public GameDataNPC() : base() { Speed = 1; TypePoolPrefabName = TypePoolPrefab.ToString(); TypePrefabName = TypePrefab.ToString(); }
public GameDataUfo() : base() { TypePoolPrefabName = TypePoolPrefab.ToString(); TypePrefabName = TypePrefab.ToString(); }
public ObjectData() { TypePoolPrefabName = TypePoolPrefab.ToString(); TypePrefabName = TypePrefab.ToString(); }