// Use this for initialization void Start() { controllerScript = this.GetComponent <Controller>(); pathPercent = controllerScript.PathToStop; mainStopPoints.Add(98); jungleCommandoScript0 = (JungleCommandoScript)enemiesFirstStop[0].GetComponent(typeof(JungleCommandoScript)); jungleCommandoScript1 = (JungleCommandoScript)enemiesFirstStop[1].GetComponent(typeof(JungleCommandoScript)); typerScript = (TyperHelper)GameObject.Find("MainCamera").GetComponent(typeof(TyperHelper)); }
// Use this for initialization void Start() { controllerScript = this.GetComponent <Controller>(); pathPercent = controllerScript.PathToStop; mainStopPoints.Add(3); mainStopPoints.Add(33); mainStopPoints.Add(40); mainStopPoints.Add(72); mainStopPoints.Add(99); terroristScript0 = (TerroristScript)enemiesSecondStop[0].GetComponent(typeof(TerroristScript)); terroristScript1 = (TerroristScript)enemiesSecondStop[1].GetComponent(typeof(TerroristScript)); typerScript = (TyperHelper)GameObject.Find("MainCamera").GetComponent(typeof(TyperHelper)); }
// Use this for initialization void Start() { controllerScript = this.GetComponent <Controller>(); pathPercent = controllerScript.PathToStop; mainStopPoints.Add(68); mainStopPoints.Add(98); mainStopPoints.Add(99); zombieScript0 = (ZombieScript)enemies[0].GetComponent(typeof(ZombieScript)); zombieScript1 = (ZombieScript)enemies[1].GetComponent(typeof(ZombieScript)); zombieScript2 = (ZombieScript)enemies[2].GetComponent(typeof(ZombieScript)); zombieScript3 = (ZombieScript)enemies[3].GetComponent(typeof(ZombieScript)); zombieScript4 = (ZombieScript)enemies[4].GetComponent(typeof(ZombieScript)); zombieScript5 = (ZombieScript)enemies[5].GetComponent(typeof(ZombieScript)); typerScript = (TyperHelper)GameObject.Find("MainCamera").GetComponent(typeof(TyperHelper)); }
// Use this for initialization void Start() { controllerScript = this.GetComponent <Controller>(); pathPercent = controllerScript.PathToStop; mainStopPoints.Add(50); mainStopPoints.Add(98); foreach (GameObject item in enemiesFirst) { zombieScriptsFirst.Add((ZombieScript)item.GetComponent(typeof(ZombieScript))); } foreach (GameObject item in enemiesSecond) { zombieScriptsSecond.Add((ZombieScript)item.GetComponent(typeof(ZombieScript))); } typerScript = (TyperHelper)GameObject.Find("MainCamera").GetComponent(typeof(TyperHelper)); }
// Use this for initialization void Start() { controllerScript = this.GetComponent <Controller>(); pathPercent = controllerScript.PathToStop; mainStopPoints.Add(2); mainStopPoints.Add(97); mainStopPoints.Add(99); foreach (GameObject item in enemiesFirst) { lightScript.Add((LightScript)item.GetComponent(typeof(LightScript))); } foreach (GameObject item in enemiesSecond) { armyScript.Add((ArmyScript)item.GetComponent(typeof(ArmyScript))); } typerScript = (TyperHelper)GameObject.Find("MainCamera").GetComponent(typeof(TyperHelper)); }
// Use this for initialization void Start() { controllerScript = this.GetComponent <Controller>(); pathPercent = controllerScript.PathToStop; foreach (GameObject item in enemiesFirst) { armyScript1.Add((ArmyScript)item.GetComponent(typeof(ArmyScript))); } foreach (GameObject item in enemiesSecond) { armyScript2.Add((ArmyScript)item.GetComponent(typeof(ArmyScript))); } foreach (GameObject item in enemiesThird) { missileScript.Add((MissileScript)item.GetComponent(typeof(MissileScript))); } typerScript = (TyperHelper)GameObject.Find("MainCamera").GetComponent(typeof(TyperHelper)); }