public Query RankedByTotalPlaytime() { queryType = UGCQuery.RankedByTotalPlaytime; return(this); }
/// <summary> /// <para> Query for all matching UGC. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.</para> /// </summary> public static UGCQueryHandle CreateQueryAllUGCRequest(UGCQuery eQueryType, MatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId creatorAppId, AppId consumerAppId, uint unPage) { InteropHelp.TestIfAvailableClient(); return((UGCQueryHandle)NativeMethods.ISteamUGC_CreateQueryAllUGCRequest(eQueryType, eMatchingeMatchingUGCTypeFileType, creatorAppId, consumerAppId, unPage)); }
// UGCQueryHandle_t public UGCQueryHandle_t CreateQueryAllUGCRequest(UGCQuery eQueryType /*EUGCQuery*/, UGCMatchingUGCType eMatchingeMatchingUGCTypeFileType /*EUGCMatchingUGCType*/, AppId_t nCreatorAppID /*AppId_t*/, AppId_t nConsumerAppID /*AppId_t*/, uint unPage /*uint32*/) { return(platform.ISteamUGC_CreateQueryAllUGCRequest(eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID.Value, nConsumerAppID.Value, unPage)); }
public Query RankedByTextSearch() { queryType = UGCQuery.RankedByTextSearch; return(this); }
public Query RankedByTotalUniqueSubscriptions() { queryType = UGCQuery.RankedByTotalUniqueSubscriptions; return(this); }
public Query RankedByLifetimePlaytimeSessions() { queryType = UGCQuery.RankedByLifetimePlaytimeSessions; return(this); }
public Query RankedByVotesUp() { queryType = UGCQuery.RankedByVotesUp; return(this); }
public Query CreatedByFollowedUsers() { queryType = UGCQuery.CreatedByFollowedUsersRankedByPublicationDate; return(this); }
public Query NotYetRated() { queryType = UGCQuery.NotYetRated; return(this); }
public Query CreatedByFriends() { queryType = UGCQuery.CreatedByFriendsRankedByPublicationDate; return(this); }
public Query RankedByNumTimesReported() { queryType = UGCQuery.RankedByNumTimesReported; return(this); }
public Query RankedByTrend() { queryType = UGCQuery.RankedByTrend; return(this); }
public Query RankedByAcceptanceDate() { queryType = UGCQuery.AcceptedForGameRankedByAcceptanceDate; return(this); }
public Query RankedByPublicationDate() { queryType = UGCQuery.RankedByPublicationDate; return(this); }
public Query RankedByAveragePlaytimeTrend() { queryType = UGCQuery.RankedByAveragePlaytimeTrend; return(this); }
public Query RankedByTotalVotesAsc() { queryType = UGCQuery.RankedByTotalVotesAsc; return(this); }
public Query RankedByLifetimeAveragePlaytime() { queryType = UGCQuery.RankedByLifetimeAveragePlaytime; return(this); }
public Query RankedByPlaytimeSessionsTrend() { queryType = UGCQuery.RankedByPlaytimeSessionsTrend; return(this); }