private static IEnumerator Start(TweenFloat tweenInfo) { if (!tweenInfo.ValidTarget()) { yield break; } var elapsedTime = 0.0f; while (elapsedTime < tweenInfo.duration) { elapsedTime += tweenInfo.ignoreTimeScale ? Time.unscaledDeltaTime : Time.deltaTime; var percentage = Mathf.Clamp01(elapsedTime / tweenInfo.duration); tweenInfo.TweenValue(percentage); yield return(null); } tweenInfo.TweenValue(1.0f); }