UE_Map Read_UE_Map(ValueInfo value_info)
        {
            string key_type         = reader.ReadString();
            string value_type       = reader.ReadString();
            long   unknown_position = reader.BaseStream.Position;
            var    unknown          = reader.ReadBytes(5);

            if (unknown.Any(b => b != 0))
            {
                throw new InvalidOperationException($"Offset 0x{unknown_position:X8}: the 5 bytes are expected to be all 0. I cannot do json to gvas conversion in this case.");
            }
            int count = reader.ReadInt32();
            List <UE_Map_KeyValuePair> content = new List <UE_Map_KeyValuePair>();
            ValueInfo value_info_temp          = new ValueInfo();

            value_info_temp.length   = -1;
            value_info_temp.position = PositionToken.InsideMap;
            for (int i = 0; i < count; i++)
            {
                value_info_temp.type = key_type;
                UE_Value key = Read_UE_Value(value_info_temp);
                value_info_temp.type = value_type;
                UE_Value value = Read_UE_Value(value_info_temp);
                content.Add(new UE_Map_KeyValuePair(key, value));
            }
            return(new UE_Map(value_info.type, key_type, value_type, count, content));
        }
Пример #2
0
        void Write_UE_Value(UE_Value value, PositionToken position)
        {
            Type value_cs_type = value.GetType();

            // Non-container Type
            if (value_cs_type == typeof(UE_ <bool>))
            {
                Write((UE_ <bool>)value, position);
            }
            else if (value_cs_type == typeof(UE_ <byte>))
            {
                Write((UE_ <byte>)value, position);
            }
            else if (value_cs_type == typeof(UE_Enum))
            {
                Write((UE_Enum)value, position);
            }
            else if (value_cs_type == typeof(UE_ <float>))
            {
                Write((UE_ <float>)value, position);
            }
            else if (value_cs_type == typeof(UE_ <int>))
            {
                Write((UE_ <int>)value, position);
            }
            else if (value_cs_type == typeof(UE_ <string>))
            {
                Write((UE_ <string>)value, position);
            }
            // Container Type
            else if (value_cs_type == typeof(UE_Map))
            {
                Write((UE_Map)value, position);
            }
            else if (value_cs_type == typeof(UE_Array))
            {
                Write((UE_Array)value, position);
            }
            else if (value_cs_type == typeof(UE_StructArray))
            {
                Write((UE_StructArray)value, position);
            }
            // Struct Type
            else if (value_cs_type == typeof(UE_Struct_Vector))
            {
                Write((UE_Struct_Vector)value, position);
            }
            else if (value_cs_type == typeof(UE_Struct_Quat))
            {
                Write((UE_Struct_Quat)value, position);
            }
            else if (value_cs_type == typeof(UE_Struct_Generic))
            {
                Write((UE_Struct_Generic)value, position);
            }
            else
            {
                throw new NotImplementedException(value_cs_type.ToString());
            }
        }
        UE_Array Read_UE_Array(ValueInfo value_info, string item_type)
        {
            int count = reader.ReadInt32();

            UE_Value[] item_list       = new UE_Value[count];
            ValueInfo  value_info_temp = new ValueInfo();

            value_info_temp.type     = item_type;
            value_info_temp.length   = -1;
            value_info_temp.position = PositionToken.InsideArray;
            for (var i = 0; i < count; i++)
            {
                item_list[i] = Read_UE_Value(value_info_temp);
            }
            return(new UE_Array(value_info.type, item_type, count, item_list));
        }
            static GvasFormat.UE_Value UE_Value(JsonReader reader, bool skip_start_token = false)
            {
                if (!skip_start_token)
                {
                    reader.AssertReadToken(JsonToken.StartObject);
                }
                string type_string = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_Value.TypeString);

                // code structure copied from GvasFormat.Serialization.Binary.UE_Property_Reader.Read_UE_Value
                GvasFormat.UE_Value result;
                switch (type_string)
                {
                //
                // non-container
                case UE_Value_TypeString.BoolProperty:
                    bool value_bool = reader.AssertReadPropertyNameValue <bool>(JsonNaming.UE_Value.Value);
                    result = new UE_ <bool>(type_string, value_bool);
                    break;

                case UE_Value_TypeString.ByteProperty:
                    byte value_byte = reader.AssertReadPropertyNameValue <byte>(JsonNaming.UE_Value.Value);
                    result = new UE_ <byte>(type_string, value_byte);
                    break;

                case UE_Value_TypeString.EnumProperty:
                    string enum_type  = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_Enum.EnumType);
                    string enum_value = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_Value.Value);
                    result = new UE_Enum(type_string, enum_type, enum_value);
                    break;

                case UE_Value_TypeString.FloatProperty:
                    float value_float = reader.AssertReadPropertyNameValue <float>(JsonNaming.UE_Value.Value);
                    result = new UE_ <float>(type_string, value_float);
                    break;

                case UE_Value_TypeString.IntProperty:
                    int value_int = reader.AssertReadPropertyNameValue <int>(JsonNaming.UE_Value.Value);
                    result = new UE_ <int>(type_string, value_int);
                    break;

                case UE_Value_TypeString.NameProperty:
                    //case UE_ValueTypeString.StrProperty:
                    string value_string = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_Value.Value);
                    result = new UE_ <string>(type_string, value_string);
                    break;

                //
                // container
                // redirect.
                // UE_Struct ... lots of them are not engine defined, but game author defined.
                case UE_Value_TypeString.StructProperty:
                    string struct_type = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_Struct.StructTypeString);
                    reader.AssertReadPropertyName(JsonNaming.UE_Value.Value);
                    switch (struct_type)
                    {
                    case UE_Value_TypeString.Struct.Vector:
                    case UE_Value_TypeString.Struct.Rotator:
                        reader.AssertReadToken(JsonToken.StartArray);
                        float x = reader.AssertReadValue <float>();
                        float y = reader.AssertReadValue <float>();
                        float z = reader.AssertReadValue <float>();
                        reader.AssertReadToken(JsonToken.EndArray);
                        result = new UE_Struct_Vector(struct_type, x, y, z);
                        break;

                    case UE_Value_TypeString.Struct.Quat:
                        reader.AssertReadToken(JsonToken.StartArray);
                        float a = reader.AssertReadValue <float>();
                        float b = reader.AssertReadValue <float>();
                        float c = reader.AssertReadValue <float>();
                        float d = reader.AssertReadValue <float>();
                        reader.AssertReadToken(JsonToken.EndArray);
                        result = new UE_Struct_Quat(struct_type, a, b, c, d);
                        break;

                    default:
                        List <UE_Property> property_list = Read.Object_as_PropertyList(reader);
                        result = new UE_Struct_Generic(struct_type, property_list);
                        break;
                    }
                    break;

                case UE_Value_TypeString.ArrayProperty:
                    string item_type = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_Array.ItemType);
                    reader.AssertReadPropertyNameValue <int>(JsonNaming.UE_Map.Count);
                    List <GvasFormat.UE_Value> item_list;
                    if (item_type == UE_Value_TypeString.StructProperty)
                    {
                        string sa_name               = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_StructArray.SA_Name);
                        string sa_item_type          = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_StructArray.SA_ItemType);
                        string sa_struct_type_string = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_StructArray.SA_StructTypeString);
                        reader.AssertReadPropertyName(JsonNaming.UE_Array.ItemList);
                        item_list = Read.UE_Value_List(reader);
                        result    = new UE_StructArray(type_string, item_type, item_list.Count, item_list.ToArray(), sa_name, sa_item_type, sa_struct_type_string);
                    }
                    else
                    {
                        reader.AssertReadPropertyName(JsonNaming.UE_Array.ItemList);
                        item_list = Read.UE_Value_List(reader);
                        result    = new UE_Array(type_string, item_type, item_list.Count, item_list.ToArray());
                    }
                    break;

                case UE_Value_TypeString.MapProperty:
                    string key_type   = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_Map.KeyType);
                    string value_type = reader.AssertReadPropertyNameValue <string>(JsonNaming.UE_Map.ValueType);
                    reader.AssertReadPropertyNameValue <int>(JsonNaming.UE_Map.Count);
                    reader.AssertReadPropertyName(JsonNaming.UE_Map.Map);
                    reader.AssertReadToken(JsonToken.StartArray);
                    var map = new List <UE_Map_KeyValuePair>();
                    while (true)
                    {
                        var token = reader.AssertRead();
                        if (token == JsonToken.StartObject)
                        {
                            reader.AssertReadPropertyName(JsonNaming.UE_Map_KeyValuePair.Key);
                            UE_Value key = Read.UE_Value(reader);
                            reader.AssertReadPropertyName(JsonNaming.UE_Map_KeyValuePair.Value);
                            UE_Value value = Read.UE_Value(reader);
                            reader.AssertReadToken(JsonToken.EndObject);
                            UE_Map_KeyValuePair kvp = new UE_Map_KeyValuePair(key, value);
                            map.Add(kvp);
                        }
                        else if (token == JsonToken.EndArray)
                        {
                            break;
                        }
                        else
                        {
                            throw new FormatException();
                        }
                    }
                    result = new UE_Map(type_string, key_type, value_type, map.Count, map);
                    break;

                default:
                    throw new FormatException($"Unknown value type `{type_string}`.");
                }
                reader.AssertReadToken(JsonToken.EndObject);
                return(result);
            }
 public UE_Map_KeyValuePair(UE_Value key, UE_Value value)
 {
     this.Key   = key;
     this.Value = value;
 }