public override void OnInit() { base.OnInit(); AddPropChangedNotify((int)MVCPropertyID.enCardBag, OnPropertyChanged); m_cost = FindChildComponent <UILabel>("Command_Number"); m_phyAttack = FindChildComponent <UILabel>("PhyAttack_Number"); m_magAttack = FindChildComponent <UILabel>("MagAttack_Number"); m_hp = FindChildComponent <UILabel>("HP_Number"); m_occupation = FindChildComponent <UILabel>("Occupation_Lable"); m_type = FindChildComponent <UILabel>("Race_Lable"); m_curLevel = FindChildComponent <UILabel>("Level_Live"); m_maxLevel = FindChild("Level_Top"); m_skillParent = FindChild("Skill"); m_passiveSkillParent = FindChild("PassiveSkill"); m_skillNoneLabel = FindChildComponent <UILabel>("PassiveSkillNone"); m_skillList = new UICardDetailSkillItem[6]; m_passvieSkillList = new UICardDetailSkillItem[4]; m_grid = FindChildComponent <UIGrid>("OptionGrid"); m_levelUpBtn = FindChildComponent <UIButton>("ALeveUp"); m_evolutionBtn = FindChildComponent <UIButton>("BEvolution"); m_breachBtn = FindChildComponent <UIButton>("Breach"); m_model = FindChild("Model"); m_tips = FindChild("Tips"); m_tipsSkillName = FindChildComponent <UILabel>("SkillName"); m_skillGetTips = FindChildComponent <UILabel>("SkillGetTips"); m_tipsSkillDes = FindChildComponent <UILabel>("SkillDes"); m_tipsSkillCD = FindChildComponent <UILabel>("SkillCD"); m_tipsSkillLevel = FindChildComponent <UILabel>("SkillLevel"); m_raceTexture = FindChild("RaceTexture"); m_occTexture = FindChild("OccTexture"); m_switchSkillTips = FindChild("SwitchSkillTips"); m_comboItem = FindChild("Combo"); m_tipsSkillType = FindChild("SkillType"); m_cardPanel = UICardDetailCardPanel.Create(); m_cardPanel.SetParent(WindowRoot); // m_next = FindChild("Next"); // m_pre = FindChild("Pre"); }
static public UICardDetailCardPanel Create() { UICardDetailCardPanel self = UIManager.Singleton.LoadUI <UICardDetailCardPanel>("UI/UICardDetailCardPanel", UIManager.Anchor.Center); return(self); }