Пример #1
0
        public static bool IsEquivalentTo(this ITypedElement left, ITypedElement right, bool compareNames = false)
        {
            if (compareNames && !namesAreEquivalent(left, right))
            {
                return(false);
            }

            var l = left.Value;
            var r = right.Value;

            // TODO: this is actually a cast with knowledge of FHIR->System mappings, we don't want that here anymore
            // Convert quantities
            if (left.InstanceType == "Quantity" && l == null)
            {
                l = Typecasts.ParseQuantity(left);
            }
            if (right.InstanceType == "Quantity" && r == null)
            {
                r = Typecasts.ParseQuantity(right);
            }

            // Compare primitives (or extended primitives)
            // TODO: Define IsEquivalentTo for ALL datatypes in ITypedElement.value and move to Support assembly + test
            // TODO: Define on object, so this switch can be removed here
            // TODO: Move this IsEquivalentTo to the ElementModel assembly
            // Maybe create an interface?
            if (l != null && r != null)
            {
                return(Any.IsEquivalentTo(l, r));
            }
            else if (l == null && r == null)
            {
                // Compare complex types (extensions on primitives are not compared, but handled (=ignored) above
                var childrenL = left.Children();
                var childrenR = right.Children();

                return(childrenL.IsEquivalentTo(childrenR, compareNames: true));    // NOTE: Assumes null will never be returned when any() children exist
            }
            else
            {
                // Else, we're comparing a complex (without a value) to a primitive which (probably) should return false
                return(false);
            }

            bool namesAreEquivalent(ITypedElement le, ITypedElement ri)
            {
                if (le.Name == "id" && ri.Name == "id")
                {
                    return(true);                                         // don't compare 'id' elements for equivalence
                }
                if (le.Name != ri.Name)
                {
                    return(false);
                }

                return(true);
            }
        }
Пример #2
0
        public static bool?IsEqualTo(this ITypedElement left, ITypedElement right, bool compareNames = false)
        {
            // If one or both of the arguments is an empty collection, a comparison operator will return an empty collection.
            // (though we might handle this more generally with the null-propagating functionality of the compiler
            // framework already.
            if (left is null || right is null)
            {
                return(null);
            }

            // TODO: Merge with ElementNodeComparator.IsEqualTo

            if (compareNames && (left.Name != right.Name))
            {
                return(false);
            }

            var l = left.Value;
            var r = right.Value;

            // TODO: this is actually a cast with knowledge of FHIR->System mappings, we don't want that here anymore
            // Convert quantities
            if (left.InstanceType == "Quantity" && l == null)
            {
                l = Typecasts.ParseQuantity(left);
            }
            if (right.InstanceType == "Quantity" && r == null)
            {
                r = Typecasts.ParseQuantity(right);
            }

            // Compare primitives (or extended primitives)
            if (l != null && r != null && P.Any.TryConvert(l, out var lAny) && P.Any.TryConvert(r, out var rAny))
            {
                return(IsEqualTo(lAny, rAny));
            }
            else if (l == null && r == null)
            {
                // Compare complex types (extensions on primitives are not compared, but handled (=ignored) above
                var childrenL = left !.Children();
                var childrenR = right !.Children();

                return(childrenL.IsEqualTo(childrenR, compareNames: true));    // NOTE: Assumes null will never be returned when any() children exist
            }
            else
            {
                // Else, we're comparing a complex (without a value) to a primitive which (probably) should return false
                return(false);
            }
        }
Пример #3
0
        public static bool IsEqualTo(this ITypedElement left, ITypedElement right, bool compareNames = false)
        {
            // TODO: Merge with ElementNodeComparator.IsEqualTo

            if (compareNames && (left.Name != right.Name))
            {
                return(false);
            }

            var l = CastIntToLong(left.Value);
            var r = CastIntToLong(right.Value);

            // TODO: this is actually a cast with knowledge of FHIR->System mappings, we don't want that here anymore
            // Convert quantities
            if (left.InstanceType == "Quantity" && l == null)
            {
                l = Typecasts.ParseQuantity(left);
            }
            if (right.InstanceType == "Quantity" && r == null)
            {
                r = Typecasts.ParseQuantity(right);
            }

            // Compare primitives (or extended primitives)
            if (l != null && r != null)
            {
                return(Any.IsEqualTo(l, r));
            }
            else if (l == null && r == null)
            {
                // Compare complex types (extensions on primitives are not compared, but handled (=ignored) above
                var childrenL = left.Children();
                var childrenR = right.Children();

                return(childrenL.IsEqualTo(childrenR, compareNames: true));    // NOTE: Assumes null will never be returned when any() children exist
            }
            else
            {
                // Else, we're comparing a complex (without a value) to a primitive which (probably) should return false
                return(false);
            }

            object CastIntToLong(object val)
            {
                // [MV 20200128] Because FhirPath works with longs, integers will be cast to longs
                return(val?.GetType() == typeof(int) ? Convert.ToInt64(val) : val);
            }
        }