public void OnCardPressed(UICard cardUi) { if (selectedCardUi != null) { selectedCardUi.UnHighlight(); } selectedCardUi = cardUi; cardUi.Highlight(); timerSpeedMod = GameSettings.Instance.CardSelectTimerSpeedUpModifier; AudioManager.PlaySFX("ui-select"); /*Card lowestCard = null; * float lowestScore = float.MaxValue; * * // Get the lowest card score to add to the dictators score. * for (int i = 0; i < cardUis.Length; i++) * { * if (cardUis[i].cardIndex != cardUi.cardIndex) * { * Card card = currentCards[cardUis[i].cardIndex]; * if (card.value < lowestScore) * { * lowestScore = card.value; * lowestCard = card; * } * } * } * Debug.Log("Update dictator " + lowestCard.idealType.ToString() + " " + lowestCard.value); * dictator.Ideals.AddToIdealValue(lowestCard.idealType, lowestCard.value);*/ }