private void InitSortButtons() { if (sortButtons == null) { sortButtons = new UIButtonChoice(this, new Texture2D[] { Main.inventorySortTexture[0], MagicStorageTwo.Instance.GetTexture("Textures/Sorting/SortID"), MagicStorageTwo.Instance.GetTexture("Textures/Sorting/SortName"), MagicStorageTwo.Instance.GetTexture("Textures/Sorting/SortNumber") }, new LocalizedText[] { Locale.Get(Locale.C.SORT_DEF), Locale.Get(Locale.C.SORT_ID), Locale.Get(Locale.C.SORT_NAME), Locale.Get(Locale.C.SORT_STACK), }); } }
internal void Unload() { sortButtons = null; filterButtons = null; storagePanel = null; }