanges(); }
private void CheckVerticalSync_CheckedChanged(UICheck obj) { SimulationApp.VerticalSync = obj.Checked.Value == UICheck.CheckValue.Checked; ShowTextRestartToApplyChanges(); }
private void CheckStatistics_CheckedChanged(UICheck obj) { SimulationApp.DisplayViewportStatistics = obj.Checked.Value == UICheck.CheckValue.Checked; }