Пример #1
0
                int IComparable.CompareTo(object obj)
                {
                    TypefaceListItem item = obj as TypefaceListItem;

                    if (item == null)
                    {
                        return(-1);
                    }

                    // Sort all simulated faces after all non-simulated faces.
                    if (_simulated != item._simulated)
                    {
                        return(_simulated ? 1 : -1);
                    }

                    // If weight differs then sort based on weight (lightest first).
                    int difference = FontWeight.ToOpenTypeWeight() - item.FontWeight.ToOpenTypeWeight();

                    if (difference != 0)
                    {
                        return(difference > 0 ? 1 : -1);
                    }

                    // If style differs then sort based on style (Normal, Italic, then Oblique).
                    FontStyle thisStyle  = FontStyle;
                    FontStyle otherStyle = item.FontStyle;

                    if (thisStyle != otherStyle)
                    {
                        if (thisStyle == FontStyles.Normal)
                        {
                            // This item is normal style and should come first.
                            return(-1);
                        }
                        else if (otherStyle == FontStyles.Normal)
                        {
                            // The other item is normal style and should come first.
                            return(1);
                        }
                        else
                        {
                            // Neither is normal so sort italic before oblique.
                            return((thisStyle == FontStyles.Italic) ? -1 : 1);
                        }
                    }

                    // If stretch differs then sort based on stretch (Normal first, then numerically).
                    FontStretch thisStretch  = FontStretch;
                    FontStretch otherStretch = item.FontStretch;

                    if (thisStretch != otherStretch)
                    {
                        if (thisStretch == FontStretches.Normal)
                        {
                            // This item is normal stretch and should come first.
                            return(-1);
                        }
                        else if (otherStretch == FontStretches.Normal)
                        {
                            // The other item is normal stretch and should come first.
                            return(1);
                        }
                        else
                        {
                            // Neither is normal so sort numerically.
                            return(thisStretch.ToOpenTypeStretch() < otherStretch.ToOpenTypeStretch() ? -1 : 0);
                        }
                    }

                    // They're the same.
                    return(0);
                }
Пример #2
0
        void InitializeTypefaceList()
        {
            FontFamily family = SelectedFontFamily;
            if (family != null)
            {
                ICollection<Typeface> faceCollection = family.GetTypefaces();

                var items = new TypefaceListItem[faceCollection.Count];

                int i = 0;

                foreach (Typeface face in faceCollection)
                {
                    items[i++] = new TypefaceListItem(face);
                }

                Array.Sort<TypefaceListItem>(items);

                foreach (TypefaceListItem item in items)
                {
                    typefaceList.Items.Add(item);
                }
            }
        }
Пример #3
0
 protected override void OnPropertyChanged(DependencyPropertyChangedEventArgs e)
 {
     if (e.Property == SelectedFamilyProperty)
     {
         Typefaces.Clear();
         foreach(Typeface typeface in SelectedFamily.GetTypefaces())
         {
             TypefaceListItem item = new TypefaceListItem(typeface);
             Typefaces.Add(item);
         }
         SelectedTypeface = Typefaces[0].Typeface;
     }
     else if (e.Property == IsUnderlineProperty ||
         e.Property == IsBaselineProperty ||
         e.Property == IsOverlineProperty ||
         e.Property == IsStrikethroughProperty)
     {
         UpdateSelectedDecorations();
     }
     else if (e.Property == SelectedDecorationsProperty)
     {
         UpdateDecorationProperties();
     }
     base.OnPropertyChanged(e);
 }