Update() статический приватный Метод

static private Update ( ) : void
Результат void
Пример #1
0
        public virtual void Update(float dt)
        {
            tweenManager.Update(dt);
            transitionTimer.Update(dt);

            switch (state)
            {
            case ScreenState.TransitioningIn:
                if (transitionTimer.IsTrigged())
                {
                    State = ScreenState.Running;
                }
                break;

            case ScreenState.Running:
                break;

            case ScreenState.TransitioningOut:
                if (transitionTimer.IsTrigged())
                {
                    State = ScreenState.Done;
                }
                break;

            case ScreenState.Done:
                break;
            }

            cam.Update(dt);
        }
Пример #2
0
        public void Update(float deltaT)
        {
            if (_timeTilNextInput >= 0.0f)
            {
                _timeTilNextInput -= deltaT;
            }

            _background.Position = new Vector2f(GP.WindowGameView.Center.X - GP.WindowSize.X / 2, GP.WindowGameView.Center.Y - GP.WindowSize.Y / 2);

            TimeObject to = Timing.Update(deltaT);

            Input.Update();
            JamUtilities.Mouse.Update();
            TweenManager.Update(to);
            TimeManager.Update(to);
            _state.Update(to);

            CanBeQuit = false;
        }
Пример #3
0
 public void Update()
 {
     tm.Update(Time.deltaTime);
     if (mySprite2.x < _game.width / 12 && mySprite2.y < _game.height / 12)
     {
         mySprite.alpha  -= 0.009f;
         mySprite2.alpha -= 0.009f;
         if (mySprite2.alpha <= 0 && mySprite.alpha <= 0)
         {
             mySprite2.alpha   = 0;
             mySprite.alpha    = 0;
             mySprite2.visible = false;
             mySprite.visible  = false;
             if (mySprite.visible == false && mySprite2.visible == false)
             {
                 mySprite.alpha += 1f;
                 mySprite.alpha += 1f;
             }
         }
     }
 }
Пример #4
0
 private void Update()
 {
     TweenManager.Update(Time.deltaTime);
 }