//public bool isTest = false; void Awake() { hideTween = GetComponent<TweenPosition>(); hideAlpha = GetComponent<TweenAlpha>(); hideTween.enabled = false; }
private void Awake() { _instance = this; tween = this.GetComponent<TweenPosition>(); audioButton = transform.Find("AudioButton").GetComponent<UIButton>(); audioLabel = transform.Find("AudioLabel").GetComponent<UILabel>(); }
// Use this for initialization void Start() { tweenOrthoSize = GetComponent<TweenOrthoSize>(); tweenPosition = GetComponent<TweenPosition>(); TouchUI = GameObject.Find("TouchUI"); skeletonAnimation = GameObject.Find("title").GetComponent<SkeletonAnimation>(); }
public void Init(Bullet bullet){ State = bullet; TweenPost = ActionTarget.AddComponent<TweenPosition> (); TweenPost.duration = bullet.DurationTime; TweenPost.from = bullet.StartPoint; TweenPost.to = bullet.TargetPoint; EventDelegate.Add( TweenPost.onFinished, DeleteSelf); if(bullet.StartSize != Vector3.one){ TweenScal = ActionTarget.AddComponent<TweenScale> (); TweenScal.duration = bullet.DurationTime; TweenScal.from = bullet.StartSize; TweenScal.to = bullet.TargetSize; TweenScal.Play (true); } TweenRota = ActionTarget.AddComponent<TweenRotation>(); TweenRota.to = new Vector3(0.0f, 0.0f, 360.0f); TweenRota.duration = bullet.DurationTime; TweenRota.style = UITweener.Style.Once; EventDelegate.Add(TweenRota.onFinished, _RotationCount); TweenPost.Play (true); TweenRota.Play (true); //Invoke ("DeleteSelf", bullet.DurationTime + 1.0f); }
public void QuitAnimation(EventDelegate.Callback onComplete) { if (twPosition == null) twPosition = objAnimation.GetComponent<TweenPosition>(); twPosition.PlayReverse(); EventDelegate.Set(twPosition.onFinished, onComplete); }
void Awake(){ _instance = this; headSprite = transform.Find ("HeadSprite").GetComponent<UISprite> (); levelLabel = transform.Find ("LevelLabel").GetComponent<UILabel> (); nameLabel = transform.Find ("NameLabel").GetComponent<UILabel> (); diamondLabel = transform.Find ("DiamondLabel/DiamondNumLabel").GetComponent<UILabel> (); coinLabel = transform.Find ("CoinLabel/CoinNumLabel").GetComponent<UILabel> (); tween = this.GetComponent<TweenPosition> (); closeButton = transform.Find ("CancelButton").GetComponent<UIButton> (); changeNameButton = transform.Find ("ChangeNameButton").GetComponent<UIButton> (); changeNameGo = transform.Find ("ChangeNameBg").gameObject; nameInput = transform.Find ("ChangeNameBg/NameInput").GetComponent<UIInput> (); sureButton = transform.Find ("ChangeNameBg/SureButton").GetComponent<UIButton> (); cancelButton = transform.Find ("ChangeNameBg/CancelButton").GetComponent<UIButton> (); changeNameGo.SetActive (false); EventDelegate ed = new EventDelegate(this,"OnButtonCloseClick"); closeButton.onClick.Add (ed); EventDelegate ed2 = new EventDelegate (this, "OnButtonChangeNameClick"); changeNameButton.onClick.Add (ed2); EventDelegate ed3 = new EventDelegate (this, "OnButtonSureClick"); sureButton.onClick.Add (ed3); EventDelegate ed4 = new EventDelegate (this, "OnButtonCancelClick"); cancelButton.onClick.Add (ed4); PlayerInfo._instance.OnPlayerInfoChanged += this.OnPlayerInfoChanged; }
// Use this for initialization void Awake () { _instance = this; tween = this.GetComponent<TweenPosition>(); UIManager._instance.openCall += OnShowPanel; UIEventListener.Get(closebtn).onClick += OnClickClose; }
void Awake() { if (myContainerDisplay == null) { myContainerDisplay = gameObject.GetComponentInChildren<ContainerDisplay>(); } if (myContainerDisplay == null) { myContainerDisplay = gameObject.GetComponent<ContainerDisplay>(); } startPos = this.transform.localPosition; UpdatePos(); if (myContainerDisplay != null) { if (myContainerDisplay.IsWindowActive()) this.transform.localPosition = inPos; else this.transform.localPosition = outPos; } if (tween == null) { tween = this.GetComponent<TweenPosition>(); tween.enabled = false; } }
// Use this for initialization void Awake() { _instance = this; tween = this.GetComponent<TweenPosition> (); NumDialog = this.transform.Find ("NumDilag").gameObject; inputxu=transform.Find("NumDilag/NumInput").GetComponent<UIInput>(); NumDialog.SetActive (false); }
private void Awake() { Instance = this; tween = this.GetComponent<TweenPosition>(); coinScrollView = transform.Find("CoinScrollView").gameObject; diamondScrollView = transform.Find("DiamondScrollView").gameObject; diamondScrollView.SetActive(false); }
protected void PlayTween(TweenPosition tween, Vector3 from, Vector3 to, float duration) { tween.ResetToBeginning(); tween.from = from; tween.to = to; tween.PlayForward(); tween.duration = duration; }
void Awake() { _transform = transform; _tween = GetComponent<TweenPosition>(); containerCount = 0; _transform.localPosition = Vector3.zero; }
void Start() { TA = gameObject.GetComponent<TweenAlpha>(); TP=gameObject.GetComponent<TweenPosition>(); TP.from = transform.localPosition; a = 1 - 0.25f; b = transform.localPosition.y +110; }
public void HeadToStartPosition(Vector3 startPosition) { tween = GetComponent<TweenPosition>(); tween.from = transform.position; tween.to = startPosition; tween.PlayForward(); }
//public bool isTest = false; void Awake() { ShowTween = GetComponent<TweenPosition>(); ShowAlpha = GetComponent<TweenAlpha>(); ShowTween.enabled = false; ShowAlpha.enabled = false; }
// Use this for initialization void Start () { tween = this.GetComponent<TweenPosition>(); npcTalkLabel = transform.Find("Label").GetComponent<UILabel>(); acceptButton = transform.Find("AcceptButton").GetComponent<UIButton>(); EventDelegate ed1 = new EventDelegate(this, "OnAccept"); acceptButton.onClick.Add(ed1); }
protected override void Awake() { base.Awake(); m_tweener = _GetComponent<TweenPosition>(); m_tweener.onFinished.Clear(); m_tweener.AddOnFinished(OnTweenFinish); }
void Awake(){ _instance = this; tween = this.GetComponent<TweenPosition> (); dialog = transform.Find ("TranscriptMapDialog").GetComponent<TranscriptMapDialog> (); closeButton = transform.Find ("BtnBack").GetComponent<UIButton> (); EventDelegate ed1 = new EventDelegate(this,"OnCloseButtonClick"); closeButton.onClick.Add (ed1); }
public override void CreateEffect() { if (bTweenPos) { float fromToValX = to.x - from.x; float fromToValY = to.y - from.y; Vector3 fromPos = new Vector3(transform.localPosition.x - fromToValX, transform.localPosition.y - fromToValY, transform.localPosition.z); Vector3 toPos = transform.localPosition; //创建需要的特效 if (mTweenPos == null) { mTweenPos = TweenPosition.Begin(transform.gameObject, duration, toPos); } mTweenPos.from = fromPos; mTweenPos.to = toPos; mTweenPos.duration = duration; mTweenList.Add(mTweenPos); } if (bTweenScale) { //创建需要的特效 if (mTweenScale == null) { mTweenScale = TweenScale.Begin(transform.gameObject, duration, endScale); } mTweenScale.value = startScale; mTweenScale.from = startScale; mTweenScale.to = endScale; mTweenScale.duration = duration; mTweenList.Add(mTweenScale); } if (bTweenAlpha) { if (GetComponent<UIPanel>() != null) //若为 UIPanel, 添加AlphaTween到自己 { AddEffectTo(gameObject); } else // 否则,添加AlphaTween到所有自控件 { List<UIWidget> list = new List<UIWidget>(); UIToolkits.FindComponents<UIWidget>(transform, list); foreach (UIWidget widget in list) { AddEffectTo(widget.gameObject); } } } }
void Awake() { _instance = this; taskListGrid = transform.Find("Scroll View/Grid").GetComponent<UIGrid>(); tween = this.GetComponent<TweenPosition>(); closeButton = transform.Find("CloseButton").GetComponent<UIButton>(); EventDelegate ed = new EventDelegate(this, "OnClose"); closeButton.onClick.Add(ed); }
void Awake() { _instance = this; messageLabel = transform.Find("MsgBg/Label").GetComponent<UILabel>(); messagePanel = this.GetComponent<TweenAlpha>(); msgTween = this.GetComponent<TweenPosition>(); EventDelegate ed = new EventDelegate(this,"OnTweenFinished"); messagePanel.onFinished.Add(ed); gameObject.SetActive(false); }
void Awake() { m_myTransform = transform; Initialize(); m_lblText = m_myTransform.GetComponentsInChildren<UILabel>(true)[0]; m_tweenAlpha = m_myTransform.GetComponentsInChildren<TweenAlpha>(true)[0]; m_tweenPosition = m_myTransform.GetComponentsInChildren<TweenPosition>(true)[0]; }
protected override void Awake() { headPositionTween = GetComponent<TweenPosition>() ?? Head.gameObject.AddComponent<TweenPosition>(); headPositionTween.enabled = false; headDefaultPosition = Head.transform.localPosition; tailPositionTween = GetComponent<TweenPosition>() ?? Tail.gameObject.AddComponent<TweenPosition>(); tailPositionTween.enabled = false; tailDefaultPosition = Tail.transform.localPosition; }
void Start() { grid = transform.Find("coinlist/Grid").gameObject; btnclose = transform.Find("Btnclose").GetComponent<UIButton>(); btnrefresh = transform.Find("Btnrefresh").GetComponent<UIButton>(); timeLabel = transform.Find("TimeLabel").GetComponent<UILabel>(); tween = transform.GetComponent<TweenPosition>(); EventDelegate ed1 = new EventDelegate(this,"OnClose"); btnclose.onClick.Add(ed1); GetShop(); }
// Use this for initialization void Start() { tween = this.GetComponent<TweenPosition>(); UIEventListener.Get(closebtn).onClick += OnClickClose; UIEventListener.Get(okbtn).onClick += OnClickOkBuy; gameObject.SetActive(false); UIManager._instance.openCall += OnShowPanel; buyPanel.SetActive(false); showWeaponList(); }
void Awake() { _instance = this; // deslbl = this.GetComponentInChildren<UILabel>(); UIEventListener.Get(gameObject).onClick = OnClickClose; UIEventListener.Get(equipBtn).onClick = OnClickEquip; UIEventListener.Get(unequipBtn).onClick = OnClickUnEquip; tween = this.GetComponent<TweenPosition>(); this.gameObject.SetActive(false); }
void Start() { this.tweenPos = this.gameObject.GetComponent<TweenPosition>(); this.tweenPos.ResetToBeginning(); this.left_pos = new Vector3(-xOffset,0f,0f); this.right_pos = new Vector3(xOffset,0f,0f); //this.tweenPos.from = this.left_pos; //this.tweenPos.to = this.right_pos; }
void Awake() { _instance = this; tween = this.gameObject.GetComponent<TweenPosition>(); window = transform.Find("TranscriptWindow").GetComponent<TranscriptWindow>(); BtnTranscriptUI[] transcripts = this.GetComponentsInChildren<BtnTranscriptUI>(); foreach(var temp in transcripts) { transcriptDict.Add(temp.transcriptID, temp); } }
// Use this for initialization void Start () { tween = GetComponentInChildren<TweenPosition>(); ItemShop.OnItemBought += VerifyAchievement; #if UNITY_WEBPLAYER packsLine.SetActive(false); goToUpgade.SetActive(false); goToPacks.SetActive(false); #endif }
// Use this for initialization void Start() { fuelBarTween = fuelBar.GetComponent<TweenPosition>(); speedDisplayTween = speedDisplay.GetComponent<TweenPosition>(); healthTween = healthBar.GetComponent<TweenPosition>(); currentSpeedLabel = speedDisplay.transform.Find("SpeedText").Find("Speed").GetComponent<UILabel>(); NGUITools.SetActive(fuelBarTween.gameObject, false); NGUITools.SetActive(healthTween.gameObject, false); }
public void ClosedUI() { TweenPosition tween = consumePanel.GetComponent <TweenPosition>(); tween.PlayReverse(); }
public void OpenUI() { TweenPosition tween = consumePanel.GetComponent <TweenPosition>(); tween.PlayForward(); }
private void Awake() { instance = this; GameGlobals.Instance.messageBoxPanel.SetActive(true); GameGlobals.Instance.tutorialPanel.SetActive(true); handIcon = GameObject.Find("sprHand"); handIcon.SetActive(false); GameGlobals.Instance.achievements.scoresLock = true; tutorialTriggers = this.transform.Find("tutorialTriggers").gameObject; // Message messageBoardTween = GameObject.Find("MessageBoxPanel").GetComponent <TweenPosition>(); messageBoardTween.ResetToBeginning(); lblMessage = GameObject.Find("lblMessage").GetComponent <Text>(); GameGlobals.Instance.messageBoxPanel.SetActive(false); // Anims handIconSwipeLRAnim = handIcon.AddComponent <TweenPosition>(); handIconSwipeLRAnim.enabled = false; handIconSwipeLRAnim.from = new Vector3(120, 0, 0); handIconSwipeLRAnim.to = new Vector3(-120, 0, 0); handIconSwipeLRAnim.duration = 1.0f; handIconSwipeLRAnim.ignoreTimeScale = true; handIconRollAnim = handIcon.AddComponent <TweenPosition>(); handIconRollAnim.enabled = false; handIconRollAnim.from = new Vector3(0, 120, 0); handIconRollAnim.to = new Vector3(0, -120, 0); handIconRollAnim.duration = 1.0f; handIconRollAnim.ignoreTimeScale = true; handIconJumpAnim = handIcon.AddComponent <TweenPosition>(); handIconJumpAnim.enabled = false; handIconJumpAnim.from = new Vector3(0, 0, 0); handIconJumpAnim.to = new Vector3(0, 90, 0); handIconJumpAnim.duration = 1.0f; handIconJumpAnim.ignoreTimeScale = true; handIconTapAnim = handIcon.AddComponent <TweenPosition>(); handIconTapAnim.enabled = false; //handIconTapAnim.delay = 0.7f; handIconTapAnim.from = new Vector3(0, 0, 0); handIconTapAnim.to = new Vector3(0, -50, 0); handIconTapAnim.duration = 0.3f; handIconTapAnim.ignoreTimeScale = true; if (tutorialTriggers != null) { foreach (Transform trigger in tutorialTriggers.transform) { TutorialTrigger onTriggerObject = trigger.GetComponent <TutorialTrigger>(); if (onTriggerObject != null) { onTriggerObject.OnEnter = (TutorialTrigger.OnEnterDelegate)Delegate.Combine(onTriggerObject.OnEnter, new TutorialTrigger.OnEnterDelegate(this.OnPlayerEnter)); onTriggerObject.OnExit = (TutorialTrigger.OnExitDelegate)Delegate.Combine(onTriggerObject.OnExit, new TutorialTrigger.OnExitDelegate(this.OnPlayerExit)); } } } }
public unsafe static long $Invoke2(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(TweenPosition.Begin((GameObject)GCHandledObjects.GCHandleToObject(*args), *(float *)(args + 1), *(*(IntPtr *)(args + 2)), *(sbyte *)(args + 3) != 0))); }
private void Awake() { _instance = this; twee = this.transform.GetComponent <TweenPosition>(); }
void TweenMoveToEnd() { TweenPosition posTw = TweenPosition.Begin(DragTarget, 0.2f, GetEndLocalPos()); posTw.callWhenFinished = "MoveEnd"; }
void InitSkillCard() { startBtn.gameObject.SetActive(false); cardContainer.gameObject.SetActive(true); for (int i = 0; i < cardContainer.transform.childCount; i++) { GameObject go = cardContainer.transform.GetChild(i).gameObject; if (i % 2 == 0) { go.transform.localPosition = new Vector3(-50, 35, 80); TweenPosition tp = go.GetComponent <TweenPosition>(); tp.enabled = true; tp.from = go.transform.localPosition; tp.onFinished.Clear(); tp.delay = i * 0.3f; tp.duration = 1.0f; tp.from = go.transform.localPosition; tp.to = new Vector3(5.5f, 12.3f + i * 0.1f, 80); tp.ResetToBeginning(); TweenRotation tr = go.GetComponent <TweenRotation>(); tr.enabled = true; tr.delay = i * 0.2f; tr.duration = 1.0f; tr.onFinished.Clear(); tr.from = go.transform.rotation.eulerAngles; tr.to = new Vector3(80, 0, 1.1722f); tr.ResetToBeginning(); } if (i % 2 != 0) { go.transform.localPosition = new Vector3(50, 35, 80); TweenPosition tp = go.GetComponent <TweenPosition>(); tp.enabled = true; tp.from = go.transform.localPosition; tp.onFinished.Clear(); tp.delay = i * 0.3f; tp.duration = 1.0f; tp.from = go.transform.localPosition; tp.to = new Vector3(5.5f, 12.3f + i * 0.1f, 80); tp.ResetToBeginning(); TweenRotation tr = go.GetComponent <TweenRotation>(); tr.enabled = true; tr.delay = i * 0.2f; tr.duration = 1.0f; tr.onFinished.Clear(); tr.from = go.transform.rotation.eulerAngles; tr.to = new Vector3(80, 0, 1.1722f); tr.ResetToBeginning(); } if (i >= cardContainer.transform.childCount - 1) { TweenPosition tp = go.GetComponent <TweenPosition>(); tp.onFinished.Add(new EventDelegate(CardMoveToScreen)); } else { TweenPosition tp = go.GetComponent <TweenPosition>(); tp.onFinished.Add(new EventDelegate(PlayCardEffectMusic)); } } }
public void AppendHandCard(byte bViewId, byte[] cards, byte count) { if (cards == null || count == 0) { return; } //牌数据 Buffer.BlockCopy(cards, 0, _cardata, _cardcount, count); _cardcount += count; //计算间距 int nColSpace = CardColSpace; if (gameObject.activeSelf == false) { gameObject.SetActive(true); } //牌对象 for (int i = _cardcount - count; i < _cardcount; i++) { // GameObject obj = (GameObject)Instantiate(Resources.Load(CardPrefabs)); GameObject obj = Instantiate(CardPrefabs, Vector3.zero, Quaternion.Euler(new Vector3(0f, 0f, 0f))) as GameObject; obj.transform.parent = transform; float zValue = ((float)i) / 100 + 1; obj.transform.localScale = new Vector3(1, 1, zValue); int nRow = (int)(i / RowMaxCards); int nCol = (int)(i % RowMaxCards); Vector3 OldPos = Vector3.zero; switch (bViewId) { case 0: { OldPos = new Vector3(120, 250, 0); break; } case 1: { OldPos = new Vector3(-230, 100, 0); break; } case 2: { OldPos = new Vector3(-230, -100, 0); break; } case 3: { OldPos = new Vector3(300, -100, 0); break; } case 4: { OldPos = new Vector3(300, 100, 0); break; } } Vector3 NewPos = new Vector3(nColSpace * nCol, CardRowSpace * nRow * (-1), 0); obj.transform.localPosition = OldPos; TweenPosition.Begin(obj, 0.4f, NewPos); obj.name = "card_" + i.ToString(); // //Card // UICard card = obj.GetComponent<UICard>(); // card.shoot = new Vector3(0, ShootSpace, 0); ; // card.recvclick = Positively; // card.duration = Duration; // card.CardData = _cardata[i]; // card.SetPos(NewPos); // card.SetShoot(false); // card.SetMask(false); // card.recvclick = false; // //Sprite UISlicedSprite sp = obj.GetComponentInChildren <UISlicedSprite>(); sp.depth = BaseDepth + i; if (DisplayItem) { if (_cardata[i] == 254) { sp.spriteName = "card_giveup"; } else { sp.spriteName = GetCardTex(_cardata[i]); } } else { if (_cardata[i] == 254) { sp.spriteName = "card_giveup"; } else { sp.spriteName = "card_back"; } } //事件 // UIButtonMessage msg = obj.GetComponent<UIButtonMessage>(); // msg.functionName = ClickEvent; // msg.target = target; _cardlist.Add(obj); } if (Align == ccAlignType.CENTER) { float nXRate = transform.localScale.x; if (_cardcount > RowMaxCards) { int nX = (-1) * (((int)((RowMaxCards - 1) * nColSpace * nXRate) + (int)CardSize.x) / 2 - ((int)CardSize.x / 2)); transform.localPosition = _oldPostion + new Vector3(nX, 0, 0); } else { int nX = (-1) * (((int)((_cardcount - 1) * nColSpace * nXRate) + (int)CardSize.x) / 2 - ((int)CardSize.x / 2)); transform.localPosition = _oldPostion + new Vector3(nX, 0, 0); } } else if (Align == ccAlignType.LEFT) { int nX = (-1) * (int)(CardSize.x / 2); transform.localPosition = _oldPostion + new Vector3(nX, 0, 0); } else if (Align == ccAlignType.RIGHT) { float nXRate = transform.localScale.x; if (_cardcount > RowMaxCards) { int nX = (-1) * (int)(((int)((RowMaxCards - 1) * nColSpace * nXRate) + CardSize.x) / 2 - (CardSize.x / 2)); transform.localPosition = _oldPostion + new Vector3(nX, 0, 0); } else { int nX = (-1) * (int)(((int)((_cardcount - 1) * nColSpace * nXRate) + CardSize.x) / 2 - (CardSize.x / 2)); transform.localPosition = _oldPostion + new Vector3(nX, 0, 0); } } }
private void SteelOpen() { TweenPosition.Begin(upSteel, moveDuration, upSteelMoveTo); TweenPosition.Begin(downSteel, moveDuration, downSteelMoveTo); GetComponent <AudioSource>().Play(); }