//go to next node public void NextNode() { for(int i = 0; i < Data.Count; i++) { if(current.LinkData == Data[i].Passage) { current = Data[i]; } } }
//go to next node public void NextNode() { for (int i = 0; i < Data.Count; i++) { if (current.LinkData == Data[i].Passage) { current = Data[i]; } } }
public TwineData1(List <string> data, string[] split) { for(int i = 0; i < data.Count; i++) { TwineNode1 twineNode = new TwineNode1(data[i], split); Data.Add(twineNode); if(i == 0) { current = twineNode; } } }
public TwineData1(List <string> data, string[] split) { for (int i = 0; i < data.Count; i++) { TwineNode1 twineNode = new TwineNode1(data[i], split); Data.Add(twineNode); if (i == 0) { current = twineNode; } } }
//go to specific node public void NextNode(string link) { for(int i = 0; i < Data.Count; i++) { /*try { if (Int32.Parse(link) == Int32.Parse(Data[i].Passage)) { current = Data[i]; break; } } catch { }*/ if(link.Trim() == Data[i].Passage.Trim()) { current = Data[i]; break; } } }
//go to specific node public void NextNode(string link) { for (int i = 0; i < Data.Count; i++) { /*try * { * if (Int32.Parse(link) == Int32.Parse(Data[i].Passage)) * { * current = Data[i]; * break; * } * } * catch * { * * }*/ if (link.Trim() == Data[i].Passage.Trim()) { current = Data[i]; break; } } }