/// <summary> /// <para> Query UGC associated with a user. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.</para> /// </summary> public static UGCQueryHandle CreateQueryUserUGCRequest(AccountId accountId, UserUGCList listType, MatchingUGCType eMatchingUGCType, UGCListSortOrder eSortOrder, AppId nCreatorAppID, AppId nConsumerAppID, uint unPage) { InteropHelp.TestIfAvailableGameServer(); return((UGCQueryHandle)NativeMethods.ISteamGameServerUGC_CreateQueryUserUGCRequest(accountId, listType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage)); }
/// <summary> /// <para> Query UGC associated with a user. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.</para> /// </summary> public static UGCQueryHandle CreateQueryUserUGCRequest(AccountId accountId, UserUGCList listType, MatchingUGCType matchingUGCType, UGCListSortOrder sortOrder, AppId creatorAppId, AppId consumerAppId, uint unPage) { InteropHelp.TestIfAvailableClient(); return((UGCQueryHandle)NativeMethods.ISteamUGC_CreateQueryUserUGCRequest(accountId, listType, matchingUGCType, sortOrder, creatorAppId, consumerAppId, unPage)); }