Пример #1
0
        // Methods for how to add transactions to a block.
        // Add transactions based on feerate including unconfirmed ancestors
        // Increments nPackagesSelected / nDescendantsUpdated with corresponding
        // statistics from the package selection (for logging statistics).
        // This transaction selection algorithm orders the mempool based
        // on feerate of a transaction including all unconfirmed ancestors.
        // Since we don't remove transactions from the mempool as we select them
        // for block inclusion, we need an alternate method of updating the feerate
        // of a transaction with its not-yet-selected ancestors as we go.
        // This is accomplished by walking the in-mempool descendants of selected
        // transactions and storing a temporary modified state in mapModifiedTxs.
        // Each time through the loop, we compare the best transaction in
        // mapModifiedTxs with the next transaction in the mempool to decide what
        // transaction package to work on next.
        protected virtual void AddTransactions(int nPackagesSelected, int nDescendantsUpdated)
        {
            // mapModifiedTx will store sorted packages after they are modified
            // because some of their txs are already in the block
            var mapModifiedTx = new Dictionary <uint256, TxMemPoolModifiedEntry>();

            //var mapModifiedTxRes = this.mempoolScheduler.ReadAsync(() => mempool.MapTx.Values).GetAwaiter().GetResult();
            // mapModifiedTxRes.Select(s => new TxMemPoolModifiedEntry(s)).OrderBy(o => o, new CompareModifiedEntry());

            // Keep track of entries that failed inclusion, to avoid duplicate work
            TxMempool.SetEntries failedTx = new TxMempool.SetEntries();

            // Start by adding all descendants of previously added txs to mapModifiedTx
            // and modifying them for their already included ancestors
            UpdatePackagesForAdded(inBlock, mapModifiedTx);

            var ancestorScoreList =
                this.mempoolScheduler.ReadAsync(() => mempool.MapTx.AncestorScore).GetAwaiter().GetResult().ToList();

            TxMempoolEntry iter;

            // Limit the number of attempts to add transactions to the block when it is
            // close to full; this is just a simple heuristic to finish quickly if the
            // mempool has a lot of entries.
            int MAX_CONSECUTIVE_FAILURES = 1000;
            int nConsecutiveFailed       = 0;

            while (ancestorScoreList.Any() || mapModifiedTx.Any())
            {
                var mi = ancestorScoreList.FirstOrDefault();
                if (mi != null)
                {
                    // Skip entries in mapTx that are already in a block or are present
                    // in mapModifiedTx (which implies that the mapTx ancestor state is
                    // stale due to ancestor inclusion in the block)
                    // Also skip transactions that we've already failed to add. This can happen if
                    // we consider a transaction in mapModifiedTx and it fails: we can then
                    // potentially consider it again while walking mapTx.  It's currently
                    // guaranteed to fail again, but as a belt-and-suspenders check we put it in
                    // failedTx and avoid re-evaluation, since the re-evaluation would be using
                    // cached size/sigops/fee values that are not actually correct.

                    // First try to find a new transaction in mapTx to evaluate.
                    if (mapModifiedTx.ContainsKey(mi.TransactionHash) || inBlock.Contains(mi) || failedTx.Contains(mi))
                    {
                        ancestorScoreList.Remove(mi);
                        continue;
                    }
                }

                // Now that mi is not stale, determine which transaction to evaluate:
                // the next entry from mapTx, or the best from mapModifiedTx?
                bool fUsingModified = false;
                TxMemPoolModifiedEntry modit;
                var compare = new CompareModifiedEntry();
                if (mi == null)
                {
                    modit          = mapModifiedTx.Values.OrderByDescending(o => o, compare).First();
                    iter           = modit.iter;
                    fUsingModified = true;
                }
                else
                {
                    // Try to compare the mapTx entry to the mapModifiedTx entry
                    iter = mi;

                    modit = mapModifiedTx.Values.OrderByDescending(o => o, compare).FirstOrDefault();
                    if (modit != null && compare.Compare(modit, new TxMemPoolModifiedEntry(iter)) > 0)
                    {
                        // The best entry in mapModifiedTx has higher score
                        // than the one from mapTx.
                        // Switch which transaction (package) to consider

                        iter           = modit.iter;
                        fUsingModified = true;
                    }
                    else
                    {
                        // Either no entry in mapModifiedTx, or it's worse than mapTx.
                        // Increment mi for the next loop iteration.
                        ancestorScoreList.Remove(iter);
                    }
                }

                // We skip mapTx entries that are inBlock, and mapModifiedTx shouldn't
                // contain anything that is inBlock.
                Guard.Assert(!inBlock.Contains(iter));

                var packageSize       = iter.SizeWithAncestors;
                var packageFees       = iter.ModFeesWithAncestors;
                var packageSigOpsCost = iter.SizeWithAncestors;
                if (fUsingModified)
                {
                    packageSize       = modit.SizeWithAncestors;
                    packageFees       = modit.ModFeesWithAncestors;
                    packageSigOpsCost = modit.SigOpCostWithAncestors;
                }

                if (packageFees < blockMinFeeRate.GetFee((int)packageSize))
                {
                    // Everything else we might consider has a lower fee rate
                    return;
                }

                if (!TestPackage(packageSize, packageSigOpsCost))
                {
                    if (fUsingModified)
                    {
                        // Since we always look at the best entry in mapModifiedTx,
                        // we must erase failed entries so that we can consider the
                        // next best entry on the next loop iteration
                        mapModifiedTx.Remove(modit.iter.TransactionHash);
                        failedTx.Add(iter);
                    }

                    ++nConsecutiveFailed;

                    if (nConsecutiveFailed > MAX_CONSECUTIVE_FAILURES && blockWeight >
                        blockMaxWeight - 4000)
                    {
                        // Give up if we're close to full and haven't succeeded in a while
                        break;
                    }
                    continue;
                }

                TxMempool.SetEntries ancestors = new TxMempool.SetEntries();
                long   nNoLimit = long.MaxValue;
                string dummy;
                mempool.CalculateMemPoolAncestors(iter, ancestors, nNoLimit, nNoLimit, nNoLimit, nNoLimit, out dummy, false);

                OnlyUnconfirmed(ancestors);
                ancestors.Add(iter);

                // Test if all tx's are Final
                if (!TestPackageTransactions(ancestors))
                {
                    if (fUsingModified)
                    {
                        mapModifiedTx.Remove(modit.iter.TransactionHash);
                        failedTx.Add(iter);
                    }
                    continue;
                }

                // This transaction will make it in; reset the failed counter.
                nConsecutiveFailed = 0;

                // Package can be added. Sort the entries in a valid order.
                // Sort package by ancestor count
                // If a transaction A depends on transaction B, then A's ancestor count
                // must be greater than B's.  So this is sufficient to validly order the
                // transactions for block inclusion.
                var sortedEntries = ancestors.ToList().OrderBy(o => o, new CompareTxIterByAncestorCount()).ToList();
                foreach (var sortedEntry in sortedEntries)
                {
                    AddToBlock(sortedEntry);
                    // Erase from the modified set, if present
                    mapModifiedTx.Remove(sortedEntry.TransactionHash);
                }

                ++nPackagesSelected;

                // Update transactions that depend on each of these
                nDescendantsUpdated += UpdatePackagesForAdded(ancestors, mapModifiedTx);
            }
        }
Пример #2
0
        public void MempoolIndexingTest()
        {
            NodeSettings settings = NodeSettings.Default(KnownNetworks.TestNet);
            var          pool     = new TxMempool(DateTimeProvider.Default, new BlockPolicyEstimator(new MempoolSettings(settings), settings.LoggerFactory, settings), settings.LoggerFactory, settings);
            var          entry    = new TestMemPoolEntryHelper();

            /* 3rd highest fee */
            var tx1 = new Transaction();

            tx1.AddOutput(new TxOut(new Money(10 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            pool.AddUnchecked(tx1.GetHash(), entry.Fee(new Money(10000L)).Priority(10.0).FromTx(tx1));

            /* highest fee */
            var tx2 = new Transaction();

            tx2.AddOutput(new TxOut(new Money(2 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            pool.AddUnchecked(tx2.GetHash(), entry.Fee(new Money(20000L)).Priority(9.0).FromTx(tx2));

            /* lowest fee */
            var tx3 = new Transaction();

            tx3.AddOutput(new TxOut(new Money(5 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            pool.AddUnchecked(tx3.GetHash(), entry.Fee(new Money(0L)).Priority(100.0).FromTx(tx3));

            /* 2nd highest fee */
            var tx4 = new Transaction();

            tx4.AddOutput(new TxOut(new Money(6 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            pool.AddUnchecked(tx4.GetHash(), entry.Fee(new Money(15000L)).Priority(1.0).FromTx(tx4));

            /* equal fee rate to tx1, but newer */
            var tx5 = new Transaction();

            tx5.AddOutput(new TxOut(new Money(11 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            pool.AddUnchecked(tx5.GetHash(), entry.Fee(new Money(10000L)).Priority(10.0).Time(1).FromTx(tx5));

            // assert size
            Assert.Equal(5, pool.Size);

            var sortedOrder = new List <string>(5);

            sortedOrder.Insert(0, tx3.GetHash().ToString()); // 0
            sortedOrder.Insert(1, tx5.GetHash().ToString()); // 10000
            sortedOrder.Insert(2, tx1.GetHash().ToString()); // 10000
            sortedOrder.Insert(3, tx4.GetHash().ToString()); // 15000
            sortedOrder.Insert(4, tx2.GetHash().ToString()); // 20000
            this.CheckSort(pool, pool.MapTx.DescendantScore.ToList(), sortedOrder);

            /* low fee but with high fee child */
            /* tx6 -> tx7 -> tx8, tx9 -> tx10 */
            var tx6 = new Transaction();

            tx6.AddOutput(new TxOut(new Money(20 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            pool.AddUnchecked(tx6.GetHash(), entry.Fee(new Money(0L)).FromTx(tx6));

            // assert size
            Assert.Equal(6, pool.Size);

            // Check that at this point, tx6 is sorted low
            sortedOrder.Insert(0, tx6.GetHash().ToString());
            this.CheckSort(pool, pool.MapTx.DescendantScore.ToList(), sortedOrder);

            var setAncestors = new TxMempool.SetEntries();

            setAncestors.Add(pool.MapTx.TryGet(tx6.GetHash()));
            var tx7 = new Transaction();

            tx7.AddInput(new TxIn(new OutPoint(tx6.GetHash(), 0), new Script(OpcodeType.OP_11)));
            tx7.AddOutput(new TxOut(new Money(10 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            tx7.AddOutput(new TxOut(new Money(1 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));

            var    setAncestorsCalculated = new TxMempool.SetEntries();
            string dummy;

            Assert.True(pool.CalculateMemPoolAncestors(entry.Fee(2000000L).FromTx(tx7), setAncestorsCalculated, 100, 1000000, 1000, 1000000, out dummy));
            Assert.True(setAncestorsCalculated.Equals(setAncestors));

            pool.AddUnchecked(tx7.GetHash(), entry.FromTx(tx7), setAncestors);
            Assert.Equal(7, pool.Size);

            // Now tx6 should be sorted higher (high fee child): tx7, tx6, tx2, ...
            sortedOrder.RemoveAt(0);
            sortedOrder.Add(tx6.GetHash().ToString());
            sortedOrder.Add(tx7.GetHash().ToString());
            this.CheckSort(pool, pool.MapTx.DescendantScore.ToList(), sortedOrder);

            /* low fee child of tx7 */
            var tx8 = new Transaction();

            tx8.AddInput(new TxIn(new OutPoint(tx7.GetHash(), 0), new Script(OpcodeType.OP_11)));
            tx8.AddOutput(new TxOut(new Money(10 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            setAncestors.Add(pool.MapTx.TryGet(tx7.GetHash()));
            pool.AddUnchecked(tx8.GetHash(), entry.Fee(0L).Time(2).FromTx(tx8), setAncestors);

            // Now tx8 should be sorted low, but tx6/tx both high
            sortedOrder.Insert(0, tx8.GetHash().ToString());
            this.CheckSort(pool, pool.MapTx.DescendantScore.ToList(), sortedOrder);

            /* low fee child of tx7 */
            var tx9 = new Transaction();

            tx9.AddInput(new TxIn(new OutPoint(tx7.GetHash(), 1), new Script(OpcodeType.OP_11)));
            tx9.AddOutput(new TxOut(new Money(1 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));
            pool.AddUnchecked(tx9.GetHash(), entry.Fee(0L).Time(3).FromTx(tx9), setAncestors);

            // tx9 should be sorted low
            Assert.Equal(9, pool.Size);

            sortedOrder.Insert(0, tx9.GetHash().ToString());
            this.CheckSort(pool, pool.MapTx.DescendantScore.ToList(), sortedOrder);

            List <string> snapshotOrder = sortedOrder.ToList();

            setAncestors.Add(pool.MapTx.TryGet(tx8.GetHash()));
            setAncestors.Add(pool.MapTx.TryGet(tx9.GetHash()));
            /* tx10 depends on tx8 and tx9 and has a high fee*/
            var tx10 = new Transaction();

            tx10.AddInput(new TxIn(new OutPoint(tx8.GetHash(), 0), new Script(OpcodeType.OP_11)));
            tx10.AddInput(new TxIn(new OutPoint(tx9.GetHash(), 0), new Script(OpcodeType.OP_11)));
            tx10.AddOutput(new TxOut(new Money(10 * Money.COIN), new Script(OpcodeType.OP_11, OpcodeType.OP_EQUAL)));

            setAncestorsCalculated.Clear();
            Assert.True(pool.CalculateMemPoolAncestors(entry.Fee(200000L).Time(4).FromTx(tx10), setAncestorsCalculated, 100, 1000000, 1000, 1000000, out dummy));
            Assert.True(setAncestorsCalculated.Equals(setAncestors));

            pool.AddUnchecked(tx10.GetHash(), entry.FromTx(tx10), setAncestors);

            /**
             *  tx8 and tx9 should both now be sorted higher
             *  Final order after tx10 is added:
             *
             *  tx3 = 0 (1)
             *  tx5 = 10000 (1)
             *  tx1 = 10000 (1)
             *  tx4 = 15000 (1)
             *  tx2 = 20000 (1)
             *  tx9 = 200k (2 txs)
             *  tx8 = 200k (2 txs)
             *  tx10 = 200k (1 tx)
             *  tx6 = 2.2M (5 txs)
             *  tx7 = 2.2M (4 txs)
             */
            sortedOrder.RemoveRange(0, 2); // take out tx9, tx8 from the beginning
            sortedOrder.Insert(5, tx9.GetHash().ToString());
            sortedOrder.Insert(6, tx8.GetHash().ToString());
            sortedOrder.Insert(7, tx10.GetHash().ToString()); // tx10 is just before tx6
            this.CheckSort(pool, pool.MapTx.DescendantScore.ToList(), sortedOrder);

            // there should be 10 transactions in the mempool
            Assert.Equal(10, pool.Size);

            // Now try removing tx10 and verify the sort order returns to normal
            pool.RemoveRecursive(pool.MapTx.TryGet(tx10.GetHash()).Transaction);
            this.CheckSort(pool, pool.MapTx.DescendantScore.ToList(), snapshotOrder);

            pool.RemoveRecursive(pool.MapTx.TryGet(tx9.GetHash()).Transaction);
            pool.RemoveRecursive(pool.MapTx.TryGet(tx8.GetHash()).Transaction);

            /* Now check the sort on the mining score index.
             * Final order should be:
             *
             * tx7 (2M)
             * tx2 (20k)
             * tx4 (15000)
             * tx1/tx5 (10000)
             * tx3/6 (0)
             * (Ties resolved by hash)
             */
            sortedOrder.Clear();
            sortedOrder.Add(tx7.GetHash().ToString());
            sortedOrder.Add(tx2.GetHash().ToString());
            sortedOrder.Add(tx4.GetHash().ToString());
            if (tx1.GetHash() < tx5.GetHash())
            {
                sortedOrder.Add(tx5.GetHash().ToString());
                sortedOrder.Add(tx1.GetHash().ToString());
            }
            else
            {
                sortedOrder.Add(tx1.GetHash().ToString());
                sortedOrder.Add(tx5.GetHash().ToString());
            }
            if (tx3.GetHash() < tx6.GetHash())
            {
                sortedOrder.Add(tx6.GetHash().ToString());
                sortedOrder.Add(tx3.GetHash().ToString());
            }
            else
            {
                sortedOrder.Add(tx3.GetHash().ToString());
                sortedOrder.Add(tx6.GetHash().ToString());
            }
            this.CheckSort(pool, pool.MapTx.MiningScore.ToList(), sortedOrder);
        }