Пример #1
0
    public void SendMessage(string messageText)
    {
        var     messageAuthor = GetRandomUser();
        Message message       = new Message(UChatUtils.GenerateId(), messageText, messageAuthor);

        OnMessageSended(message);
    }
Пример #2
0
    private void OnAddUserClick()
    {
        string name = inputField.text;

        if (string.IsNullOrEmpty(name))
        {
            return;
        }

        string avatarId = String.Empty;
        var    sprite   = avatar.GetComponent <Image>().sprite;

        if (sprite == null)
        {
            avatarId = UChatApp.Instance.Avatars.GetRandomSprite().name;
        }
        else
        {
            avatarId = sprite.name;
        }

        var newItem = Instantiate(configUserItemPrefab, scrollContent, false);
        var user    = new User(UChatUtils.GenerateId(), name, avatarId);

        users.Add(user);
        newItem.Init(user);
        newItem.OnToggleClick     += OnItemToggleChangedValue;
        newItem.OnDeleteUserClick += OnUserItemDeleteClick;
        newItem.gameObject.SetActive(true);
        newItem.SetToggleGroup(toggleGroup);
        configUserItems.Add(newItem);

        if (choosenUser == null)
        {
            newItem.SetToggle(true);
        }

        ClearInput();
    }