public void Add_type_adds_a_type_to_cache() { // Arrange Type fixtureType = typeof(ComponentFixture); // Act TypeCache.AddType(fixtureType); Type cachedType = TypeCache.GetType <ComponentFixture>(); // Assert Assert.IsTrue(object.ReferenceEquals(fixtureType, cachedType)); }
public void Clear_type_from_pool_clears_cache() { // Arrange var fixture = new TypePoolFixture(); TypeCache.AddType(typeof(TypePoolFixture)); // Act TypeCache.ClearTypeFromPool(fixture); // Assert Assert.IsFalse(TypeCache.HasTypeInCache <TypePoolFixture>()); }
public void Has_type_in_cache_returns_true_when_type_is_cached() { // Arrange var fixture = new TypePoolFixture(); TypeCache.AddType(typeof(TypePoolFixture)); // Act bool exists = TypeCache.HasTypeInCache(fixture); // Assert Assert.IsTrue(exists); }
public void Get_type_by_name_returns_type() { // Arrange Type componentFixture = typeof(ComponentFixture); Type typePoolFixture = typeof(TypePoolFixture); TypeCache.AddType(componentFixture); TypeCache.AddType(typePoolFixture); // Act Type returnedType = TypeCache.GetTypeByName(typeof(TypePoolFixture).Name); // Assert Assert.IsNotNull(returnedType); }
public void Add_type_twice_does_not_return_duplicates() { // Arrange Type fixtureType = typeof(ComponentFixture); Type fixtureType2 = typeof(ComponentFixture); // Act TypeCache.AddType(fixtureType); TypeCache.AddType(fixtureType2); IEnumerable <Type> types = TypeCache.GetTypes(type => type == typeof(ComponentFixture)); // Assert Assert.AreEqual(1, types.Count()); }
public void Null_type_throws_exception_when_manually_added() { // Act TypeCache.AddType(null); }